Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-23 15:16:58, ended 2025-12-23 20:07:21. marzhikh, chaotic female elven Wizard # * -------- ------------ ----- |$.....+# |..........| ###0########|...| * ####.......|# |... ......+# # # |...| # |.%....|# |..........|# ------ $ #....| ------------## --------# $ ------------# |@.2..# #----- |>.........|# # # # # ## @.3t.|# #### |..........|# # # # #######.@C..|# # |..........|# ########### # 0 --.---# # |.....[....|# ##### # ## # # |...........# #--.---------- # # # # ------------ #|.........!.| # ##### # # #|...........| # # # ---------# |............########################........|# * |...........| #---+------------ ##|.......|# ------------- #|..........^.[.| ##....!...| * #..$.............### --------- $ * |.[............| # $ ---------------- Marzhikh the Sorceress St:25 Dx:5 Co:3 In:20 Wi:14 Ch:5 Chaotic Dlvl:23 $:1523 HP:0(71) Pw:218(269) AC:10 Exp:18 T:9136 Burdened Latest messages: The Green-elf turns into a mind flayer! The mind flayer turns into a titanothere! The titanothere turns into a garter snake! The garter snake disappears! You smell rotting flesh. The python turns into a baby silver dragon! The baby silver dragon turns into a centipede! The centipede turns into a scorpion! The scorpion turns into an Elvenking! The invisible Wizard of Yendor casts a spell! You feel that monsters are aware of your presence. You don't have anything to drink. What do you want to use or apply? [fhjkm-oqsuwzA-JPRTUXZ or ?*] q Improvise? [ynq] (q) y You start playing your bugle. You extract a loud noise from your bugle. Unknown command ' '. You feel the amulet draining your energy away. You are suddenly moving much faster. The invisible Wizard of Yendor casts a spell! You feel that monsters are aware of your presence. You hear a crunching sound. You hear some noises. The invisible Wizard of Yendor hits! The invisible Wizard of Yendor casts a spell at you! You feel as if you need some help. You feel a malignant aura surround the magic-absorbing blade. The invisible Wizard of Yendor hits! The invisible Wizard of Yendor casts a spell at you! You feel momentarily disoriented. The ettin mummy misses the invisible Wizard of Yendor. The ettin mummy misses the invisible Wizard of Yendor. You feel a bit steadier now. You feel the amulet draining your energy away. In what direction? . You feel better. You feel the amulet draining your energy away. Your rear limbs get new energy. The invisible Wizard of Yendor hits! The invisible Wizard of Yendor casts a spell at you! Oh no, he's using the touch of death! Lucky for you, it didn't work! The invisible Wizard of Yendor hits! You return to elven form! The invisible Wizard of Yendor casts a spell at you! You feel as if you need some help. You feel a malignant aura surround the magic-absorbing blade. The invisible Wizard of Yendor hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1523 gold pieces Amulets Y - an uncursed amulet of reflection g - the Amulet of Yendor named Genuine v - the blessed Eye of the Aethiopica (being worn) Weapons V - the blessed rustproof +2 Magicbane (weapon in hand) Armor O - an uncursed thoroughly burnt +0 elven leather helm (being worn) M - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) p - an uncursed +0 pair of leather gloves a - an uncursed thoroughly burnt +0 pair of water walking boots (being worn) b - an uncursed burnt +0 cloak of magic resistance i - an uncursed thoroughly burnt +0 robe e - an uncursed +0 Hawaiian shirt Q - a blessed greased +2 silver dragon scale mail Spellbooks r - the uncursed Book of the Dead Rings L - an uncursed ring of conflict (on right hand) N - an uncursed ring of free action t - an uncursed ring of polymorph d - an uncursed ring of polymorph control (on left hand) y - an uncursed ring of slow digestion Wands H - a wand of cancellation (0:0) X - a wand of death (0:1) G - a wand of death (0:0) B - a wand of digging (0:7) C - a blessed wand of polymorph (2:2) j - a wand of secret door detection (0:15) k - a wand of secret door detection (0:3) P - a wand of speed monster (0:5) m - a wand of wishing (1:1) Tools D - a blessed greased bag of holding containing 50 items I - an empty uncursed sack q - an uncursed bugle Z - the Bell of Opening (0:2) f - an uncursed brass lantern u - the uncursed Candelabrum of Invocation (no candles attached) w - a blessed magic marker (0:52) F - a blessed magic marker (1:0) h - a magic marker (0:15) U - a magic marker (1:12) o - a magic marker (1:5) J - a magic marker (0:4) s - a cursed magic marker (0:5) E - an uncursed magic whistle R - a +0 pick-axe (alternate weapon; not wielded) z - an uncursed skeleton key n - a +0 unicorn horn Gems/Stones T - an uncursed luckstone named lich, chick A - a blessed touchstone Contents of the bag of holding: 7748 gold pieces a cursed amulet of change an uncursed amulet of life saving an uncursed amulet of magical breathing 12 uncursed C-rations an uncursed carrot 3 uncursed cloves of garlic an uncursed cream pie an uncursed K-ration 7 uncursed K-rations 2 uncursed oranges an uncursed sprig of wolfsbane 2 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of destroy armor an uncursed scroll of enchant weapon an uncursed scroll of gold detection a cursed scroll of identify an uncursed spellbook of blank paper a cursed potion of booze an uncursed potion of extra healing 3 uncursed potions of full healing 2 uncursed potions of healing 4 potions of holy water an uncursed ring of cold resistance a cursed -2 ring of gain strength an uncursed -1 ring of increase damage a cursed -1 ring of increase damage a cursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of stealth an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of sustain ability a wand of digging (0:5) a wand of digging (0:5) a wand of digging (0:2) a wand of fire (0:7) a wand of lightning (0:3) a wand of magic missile (0:4) a wand of speed monster (0:4) 2 uncursed aquamarine stones an uncursed jacinth stone 2 uncursed jacinth stones an uncursed jade stone an uncursed jet stone an uncursed jet stone 2 uncursed topaz stones Marzhikh the Wizard's attributes: Background: You were a Sorceress, a level 18 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 23. You entered the dungeon 9136 turns ago. You had 1653440 experience points, 906560 more were needed for level 19. Basics: You had 0 out of 71 hit points. You had 218 out of 269 energy points (spell power). Your armor class was 10. Your wallet contained 1523 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:9, innate limit:18). Your dexterity was 5 (limit:18). Your constitution was 3 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 5 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You caused conflict. You had teleport control. You could walk on water. You took half spell damage. You had polymorph control. You were very fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (thrice) Vlad the Impaler a high priest Medusa 2 balrogs a gray dragon a red dragon a white dragon an orange dragon 2 black dragons a blue dragon 2 minotaurs the Dark One 3 stone golems a pit fiend a titanothere a trapper 3 guardian nagas 9 vampire lords a shopkeeper 9 aligned priests 2 captains a shade a clay golem 2 nurses an ice devil 2 nalfeshnees 2 ettins 2 black puddings 6 vampires 3 lieutenants 8 ghosts a giant mimic a zruty a fire giant an ice troll a doppelganger a bone devil 2 large mimics a couatl 2 stalkers an air elemental 2 earth elementals a water elemental 2 hill giants a giant mummy a black naga 7 xorns 5 giant zombies 2 elf-lords 7 sergeants a water demon 2 barbed devils 3 vrocks 2 salamanders a winter wolf 2 hell hound pups a glass piercer a warhorse a steam vortex a xan 2 quantum mechanics a troll an erinys 5 mariliths a shark a pyrolisk a freezing sphere 2 shocking spheres a large cat a tiger a gargoyle a dwarf king 4 tengu an ochre jelly a leocrotta a stone giant an elf mummy a red naga 2 green slimes 45 wraiths 7 ettin zombies 2 Grey-elves 50 soldiers 3 succubi 2 horned devils an incubus a chameleon 4 giant beetles a quivering blob 3 cockatrices 6 wolves a winter wolf cub a gremlin a spotted jelly 10 leprechauns 7 orc-captains a giant spider a horse an ice vortex 42 vampire bats a gnome king an orc mummy 3 ogres 2 rust monsters 4 owlbears a gold golem 2 giant eels a dingo 2 blue jellies a gray unicorn a black unicorn a dust vortex 9 ravens 2 snakes an ape 4 human zombies a Woodland-elf 3 fire ants a bugbear 4 lemures 4 quasits a wood nymph a Mordor orc an Uruk-hai 4 orc shamans 2 gnome lords 2 kobold mummies a black naga hatchling a gray ooze a barrow wight 4 elf zombies 3 ghouls 2 straw golems a giant ant a kitten 6 dwarves 2 homunculi a kobold lord 14 hill orcs a rothe 11 giant bats 5 orc zombies 7 dwarf zombies a werejackal 3 killer bees 2 acid blobs a gas spore 2 hobbits a manes a brown mold a green mold a red mold 13 gnomes 8 gnome zombies 2 geckos a jackal a kobold 5 goblins 7 grid bugs 8 bats a lichen 5 kobold zombies 3 newts 540 creatures vanquished. Genocided or extinct species: chickatrices cockatrices pyrolisks liches demiliches master liches arch-liches erinyes (extinct) 7 species genocided. 1 species extinct. Voluntary challenges: You genocided 7 types of monsters. You used 12 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 25 Level 1: A fountain. Level 2: A general store. Level 3: An untended shop. Level 4: "Books" Stairs down to The Gnomish Mines. Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Level 13: Level 14: Summoned by Neferet the Green. Portal to The Quest. Level 15: A primitive area. Level 16: An altar. Level 17: Level 18: Level 19: Level 20: Level 21: Level 22: Level 23: <- You were here. Final resting place for you, killed by the invisible Wizard of Yendor. Level 24: A fountain, many trees. Level 25: A fountain. The castle. Connection to Gehennom. Gehennom: levels 26 to 45 Level 26: Many graves. Level 27: Level 28: Level 29: A fountain. Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: An untended shop, an altar. Stairs up to Vlad's Tower, level 34. Level 36: Level 37: Level 38: Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: An altar to Anhur, a fountain. The Quest: levels 1 to 6 Level 1: Given quest by Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple to Anhur. Vlad's Tower: levels 34 up to 32 Level 32: Level 33: Level 34: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 9271 Au | | killed by the | | invisible Wizard | | of Yendor | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 23 with 249212 points, and 9271 pieces of gold, after 9136 moves. You were level 18 with a maximum of 71 hit points when you died.