Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-25 21:25:07, ended 2025-12-25 22:07:34. marzhikh, chaotic female elven Wizard --------- |..[[...| ---- -------------- |........# #-... |............| +.......|#### |............| |...[._..# ## |............| #.<......| # |....h.......-##@u#########|...^...| # -.-------.---- #--------- # # #### ## ## # ##############0 # ## --------------- # # |.............| # # |.............| # ## ###-..............## -------------- ----.---- # *# |*............| #######.........$...| |.......| # ### |..............########|............| |.......| ##### --------------- #####.............| |.....>.| # |............| --------- -------------- Marzhikh the Thaumaturge St:11 Dx:15 Co:10 In:20 Wi:9 Ch:13 Chaotic Dlvl:1 $:0 HP:7(46) Pw:32(79) AC:10 Exp:7 T:3834 Latest messages: With great effort you move the boulder. You turn into a werejackal! Use the command #monster to summon help. You try to move the boulder, but in vain. Where do you want to travel to? (For instructions type a '?') S - 2 uncursed potions called water. Unknown command ' '. Where do you want to travel to? (For instructions type a '?') What do you want to drop? [eS or ?*] ? 2 uncursed potions called water land on the altar. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You finish your prayer. The voice of Anhur rings out: "Thou art arrogant, creature." "Thou must relearn thy lessons!" You feel foolish! S - 2 uncursed potions called water. Moving the altar would be a very bad idea. You see here a cursed pair of boots called cursed. The pony kicks! The pony bites! You bite the pony. The pony kicks! The pony bites! The pony kicks! You return to elven form! The pony bites! You hit the pony. The pony kicks! The pony bites! The pony kicks! The pony bites! You hit the pony. The pony kicks! The pony bites! The pony kicks! The pony bites! You hit the pony. The pony kicks! The pony bites! You miss the pony. The pony kicks! The pony bites! The pony kicks! The pony bites! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Potions S - 2 uncursed potions of water Rings e - an uncursed ring of teleport control (on left hand) Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 3834 turns ago. It was nighttime. You had 1179 experience points, 101 more were needed to attain level 8. Basics: You had 7 out of 46 hit points. You had 32 out of 79 energy points (spell power). Your armor class was 10. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (peak:12, limit:18). Your dexterity was 15 (peak:16, limit:18). Your constitution was 10 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat and could have enhanced that. You were not wearing any armor. Final Attributes: You were stridently aligned. You were sleep resistant. You were poison resistant. You were level-drain resistant. You had infravision. You had teleport control. You were a werejackal. You were harmed by silver. You were unlucky. Anhur was angry with you. You survived. Vanquished creatures: a shopkeeper a small mimic a wolf a mountain nymph a yellow light a shrieker 2 gnome lords a kobold mummy a black naga hatchling an elf zombie a straw golem a paper golem a baby crocodile 9 dwarves a homunculus 9 hill orcs a giant bat 2 monkeys a dwarf zombie a werejackal an iguana 6 killer bees 2 coyotes 3 hobbits a large kobold a hobgoblin 4 giant rats 4 cave spiders a brown mold 25 gnomes a gnome zombie a gecko 6 jackals a fox 2 kobolds 5 goblins a sewer rat 3 lichens 2 kobold zombies 6 newts 114 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: <- You were here. An altar to Anhur. Level 2: An armor shop. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: An untended shop, a sink. Level 5: Level 6: Level 7: Some fountains. Oracle of Delphi. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Goodbye marzhikh the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 5076 points, and 0 pieces of gold, after 3834 moves. You were level 7 with a maximum of 46 hit points when you quit.