Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-26 18:09:08, ended 2025-12-26 18:38:37. marzhikh, chaotic female elven Wizard ------- |.....| #...Md.| ------- |...Q@| ......|## --|---- $ |$....|# # |..%...# # $ - ----- ################### --.----.---- |..........| |..........| +..........| |..........| ------------ Marzhikh the Thaumaturge St:9 Dx:16 Co:13 In:18 Wi:13 Ch:7 Chaotic Dlvl:13 $:257 HP:0(42) Pw:3(123) AC:10 Exp:8 T:2423 Satiated Latest messages: The warhorse suddenly disappears! Unknown command ' '. In what direction? h The spell hits the quantum mechanic! You miss the quantum mechanic. The quantum mechanic hits! Your position suddenly seems very uncertain! Pick an object. The door resists! The door resists! The door resists! The door resists! The door opens. You see here a purple-red potion. You hear some noises in the distance. i - a purple-red potion. You see here a tin. There is a tin here; eat it? [ynq] (n) y It is not so easy to open this tin. You stop opening the tin. r - a tin. In what direction? h The spell hits the quantum mechanic! The quantum mechanic reads a scroll of create monster! You hit the winter wolf. What do you want to read? [kmqyzDJKNPXZ or ?*] q As you read the scroll, it disappears. Your hands begin to glow red. Call a scroll labeled STRC PRST SKRZ KRK: conf mon The winter wolf bites! What do you want to read? [kmyzDJKNPXZ or ?*] ? As you read the scroll, it disappears. This is a charging scroll. What do you want to charge? [cfpT or ?*] ? Your wand of speed monster glows briefly. The winter wolf bites! The quantum mechanic hits! What do you want to use or apply? [cfgjn-pAEFHT or ?*] ? Are you really sure you want to break your wand of light? [yn] (n) y You don't have the strength to break your wand of light! What do you want to read? [kmyzDJKNPZ or ?*] P As you read the scroll, it disappears. You feel very greedy. (For instructions type a '?') Done. Call a scroll labeled LOREM IPSUM: The winter wolf bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 257 gold pieces Amulets h - an uncursed amulet of reflection Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor W - an uncursed rotted +0 pair of elven boots (being worn) b - an uncursed rotted +0 cloak of magic resistance (being worn) Comestibles r - an uncursed tin of killer bee meat V - 3 uncursed eggs l - an uncursed lizard corpse Scrolls J - a blessed scroll of blank paper K - 3 uncursed scrolls of blank paper Z - an uncursed scroll of create monster z - a cursed scroll of create monster k - an uncursed scroll of earth m - a blessed scroll of fire y - a cursed scroll of light N - a blessed scroll of stinking cloud D - an uncursed scroll of teleportation Potions i - an uncursed potion of object detection Y - 5 uncursed potions of water Rings L - a cursed -1 ring of adornment v - an uncursed ring of cold resistance e - an uncursed ring of free action I - a blessed ring of polymorph control (on left hand) d - an uncursed ring of searching O - an uncursed ring of warning Wands T - a wand of cancellation (0:7) c - a wand of light (0:12) p - a wand of speed monster (1:7) Tools f - a bag of tricks (0:19) o - an uncursed wooden flute n - an uncursed blindfold H - an uncursed magic lamp (lit) j - an uncursed mirror E - a blessed oil lamp A - a +0 pick-axe (alternate weapon; not wielded) F - an uncursed skeleton key g - a +0 unicorn horn Gems/Stones x - an uncursed aquamarine stone w - 2 uncursed citrine stones R - an uncursed garnet stone u - 2 uncursed worthless pieces of green glass B - 2 uncursed worthless pieces of red glass C - an uncursed worthless piece of violet glass Q - an uncursed worthless piece of violet glass t - 3 uncursed worthless pieces of white glass s - an uncursed worthless piece of yellow glass S - an uncursed worthless piece of yellow glass U - an uncursed worthless piece of yellowish brown glass Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 13. You entered the dungeon 2423 turns ago. You had 1764 experience points, 796 more were needed to attain level 9. Basics: You had 0 out of 42 hit points. You had 3 out of 123 energy points (spell power). Your armor class was 10. Your wallet contained 257 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 7 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were going to confuse monsters. You were stealthy. You were warded. You had polymorph control. You were fast. You are dead. Vanquished creatures: a pyrolisk a freezing sphere a large cat a tengu 2 ochre jellies a leocrotta a mountain centaur a succubus a crocodile a quivering blob a cockatrice a giant spider a baby long worm a forest centaur a brown pudding 2 lizards a gray unicorn a mountain nymph a yellow light a shrieker 7 gnome lords a gnomish wizard 2 straw golems a paper golem a little dog a floating eye 2 kittens 9 dwarves a hill orc a rothe a centipede 3 orc zombies 6 dwarf zombies a wererat 2 iguanas a killer bee 2 hobbits 5 manes a hobgoblin 3 giant rats a yellow mold 20 gnomes 2 geckos a jackal a fox a kobold a sewer rat a kobold zombie 2 newts 103 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 13 Level 1: A fountain. Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: Level 4: A grave. Level 5: A sink. Level 6: Level 7: A fountain. Level 8: Level 9: Level 10: Level 11: Level 12: A very big room. Level 13: <- You were here. Final resting place for you, killed by a winter wolf. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 257 Au | | killed by a | | winter wolf | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 13 with 7918 points, and 257 pieces of gold, after 2423 moves. You were level 8 with a maximum of 42 hit points when you died.