Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-27 18:19:05, ended 2025-12-27 19:01:57. marzhikh, chaotic female elven Wizard | |. ----------- |..(..... #..........+ |% |..f@C....| -- |.....<...- ----------- u Marzhikh the Thaumaturge St:12 Dx:12 Co:14 In:20 Wi:12 Ch:9 Chaotic Dlvl:8 $:705 HP:9(50) Pw:37(83) AC:4 Exp:7 T:4205 Blind Latest messages: You see here a scroll called earth. v - a scroll called earth. You see here a scroll called earth. Your knapsack cannot accommodate any more items. What do you want to drop? [$a-zA-Z or ?*] ? You drop an uncursed slime mold. What do you want to zap? [cstxBIT or ?*] ? In what direction? l You see here an uncursed slime mold. Q - an uncursed slime mold. What do you want to zap? [cstxBIT or ?*] T In what direction? . What do you want to drop? [$a-zA-Z or ?*] T You drop a uranium wand. You feel wise! You must have been very observant. You see here a scroll called earth. T - a scroll called earth. You see here a food ration. You descend the stairs. The plains centaur opens a door. Pick an object. What do you want to use or apply? [cl-nqstxBIRW or ?*] m You are now wearing a blindfold. You can't see any more. What do you want to zap? [cstxBI or ?*] ? Never mind. The jaguar hits! The jaguar hits! The jaguar bites! You hit the jaguar. The jaguar hits! The jaguar hits! The jaguar bites! You hit the jaguar. The plains centaur just misses! The plains centaur kicks! You hit the jaguar. The jaguar hits! The jaguar misses! The jaguar bites! The plains centaur misses! The plains centaur kicks! The plains centaur misses! The plains centaur kicks! Unknown command ' '. What do you want to drink? [oyJOVX or ?*] Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 705 gold pieces Weapons a - a +0 quarterstaff (weapon in hands) Armor w - an uncursed +0 pair of water walking boots (being worn) d - an uncursed +0 alchemy smock M - an uncursed +0 cloak of displacement b - an uncursed +0 cloak of magic resistance (being worn) Z - an uncursed +0 cloak of protection Comestibles Q - an uncursed slime mold P - an uncursed food ration z - an uncursed lembas wafer C - 3 uncursed tripe rations D - 2 uncursed eggs F - an uncursed lizard corpse Scrolls h - an uncursed scroll of blank paper i - an uncursed scroll of blank paper j - an uncursed scroll of blank paper k - an uncursed scroll of blank paper p - an uncursed scroll of blank paper r - an uncursed scroll of blank paper u - an uncursed scroll of blank paper v - an uncursed scroll of blank paper E - an uncursed scroll of blank paper G - an uncursed scroll of blank paper H - an uncursed scroll of blank paper U - an uncursed scroll of blank paper Y - an uncursed scroll of blank paper T - a blessed scroll of earth Potions o - an uncursed potion of water y - an uncursed potion of water J - an uncursed potion of water O - 2 uncursed potions of water V - an uncursed potion of water X - an uncursed potion of water Rings A - an uncursed ring of cold resistance g - an uncursed ring of fire resistance L - an uncursed ring of regeneration f - an uncursed ring of see invisible e - an uncursed ring of teleportation Wands x - a wand of enlightenment (0:-1) B - a wand of light (0:-1) s - a wand of magic missile (0:-1) c - a wand of secret door detection (0:-1) t - a wand of sleep (0:-1) I - a wand of speed monster (0:-1) Tools n - an uncursed tooled horn m - an uncursed blindfold (being worn) R - an uncursed magic whistle l - a +0 pick-axe (alternate weapon; not wielded) W - an uncursed skeleton key q - an uncursed tallow candle Gems/Stones K - an uncursed fluorite stone N - 2 uncursed rubies S - an uncursed luckstone Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 8. You entered the dungeon 4205 turns ago. You had 987 experience points, 293 more were needed to attain level 8. Basics: You had 9 out of 50 hit points. You had 37 out of 83 energy points (spell power). Your armor class was 4. Your wallet contained 705 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were deliberately blind. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You could walk on water. You had a small defense bonus (+4). You were warded. You were fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a shopkeeper a small mimic a dwarf king a tengu 2 gold golems a lizard a dust vortex a raven 4 apes a rock mole 2 ponies 4 gnome lords 2 gnomish wizards a kobold mummy a giant ant 2 floating eyes a kitten 6 dwarves 2 hill orcs a rothe a giant bat an iguana 2 coyotes a gas spore 3 hobbits 4 manes 2 giant rats a cave spider a brown mold a green mold 26 gnomes 2 garter snakes 2 geckos a jackal a fox 2 kobolds 5 grid bugs 3 bats 6 lichens 3 newts 104 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: An untended shop. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: Level 5: Level 6: "vault" A general store. Level 7: Level 8: <- You were here. Stairs up to Sokoban, level 7. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Some shops, a temple to Anhur, some fountains. Sokoban: Level 7: Unsolved. Goodbye marzhikh the Wizard... You quit in The Dungeons of Doom on dungeon level 8 with 5747 points, and 705 pieces of gold, after 4205 moves. You were level 7 with a maximum of 50 hit points when you quit.