Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-29 20:36:40, ended 2025-12-29 22:26:25. marzhikh, chaotic female elven Wizard ----.-- +...T.| |...@.| +.....| |.....| ------- Marzhikh the Thaumaturge St:14 Dx:9 Co:15 In:20 Wi:12 Ch:9 Chaotic Dlvl:20 $:0 HP:0(54) Pw:97(97) AC:9 Exp:8 T:6586 Satiated Latest messages: You descend the stairs. What do you want to wear? [bqwW or ?*] Never mind. Pick an object. What do you want to use or apply? [clnor-tDEH-JTVYZ or ?*] o Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The owlbear turns to flee. You start digging. You hit the rock with all your might. You stop digging. The owlbear hits! The owlbear hits! What do you want to use or apply? [clnor-tDEH-JTVYZ or ?*] o Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The owlbear turns to flee. What do you want to zap? [ctIY or ?*] ? In what direction? > You dig a hole through the floor. You fall through... You start digging downward. You dig a pit in the floor. You start digging downward. You dig a hole through the floor. You fall through... What do you want to wear? [bqwW or ?*] b You are now wearing a cloak of magic resistance. You start digging downward. You dig a pit in the floor. You start digging downward. You hear loud snoring. You stop digging. You continue digging downward. The troll hits! You stop digging. The troll hits! The troll bites! What do you want to use or apply? [clnor-tDEH-JTVYZ or ?*] o Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The troll turns to flee. The troll hits! The troll hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor W - an uncursed +0 pair of elven boots w - a cursed -2 pair of elven boots b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 Hawaiian shirt Rings m - an uncursed ring of cold resistance G - a cursed -1 ring of gain constitution x - an uncursed +0 ring of increase damage (on left hand) e - an uncursed ring of protection from shape changers d - an uncursed ring of see invisible O - an uncursed ring of sustain ability Wands t - a wand of cancellation (0:0) I - a wand of digging (0:5) Y - a wand of magic missile (0:3) c - a wand of magic missile (0:1) Tools l - an uncursed bag of holding containing 45 items E - an empty uncursed sack Z - a bag of tricks (0:18) T - a horn of plenty (0:5) o - an uncursed tooled horn r - an uncursed blindfold V - an uncursed lock pick n - a magic marker (0:16) D - an uncursed mirror J - a +0 pick-axe (weapon in hand) H - 7 uncursed partly used wax candles Gems/Stones S - 2 uncursed worthless pieces of yellow glass s - an uncursed luckstone named lich Contents of the bag of holding: 2 uncursed slime molds an uncursed banana an uncursed C-ration an uncursed food ration a cursed food ration an uncursed K-ration 4 uncursed pancakes 3 uncursed tripe rations an uncursed tripe ration an uncursed lizard corpse an uncursed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of charging a blessed scroll of confuse monster 2 uncursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of genocide an uncursed scroll of magic mapping 2 uncursed scrolls of remove curse an uncursed scroll of taming an uncursed scroll of teleportation an uncursed spellbook of blank paper a blessed potion of healing an uncursed potion of healing an uncursed potion of levitation a blessed potion of object detection an uncursed potion of restore ability an uncursed potion of see invisible 2 uncursed potions of water 13 uncursed potions of water a wand of create monster (0:11) a wand of create monster (0:3) a blessed wand of speed monster (0:4) an uncursed figurine of a water nymph 2 uncursed amethyst stones 3 uncursed diamonds 4 uncursed emeralds an uncursed jet stone 4 uncursed rubies 2 uncursed worthless pieces of black glass an uncursed worthless piece of blue glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 20. You entered the dungeon 6586 turns ago. It was nighttime. You had 1876 experience points, 684 more were needed to attain level 9. Basics: You had 0 out of 54 hit points. You had all 97 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 14 (limit:18). Your dexterity was 9 (peak:10, limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were trapped in a pit. You were satiated. You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 soldiers a watchman a lizard 2 housecats a dwarf lord 2 blue jellies a dust vortex 2 water moccasins a human zombie a water nymph 6 Uruk-hai 2 yellow lights 4 shriekers 12 gnome lords 5 gnomish wizards a black naga hatchling a guardian naga hatchling a gray ooze a ghoul 2 giant ants a floating eye a kitten 15 dwarves a kobold lord 5 hill orcs a rabid rat 5 monkeys 2 orc zombies 3 dwarf zombies 4 iguanas 2 coyotes a gas spore 6 hobbits 3 manes a giant rat 5 cave spiders a green mold 55 gnomes 2 gnome zombies 3 geckos 3 jackals 3 kobolds 2 goblins 10 sewer rats 3 grid bugs 2 bats a lichen 3 kobold zombies a newt 194 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 20 Level 1: Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: Level 4: A grave. Level 5: "Oracle" Many fountains. Oracle of Delphi. Level 6: A grave. Stairs up to Sokoban, level 5. Level 7: A grave. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Summoned by Neferet the Green. Portal to The Quest. Level 13: Level 14: Level 15: Level 16: A primitive area. Level 17: Level 18: Level 19: Level 20: <- You were here. Final resting place for you, killed by a troll. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: "uni" Some shops, a temple, many fountains. Level 6: Level 7: Level 8: "cham" Level 9: Level 10: Level 11: A fountain. The Quest: Level 1: Home. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 0 Au | | killed by a | | troll | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 20 with 8504 points, and 0 pieces of gold, after 6586 moves. You were level 8 with a maximum of 54 hit points when you died.