Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-30 23:53:38, ended 2025-12-31 00:13:05. marzhikh, chaotic female elven Wizard G ... ....... ...--........- ....--........ |............C- -<...|.--G..@| ---.-------.-- --- --- Marzhikh the Thaumaturge St:11 Dx:11 Co:14 In:20 Wi:9 Ch:13 Chaotic Dlvl:10 $:52 HP:0(35) Pw:3(71) AC:9 Exp:6 T:2236 Deaf Latest messages: Pick an object. What do you want to use or apply? [cm-osvzE-GP or ?*] m You start playing your leather drum. You pound on the drum. The gnome turns to flee. What do you want to use or apply? [cm-osvzE-GP or ?*] m You start playing your leather drum. You pound on the drum. The gnome turns to flee. A board beneath you vibrates. You can hear again. Pick an object. The dwarf throws a dagger! You are hit by a dagger. What do you want to use or apply? [cm-osvzE-GP or ?*] m You start playing your leather drum. You beat a deafening row! The dwarf turns to flee. What do you want to use or apply? [cm-osvzE-GP or ?*] m You start playing your leather drum. You pound on the drum. The gnome turns to flee. The gnome wields a thonged club! The thonged club welds itself to the gnome's hand! You hit the gnome. The dwarf falls into a pit! You descend the stairs. In what direction? l The spell hits the gnome lord! What do you want to use or apply? [cm-osvzE-GP or ?*] m You start playing your leather drum. You pound on the drum. The gnome lord turns to flee. What do you want to use or apply? [cm-osvzE-GP or ?*] m You start playing your leather drum. You pound on the drum. You kill the gnome lord! R - a scroll of identify. There is a gnome lord corpse here; eat it? [ynq] (n) y Blecch! Rotten food! The world spins and goes dark. The gnome wields a crossbow! The gnome shoots 2 crossbow bolts! You are hit by the 1st crossbow bolt. You are hit by the 2nd crossbow bolt! The forest centaur hits! The forest centaur kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 52 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles t - an uncursed slime mold Scrolls K - an uncursed scroll of blank paper O - an uncursed scroll of destroy armor R - an uncursed scroll of identify i - an uncursed scroll of remove curse j - a blessed scroll of teleportation Potions g - an uncursed potion of see invisible p - a potion of holy water Rings d - an uncursed +1 ring of adornment e - an uncursed ring of cold resistance Wands s - a wand of magic missile (0:0) o - a wand of nothing (0:12) n - a wand of probing (0:3) c - a wand of undead turning (0:5) Tools m - an uncursed leather drum P - an uncursed brass lantern v - a blessed magic lamp (lit) F - a magic marker (0:57) z - a +0 pick-axe (alternate weapon; not wielded) G - an uncursed skeleton key E - an uncursed tallow candle Gems/Stones r - 2 uncursed aquamarine stones A - an uncursed worthless piece of violet glass y - an uncursed worthless piece of white glass D - an uncursed worthless piece of yellow glass Q - 2 uncursed flint stones Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 6 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 10. You entered the dungeon 2236 turns ago. It was the midnight hour. You had 432 experience points, 208 more were needed to attain level 7. Basics: You had 0 out of 35 hit points. You had 3 out of 71 energy points (spell power). Your armor class was 9. Your wallet contained 52 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 13 (limit:18). Final Status: You were deaf. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You are dead. Vanquished creatures: a small mimic a housecat 5 gnome lords 2 gnomish wizards a straw golem a baby crocodile 4 dwarves a coyote a gas spore 2 hobbits 2 giant rats a brown mold a red mold 21 gnomes a gecko 2 jackals a kobold a grid bug a lichen 4 kobold zombies 2 newts 56 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A potion shop, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: A fountain. Level 5: A fountain. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: "levelport" Level 7: Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a forest centaur, while unconscious from rotten food. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 52 Au | | killed by a | | forest centaur | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 10 with 2235 points, and 52 pieces of gold, after 2236 moves. You were level 6 with a maximum of 35 hit points when you died.