Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-01 01:47:43, ended 2026-01-01 02:55:48. marzhikh, chaotic male elven Wizard 0 ( % / [ | [ % % 0 ) |}------ 0 |.|- |}}}}}}| %%%?%%%% )! ******* ))))))) |..0. |.....}| %%%%%%%%% ? ) ******* ? ))))))) |.|.--|...00.| [ / |*|$<$|.@..E.#%% ) [ [ ( $ |.---.|.X.00.|% % [ |.%)|.0.....}|%% %[!%%%%!% ? * [[[[[[[ %%%%%%% --.---}}}}}}|% % [%%%%%%[[ / [[[[[[[ %%%%%%% |.).|}------ 0 --.| | % * |*| %[? % " ) |.| % 0 %.0| % % % % $ / 0 Marzhikh the Thaumaturge St:10 Dx:14 Co:12 In:20 Wi:15 Ch:10 Chaotic Dlvl:28 $:251 HP:0(61) Pw:4(114) AC:9 Exp:8 T:5810 Latest messages: Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [cfhmnsvJZ or ?*] n Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [cfhmnsvJZ or ?*] n Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [cfhmnsvJZ or ?*] n Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [cfhmnsvJZ or ?*] n Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [cfhmnsvJZ or ?*] n Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [cfhmnsvJZ or ?*] n Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [cfhmnsvJZ or ?*] n Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to read? [ikloqux-zFGLMOPRT or ?*] ? As you read the scroll, it disappears. B - a cursed -2 ring of adornment. What do you want to use or apply? [cfhmnsvJZ or ?*] ? Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [cfhmnsvJZ or ?*] n Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The xorn hits! The xorn hits! The xorn hits! The xorn bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 251 gold pieces Amulets r - an uncursed amulet of reflection (being worn) Weapons D - the +7 Grayswandir (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) w - a blessed +0 robe Comestibles K - 2 uncursed carrots U - an uncursed K-ration j - an uncursed egg t - an uncursed egg Scrolls q - 2 blessed scrolls of blank paper x - 10 uncursed scrolls of blank paper i - a blessed scroll of confuse monster o - 2 uncursed scrolls of confuse monster l - 2 uncursed scrolls of destroy armor u - 5 uncursed scrolls of enchant armor L - 2 uncursed scrolls of enchant armor y - an uncursed scroll of food detection O - a blessed scroll of genocide T - 3 uncursed scrolls of gold detection M - 3 blessed scrolls of identify R - 3 uncursed scrolls of light z - a blessed scroll of remove curse k - an uncursed scroll of remove curse P - 2 uncursed scrolls of remove curse G - an uncursed scroll of teleportation Potions g - an uncursed potion of confusion p - a potion of holy water Rings B - a cursed -2 ring of adornment e - an uncursed ring of cold resistance d - an uncursed ring of poison resistance Wands c - a wand of digging (0:0) v - a wand of enlightenment (0:8) m - a wand of magic missile (0:0) J - a wand of make invisible (0:6) Tools n - an uncursed tooled horn h - an uncursed oil lamp s - an uncursed pair of lenses f - a +0 pick-axe (alternate weapon; not wielded) Z - an uncursed stethoscope Gems/Stones E - 2 uncursed worthless pieces of black glass W - an uncursed luckstone named lich Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You started out female. You were in the Dungeons of Doom, on level 28. You entered the dungeon 5810 turns ago. It was nighttime. You had 1376 experience points, 1184 more were needed to attain level 9. Basics: You had 0 out of 61 hit points. You had 4 out of 114 energy points (spell power). Your armor class was 9. Your wallet contained 251 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a saber. You had no skill with saber. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You resisted hallucinations. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You were warded. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a lieutenant 3 large mimics 6 small mimics a winter wolf cub a mumak a giant spider 2 owlbears a gold golem 2 dingoes a housecat a dwarf lord a dust vortex a plains centaur 2 orc shamans a violet fungus 6 gnome lords 4 gnomish wizards a gray ooze an elf zombie a paper golem a baby crocodile a little dog 2 floating eyes 2 kittens 6 dwarves 2 kobold shamans 3 hill orcs 2 rothes a rabid rat 2 giant bats a monkey 3 iguanas a gas spore 2 hobbits 3 hobgoblins a brown mold a yellow mold a red mold 21 gnomes a garter snake 2 gnome zombies 2 geckos 4 jackals a fox a kobold 5 goblins 3 sewer rats 3 grid bugs a bat a lichen 5 newts 123 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 28 Level 1: Level 2: "vault" An armor shop. Stairs down to The Gnomish Mines. Level 3: A fountain, a grave. Level 4: A fountain. Level 5: Level 6: Level 7: A fountain. Level 8: Level 9: "Oracle" Level 10: Level 11: Level 12: Level 13: A fountain. Level 14: A scroll shop. Level 15: Summoned by Neferet the Green. Level 16: Level 17: A primitive area. Level 18: A temple to Anhur. Level 19: A general store, a fountain. Level 20: Level 21: A fountain. Level 22: Level 23: Level 24: "quarter" Level 25: "Medusa" Level 26: Level 27: Level 28: <- You were here. The castle. Final resting place for you, killed by a xorn. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple to Anhur, some fountains. Level 6: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 251 Au | | killed by a xorn | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 28 with 19676 points, and 251 pieces of gold, after 5810 moves. You were level 8 with a maximum of 61 hit points when you died.