Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-12 09:13:04, ended 2026-04-26 12:49:44. marzhikh, chaotic female human Wizard ------ ...(.| |......######### |...[@| |.../.| -----|- ### # # # # #### ------------.--- |..............| |........^.....| |..*.......<...| ---------------- Marzhikh the Thaumaturge St:12 Dx:14 Co:11 In:18 Wi:16 Ch:7 Chaotic Dlvl:12 $:0 HP:0(69) Pw:11(95) AC:8 Exp:8 T:4665 Latest messages: The warg bites! The magic-absorbing blade cancels the warg! The magic-absorbing blade stuns the warg! You kill the warg! What do you want to use or apply? [aghjquwzABEHJKMTUZ or ?*] ? Pick an object. What do you want to zap? [qABEH or ?*] ? Nothing happens. The cockatrice bites! The cockatrice touches you! The cockatrice bites! The cockatrice touches you! What do you want to zap? [qABEH or ?*] ? Nothing happens. The magic-absorbing blade scares the cockatrice! The cockatrice turns to flee. You feel more confident in your weapon skills. You hit the cockatrice! You fail to cast the spell correctly. What do you want to use or apply? [aghjquwzABEHJKMTUZ or ?*] w Pick an object. You hit the elf mummy. The elf mummy hits! The magic-absorbing blade cancels the elf mummy! The elf mummy resists! The elf mummy is stunned. You hit the elf mummy! The elf mummy hits! What do you want to drink? [iR or ?*] ? You feel better. The elf mummy hits! You hit the elf mummy. The elf mummy hits! The magic-absorbing blade stuns the elf mummy! You destroy the elf mummy! You are now more skilled in dagger. You feel you could be more dangerous! What do you want to zap? [qABEH or ?*] ? Nothing happens. What do you want to drop? [abd-uw-zA-UWYZ or ?*] q You drop an uncursed wand of magic missile. You hit the cockatrice. The magic-absorbing blade cancels the cockatrice! You kill the cockatrice! There is an altar to Anhur (chaotic) here. You see here a cockatrice corpse. There is a cockatrice corpse here; sacrifice it? [ynq] (n) y Touching the cockatrice corpse is a fatal mistake... You turn to stone... Do you want your possessions identified? [ynq] (y) q Inventory: Weapons Y - the rustproof +0 Magicbane (weapon in hand) Armor r - an uncursed +0 helm of brilliance (being worn) N - an uncursed -1 pair of speed boots (being worn) t - an uncursed +0 cloak of invisibility b - an uncursed greased +0 cloak of magic resistance (being worn) Scrolls m - 2 uncursed scrolls of create monster P - 2 uncursed scrolls of earth L - an uncursed scroll of enchant armor o - an uncursed scroll of enchant weapon G - a blessed scroll of fire f - a cursed scroll of food detection O - an uncursed scroll of gold detection D - an uncursed scroll of magic mapping s - an uncursed scroll of teleportation Potions R - an uncursed diluted potion of blindness i - an uncursed greased potion of healing Rings y - an uncursed ring of fire resistance l - an uncursed +1 ring of gain constitution Q - a blessed +1 ring of increase accuracy n - an uncursed ring of sustain ability x - an uncursed ring of teleport control d - an uncursed ring of teleportation e - an uncursed ring of warning (on left hand) Wands H - a wand of cold (0:0) B - a wand of create monster (0:12) A - a wand of teleportation (0:8) E - a wand of teleportation (0:1) Tools z - a blessed bag of holding containing 34 items w - a bag of tricks (0:0) K - an uncursed blindfold M - an uncursed brass lantern Z - a can of grease (0:11) h - an uncursed leash U - a blessed magic lamp (lit) a - an uncursed magic whistle T - an uncursed pair of lenses g - an uncursed skeleton key j - an uncursed stethoscope Gems/Stones F - an uncursed agate stone k - an uncursed citrine stone I - an uncursed dilithium crystal W - an uncursed jet stone C - an uncursed worthless piece of black glass p - 3 uncursed worthless pieces of green glass S - an uncursed worthless piece of orange glass J - an uncursed flint stone u - a blessed luckstone Contents of the bag of holding: 637 gold pieces an uncursed +0 Hawaiian shirt an uncursed food ration an uncursed lembas wafer an uncursed tripe ration 2 uncursed tripe rations 2 uncursed eggs an uncursed lizard corpse a blessed scroll of blank paper 2 uncursed scrolls of blank paper a blessed scroll of charging 2 blessed scrolls of confuse monster an uncursed scroll of confuse monster a cursed scroll of confuse monster an uncursed scroll of remove curse an uncursed spellbook of confuse monster a cursed potion of enlightenment a cursed potion of confusion an uncursed potion of see invisible an uncursed potion of see invisible an uncursed potion of speed a cursed potion of speed an uncursed potion of acid an uncursed potion of gain ability a blessed potion of gain energy a cursed potion of gain energy an uncursed potion of monster detection an uncursed potion of monster detection a cursed potion of monster detection an uncursed potion of fruit juice a blessed potion of healing an uncursed potion of object detection a potion of holy water a +0 pick-axe Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 12. You entered the dungeon 4665 turns ago. You had 1655 experience points, 905 more were needed to attain level 9. Basics: You had 0 out of 69 hit points. You had 11 out of 95 energy points (spell power). Your armor class was 8. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (peak:14, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were warned. You were warded. You were very fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a warg a tengu an elf mummy a leather golem a watchman a giant beetle a quivering blob a cockatrice 3 wolves 3 winter wolf cubs a mumak a dwarf mummy 2 lizards a dingo 2 ravens 2 snakes a soldier ant a Mordor orc a fog cloud a shrieker 5 gnome lords a gnomish wizard a giant ant 2 floating eyes 7 dwarves a rothe a centipede 2 giant bats 2 Kop Sergeants 2 wererats a werejackal 3 iguanas 4 coyotes 2 hobbits 3 large kobolds 2 hobgoblins a giant rat 3 cave spiders a yellow mold a green mold a red mold 23 gnomes 5 Keystone Kops 3 gnome zombies 4 geckos 4 kobolds a goblin 6 grid bugs a bat 3 lichens a kobold zombie 6 newts 130 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: "shop, vault, luckstone, angry shopkeeper" A general store, a fountain. Level 3: "books, vault" Level 4: A scroll shop. Stairs down to The Gnomish Mines. Level 5: "black unicorn" A fountain, a sink. Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: "shop" An armor shop, a fountain. Stairs up to Sokoban, level 7. Level 9: Level 10: Level 11: Level 12: <- You were here. An altar to Anhur. Final resting place for you, petrified by touching a cockatrice corpse bare-handed. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple to Anhur, many fountains. Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 637 Au | | petrified by | | touching a | | cockatrice | | corpse | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 12 with 7824 points, and 637 pieces of gold, after 4665 moves. You were level 8 with a maximum of 69 hit points when you turned to stone.