Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-02 11:02:17, ended 2026-05-02 12:12:13. marzhikh, chaotic female human Wizard -------- ----- ###.......| |.*.| ------ ##### |......| #....| |$....| # |.......####|..<| |..{..| # |......|####....+ |......#### ...._.| # -|--- --.-|-- .....| ### ## ### ----- ## # #### ############### -+---.---- @ |......... #[# |......... ) |........ )@#%.. -------- - Marzhikh the Thaumaturge St:18 Dx:11 Co:16 In:18 Wi:12 Ch:11 Chaotic Dlvl:22 $:324 HP:0(89) Pw:74(106) AC:6 Exp:9 T:6724 Satiated Latest messages: What do you want to use or apply? [cm-oq-svADEHJNR-TV or ?*] q X - an uncursed ring of stealth. What do you want to put on? [jkvX or ?*] X You move very quietly. X - an uncursed ring of stealth (on right hand). The soldier throws a spear! You are hit by a spear! The soldier hits! You hit the soldier! The soldier hits! You hit the soldier! The soldier hits! The magic-absorbing blade stuns the soldier! The sergeant attacks a spot beside you. You hit the soldier! The soldier hits! The magic-absorbing blade cancels the soldier! The soldier thrusts his dagger. The soldier hits! The soldier hits! You hit the soldier! The soldier thrusts his dagger. The soldier hits! The soldier zaps an ebony wand! The bolt of cold hits you! The soldier is killed by the bolt of cold! The bolt of cold bounces! The soldier hits! You hear a chugging sound. What do you want to use or apply? [cm-oq-svADEHJNR-TV or ?*] s Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. The soldier turns to flee. The soldier hits! Unknown command ' '. You don't have anything to drink. What do you want to use or apply? [cm-oq-svADEHJNR-TV or ?*] q In what direction? h You kill the soldier! The magic missile bounces! The magic missile hits you! The missiles bounce off! There are several objects here. The soldier zaps a wand of cold! The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 324 gold pieces Amulets w - a blessed amulet of unchanging (being worn) Weapons I - the rustproof +0 Magicbane (weapon in hand) Armor x - an uncursed +1 pair of gauntlets of dexterity (being worn) f - an uncursed +3 pair of gauntlets of power g - an uncursed +0 pair of gauntlets of power M - an uncursed +0 pair of leather gloves O - an uncursed +1 alchemy smock (being worn) b - an uncursed +0 cloak of magic resistance Comestibles G - an uncursed slime mold L - an uncursed banana H - 2 uncursed cream pies C - 2 uncursed food rations u - 9 uncursed lumps of royal jelly z - an uncursed orange h - an uncursed pancake t - an uncursed pancake y - an uncursed tripe ration Scrolls F - an uncursed scroll of light Rings j - an uncursed ring of free action k - a cursed -2 ring of gain strength d - an uncursed ring of invisibility (on left hand) X - an uncursed ring of stealth (on right hand) Wands V - a wand of lightning (0:4) T - a wand of undead turning (0:4) Tools q - a blessed bag of holding containing 33 items r - an empty uncursed sack s - an uncursed tooled horn v - an uncursed blindfold N - an uncursed brass lantern (lit) o - a magic marker (0:87) n - a magic marker (0:61) S - an uncursed magic whistle m - a +0 pick-axe (alternate weapon; not wielded) J - an uncursed skeleton key A - an uncursed partly used tallow candle E - an uncursed partly used tallow candle Gems/Stones D - an uncursed luckstone R - a blessed touchstone c - an uncursed touchstone Contents of the bag of holding: 3520 gold pieces a cursed +0 elven leather helm a cursed -3 helm of opposite alignment a cursed -1 pair of levitation boots a cursed -1 pair of levitation boots an uncursed scroll of amnesia a blessed scroll of blank paper 3 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of create monster a cursed scroll of destroy armor an uncursed scroll of earth a cursed scroll of earth an uncursed scroll of enchant weapon a blessed scroll of genocide an uncursed scroll of gold detection 2 uncursed scrolls of identify a blessed scroll of magic mapping a blessed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of stinking cloud an uncursed spellbook of blank paper an uncursed spellbook of magic missile an uncursed spellbook of stone to flesh an uncursed potion of invisibility 2 uncursed potions of sickness 4 potions of holy water 3 uncursed potions of water an uncursed potion of water an uncursed ring of shock resistance an uncursed ring of stealth 2 uncursed aquamarine stones an uncursed opal Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 22. You entered the dungeon 6724 turns ago. There was a full moon in effect when your adventure ended. You had 5030 experience points, 90 more were needed to attain level 10. Basics: You had 0 out of 89 hit points. You had 74 out of 106 energy points (spell power). Your armor class was 6. Your wallet contained 324 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 11 (base:10, limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were shock resistant. You were poison resistant. You were acid resistant. You were telepathic. You were invisible. You were stealthy. You were warded. You could not change from your current form. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a captain a queen bee a sergeant a gelatinous cube a large dog a flaming sphere a leocrotta 4 soldiers a succubus a chameleon a quivering blob a cockatrice a panther 2 vampire bats a gnome king an ogre 3 owlbears a dingo 3 dwarf lords 2 blue jellies a raven 2 gnome mummies 4 apes 2 water nymphs 6 Mordor orcs an orc shaman 2 rock piercers a pony a violet fungus 9 gnome lords 4 gnomish wizards a black naga hatchling an elf zombie 2 ghouls a paper golem 4 giant ants a floating eye 20 dwarves a hill orc 2 rabid rats a giant bat a dwarf zombie a werejackal 2 iguanas 39 killer bees 3 hobbits 2 large kobolds a hobgoblin 4 giant rats 4 cave spiders 2 yellow molds 2 red molds 47 gnomes 11 garter snakes a gnome zombie 2 geckos 7 jackals 2 foxes a goblin a sewer rat 7 grid bugs 3 lichens 2 kobold zombies 7 newts 248 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 22 Level 1: "vault" Level 2: A grave. Level 3: Some fountains. Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: "vault" An altar to Anhur. Level 6: An armor shop. Level 7: Some fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: A sink. Level 10: Level 11: Level 12: Level 13: Summoned by Neferet the Green. Level 14: Level 15: A grave. Level 16: Level 17: A primitive area. Level 18: Level 19: "stone giant" Level 20: A grave. Level 21: A fountain. Level 22: <- You were here. An altar to Anhur, a fountain. Final resting place for you, killed by a bolt of cold. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: "chicks" Sokoban: Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 3844 Au | | killed by a bolt | | of cold | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 22 with 26650 points, and 3844 pieces of gold, after 6724 moves. You were level 9 with a maximum of 89 hit points when you died.