Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-02 12:43:42, ended 2026-05-02 13:41:51. marzhikh, chaotic female human Wizard -------- ------------- ---------- ------ #.......| |......+...>| |........| |.....######|......| -.....(.....- |........| ------ #..^..| #0 #|......| |...........| #+........| |....| #---.-- |......| |.......+.... #------.--- |....| #### # ---.---- ............| # ##### |....| #### # # ### ------.------ # # % --.--- # ###########0 ### # # ########### ## Y # # # # ##%############ # @ # #### # # # # # ### # #### # ---.-- . # # # # # ## |.^..| # # ------.-- --|------- #### |....+ # # |.......| |.........####### |....| --.---# |........ |......<.| # |....| |....|# |.......| |........| |....| |....|# |.......| |......... ------ |....-# |.......| |........| ------ --------- ---------- Marzhikh the Thaumaturge St:11 Dx:13 Co:17 In:17 Wi:12 Ch:9 Chaotic Dlvl:10 $:137 HP:0(76) Pw:2(71) AC:7 Exp:8 T:4713 Satiated Latest messages: Everything looks SO boring now. What do you want to use or apply? [cnsxyD-GSY or ?*] Y Nothing happens. $ - 45 gold pieces. You see here a tripe ration. You see here a tripe ration. R - a tripe ration. Pick an object. In what direction? l The spell misses the owlbear. The owlbear hits! The owlbear hits! In what direction? k The spell hits it. The door opens. In what direction? l The door resists! In what direction? l The door resists! In what direction? l The door closes. The owlbear opens a door. In what direction? j The spell hits the owlbear! The gelatinous cube touches you! The gelatinous cube touches you! You hit the gelatinous cube! You are frozen by the gelatinous cube! The gelatinous cube touches you! You can move again. You hit the gelatinous cube. You are frozen by the gelatinous cube! The gelatinous cube touches you! You can move again. The gelatinous cube touches you! What do you want to zap? [csxDG or ?*] ? Nothing happens. The owlbear hits! The owlbear hits! The owlbear grabs you! You cannot escape from the owlbear! The owlbear hits! The owlbear hits! You are being crushed. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 137 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor B - an uncursed +0 elven leather helm (being worn) u - a blessed +0 pair of gauntlets of dexterity (being worn) J - an uncursed +0 pair of water walking boots b - an uncursed +0 cloak of magic resistance (being worn) Comestibles K - 2 uncursed cloves of garlic R - 2 uncursed tripe rations r - 2 uncursed eggs Scrolls X - a blessed scroll of blank paper j - 3 uncursed scrolls of blank paper v - a cursed scroll of blank paper Z - an uncursed scroll of confuse monster t - a cursed scroll of confuse monster k - a cursed scroll of enchant armor l - an uncursed scroll of enchant weapon U - an uncursed scroll of enchant weapon L - an uncursed scroll of light P - an uncursed scroll of teleportation Potions p - an uncursed potion of fruit juice g - an uncursed potion of gain ability f - a blessed potion of object detection w - a cursed potion of restore ability H - a cursed potion of sickness I - 2 uncursed potions of water V - 5 uncursed potions of water Rings M - a cursed ring of aggravate monster o - an uncursed ring of cold resistance C - an uncursed +2 ring of gain constitution e - an uncursed ring of invisibility T - an uncursed ring of levitation W - an uncursed ring of shock resistance d - an uncursed ring of teleport control (on left hand) Wands x - a wand of enlightenment (0:10) D - a wand of locking (0:6) c - a wand of secret door detection (0:13) s - a cursed wand of speed monster (0:0) G - a wand of teleportation (0:2) Tools n - an uncursed blindfold F - an uncursed oil lamp y - a +0 pick-axe (alternate weapon; not wielded) E - an uncursed skeleton key Y - a +0 unicorn horn Gems/Stones z - 2 uncursed amethyst stones Q - 2 uncursed diamonds q - 3 uncursed emeralds O - 2 uncursed rubies i - an uncursed worthless piece of black glass m - 2 uncursed worthless pieces of green glass N - 2 uncursed worthless pieces of red glass h - 2 uncursed worthless pieces of violet glass A - 4 uncursed worthless pieces of white glass S - an uncursed luckstone Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 4713 turns ago. There was a full moon in effect when your adventure ended. You had 2057 experience points, 503 more were needed to attain level 9. Basics: You had 0 out of 76 hit points. You had 2 out of 71 energy points (spell power). Your armor class was 7. Your wallet contained 137 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were held by an owlbear. You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You had teleport control. You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a large mimic 4 small mimics an elf mummy a succubus a chameleon a cockatrice 2 spotted jellies a mumak 2 giant spiders a black light 2 gnome kings a brown pudding a blue jelly a gray unicorn 2 dust vortices a rope golem a shrieker 9 gnome lords 3 gnomish wizards a little dog 2 floating eyes 12 dwarves a kobold lord a hill orc 2 rothes a giant bat a Kop Sergeant 2 iguanas 2 killer bees an acid blob 6 hobbits 3 cave spiders a green mold 41 gnomes 2 Keystone Kops 2 gnome zombies a gecko 2 jackals a fox a goblin 4 sewer rats a grid bug 4 bats 2 lichens 2 kobold zombies 2 newts 137 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: A general store, a sink. Level 3: A general store, a grave. Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: Level 6: A grave. Level 7: Level 8: An armor shop. Level 9: "black uni" Many fountains. Oracle of Delphi. Level 10: "levelport" <- You were here. Final resting place for you, killed by an owlbear. Level 11: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: "black uni" Many shops, a temple, many fountains. Level 8: Level 9: "boots" Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 137 Au | | killed by an | | owlbear | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 8872 points, and 137 pieces of gold, after 4713 moves. You were level 8 with a maximum of 76 hit points when you died.