Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main). Game began 2026-06-08 17:06:29, ended 2026-06-08 17:56:03. marzhikh, chaotic female human Wizard -------- |....... ---------------- |......| |.............>| |......| ...............| ----|--- |..............| # -------------.-- # # ## # # # # ---------- 1 ### ## |........| ### ## ----.-- # |........| 0 -----------# # |....(| # #-.........#### |.........|"###################......| # ###|.....^..| ##e@......%...| # |.....| # # |.........#####a#|....{....|### |.....| -|--- ##### ---------- |.........|# ------- |..^| # |..........# |^<.-### ----.------ -.--- Marzhikh the Thaumaturge St:12 Dx:11 Co:14 In:18 Wi:13 Ch:11 Chaotic Dlvl:6 $:85 HP:0(65) Pw:44(74) AC:8 Xp:8 T:4909 Satiated Latest messages: You hit the elf zombie. You hit the elf zombie! You destroy the elf zombie! You see here an elf corpse. What do you want to dip? [a-fhj-zA-LNP-Z or ?*] ? Dip a scroll of create monster into the fountain? [yn] (n) y Your scroll of create monster fades. What do you want to drop? [$a-fhj-zA-LNP-Z or ?*] F You drop a scroll of blank paper. K - a scroll of blank paper (2 in total). What do you want to drop? [$a-fhj-zA-EG-LNP-Z or ?*] D You drop a potion called water. You learn more about your items by comparing them. f - an uncursed potion called water (4 in total). Y - a cursed amulet of restful sleep. What do you want to drop? [$a-fhj-zA-CEG-LNP-Z or ?*] Y You drop a cursed amulet of restful sleep. You hit the rock piercer! You hit the rock piercer! You hit the rock piercer! You miss the rock piercer. You hit the rock piercer. You kill the rock piercer! You see here a rock piercer corpse. You see here a rock piercer corpse. There is a rock piercer corpse here; eat it? [ynq] (n) y This rock piercer corpse tastes terrible! You finish eating the rock piercer corpse. You hit the floating eye. You are frozen by the floating eye's gaze! You hear someone counting gold coins. You can move again. You hit the floating eye. You are frozen by the floating eye's gaze! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins ('$') $ - 85 gold pieces Amulets ('"') Q - an uncursed amulet of magical breathing (being worn) Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') z - an uncursed very rusty +0 helm of caution (being worn) v - an uncursed +0 pair of speed boots (being worn) t - an uncursed +0 alchemy smock with text "If you can't stand the heat, get out of Gehennom!" X - a cursed -1 cloak of displacement b - an uncursed +0 cloak of magic resistance (being worn) G - an uncursed +0 elven cloak Comestibles ('%') A - an uncursed sprig of wolfsbane y - 2 uncursed tripe rations n - 3 uncursed eggs Scrolls ('?') l - a blessed scroll of amnesia r - an uncursed scroll of amnesia K - 2 uncursed scrolls of blank paper B - an uncursed scroll of charging s - an uncursed scroll of confuse monster R - an uncursed scroll of earth p - a blessed scroll of enchant armor J - an uncursed scroll of enchant armor L - an uncursed scroll of magic mapping q - an uncursed scroll of scare monster e - an uncursed scroll of stinking cloud Potions ('!') E - an uncursed potion of monster detection W - 2 uncursed potions of object detection S - 2 potions of holy water f - 4 uncursed potions of water Rings ('=') H - a cursed ring of levitation c - an uncursed ring of poison resistance d - an uncursed ring of protection from shape changers Z - an uncursed ring of shock resistance Wands ('/') U - a wand of digging (0:7) j - a wand of light (0:14) N - a wand of opening (0:7) o - a wand of polymorph (0:2) T - a wand of speed monster (0:5) C - a wand of striking (0:4) w - a wand of striking (0:0) Tools ('(') P - an expensive camera (0:44) m - a magic marker (0:13) I - an uncursed magic whistle V - a +0 pick-axe (alternate weapon; not wielded) x - an uncursed skeleton key Gems/Stones ('*') k - 2 uncursed amethyst stones u - an uncursed worthless piece of red glass h - an uncursed luckstone Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 6. You entered the dungeon 4909 turns ago. You had 1846 experience points, 714 more were needed to attain level 9. Basics: You had 0 out of 65 hit points. You had 44 out of 74 energy points (spell power). Your armor class was 8. Your wallet contained 85 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were warned. You could survive without air. You were warded. You were very fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You disabled loading and storing of bones levels. Total elapsed playing time was 49 minutes and 34 seconds. Major events: Turn 1: marzhikh the chaotic female human Wizard entered the dungeon 407: killed Ayancik, the used armor dealership proprietor 407: attained the rank of Conjurer (level 3) 519: entered the Gnomish Mines 1041: reached Mine Town 1697: attained the rank of Thaumaturge (level 6) 2467: killed Maganasipi, the general store proprietrix 2610: entered Sokoban 4525: acquired the Mines' End luckstone 4909: killed by a soldier ant, while frozen by a floating eye's gaze Spells: Name Level Category Fail Retention force bolt 1 attack 0% 76%-80% light 1 divination 0% 71%-80% jumping 1 escape 0% 76%-100% cause fear 3 enchantment 0% 81%-90% magic mapping 5 divination 93% 81%-90% detect monsters 1 divination 0% 81%-90% slow monster 2 enchantment 0% 81%-90% magic missile 2 attack 0% 91%-95% create familiar 6 clerical 100% 76%-100% restore ability 4 healing 100% 76%-100% cancellation 7 matter 100% 76%-100% identify 3 divination 0% 91%-100% turn undead 6 clerical 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Basic] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You were an atheist. You never had a pet. You never genocided any monsters. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Thaumaturge. You entered Sokoban. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: Level 5: "vault" Level 6: <- You were here. A fountain. Final resting place for you, killed by a soldier ant, while frozen by a floating eye's gaze. Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: "vault" A general store. Stairs up to Sokoban, level 8. Level 10: A fountain. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: Level 8: "chick" Unsolved. Vanquished creatures: 2 shopkeepers 2 small mimics a human mummy a wolf 2 gnome rulers a dingo 2 dogs a housecat a dust vortex 2 snakes a human zombie a rope golem a wood nymph a mountain nymph a Mordor orc a rock piercer 2 yellow lights a shrieker a violet fungus 9 gnome leaders 2 gnomish wizards a gray ooze an elf zombie 3 giant ants a little dog 3 floating eyes a kitten 12 dwarves 2 kobold leaders 5 hill orcs a rothe a centipede an iguana 7 killer bees 4 coyotes 2 gas spores 3 hobbits 4 manes a large kobold a hobgoblin a green mold 2 red molds 28 gnomes 7 garter snakes a gecko 5 jackals a fox a kobold a goblin 3 sewer rats 3 grid bugs a bat a kobold zombie 4 newts 149 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 85 Au | | killed by a | | soldier ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 8609 points, and 85 pieces of gold, after 4909 moves. You were level 8 with a maximum of 65 hit points when you died.