Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-27 18:21:07, ended 2026-06-27 19:33:41. marzhikh, chaotic female human Wizard ----------- |.........| |<........| ...........# |...---...| |...| |...| ## |..% |...- -...| #### #%@a%. |.... ....| #-+----- ###%|... |.........| #|.....| % -.........| %|.....| # ----------- #.%*...| # |.....%### ------- Marzhikh the Magician St:18 Dx:15 Co:16 In:18 Wi:14 Ch:13 Chaotic Dlvl:21 $:2766 HP:0(84) Pw:20(71) AC:10 Xp:10 T:6732 Satiated Latest messages: You kill the mumak! The killer bee stings! The magic-absorbing blade stuns the killer bee! You kill the killer bee! You kill the killer bee! You see here a killer bee corpse. You hear a nearby zap. The magic missile whizzes by you! You kill the killer bee! You hear a nearby zap. The magic missile hits you! The missiles bounce off! The magic-absorbing blade scares the queen bee! The queen bee turns to flee. The magic-absorbing blade probes the queen bee! The queen bee stings! You hit the queen bee! The queen bee stings! You kill the queen bee! There is a doorway here. You see here a killer bee corpse. The magic-absorbing blade stuns the giant beetle! The giant beetle is confused. You kill the giant beetle! You see here a giant beetle corpse. You see here a killer bee corpse. The killer bee grows up into a queen bee. The killer bee stings! The killer bee stings! The magic-absorbing blade scares the killer bee! You kill the killer bee! The killer bee stings! The killer bee stings! You kill the killer bee! The killer bee stings! You kill the killer bee! What do you want to use or apply? [cjkm-oqstyzFGL-NPRS or ?*] q In what direction? l The queen bee is blinded by the flash! The queen bee stings! You miss the queen bee. The queen bee stings! The queen bee stings! You miss the queen bee. The queen bee stings! The queen bee stings! The queen bee stings! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 2766 gold pieces Amulets ('"') A - an uncursed amulet of ESP (being worn) Z - an uncursed amulet of life saving Weapons (')') O - the blessed rustproof +1 Magicbane (weapon in right hand) f - the blessed +0 Sting Armor ('[') W - an uncursed burnt +0 elven leather helm (being worn) Y - an uncursed -3 pair of gauntlets of fumbling g - an uncursed +0 pair of speed boots l - a cursed -1 pair of water walking boots D - a blessed +1 cloak of invisibility b - an uncursed +0 cloak of magic resistance r - a blessed +0 elven cloak Scrolls ('?') J - an uncursed scroll of identify V - an uncursed scroll of identify U - an uncursed scroll of light Potions ('!') X - an uncursed potion of extra healing v - an uncursed potion of invisibility T - an uncursed potion of oil B - an uncursed potion of polymorph H - an uncursed potion of sickness C - an uncursed potion of sleeping Q - an uncursed potion of sleeping Rings ('=') a - an uncursed ring of fire resistance p - an uncursed ring of fire resistance d - an uncursed ring of free action x - an uncursed ring of polymorph control u - an uncursed -1 ring of protection e - an uncursed ring of see invisible w - an uncursed ring of sustain ability E - an uncursed ring of sustain ability i - an uncursed ring of teleport control (on left hand) I - a cursed ring of teleportation Wands ('/') t - a wand of fire (0:1) m - a wand of fire (0:0) L - a wand of magic missile (0:0) k - a wand of polymorph (0:7) c - a wand of polymorph (0:2) j - a blessed wand of secret door detection (0:12) M - a wand of striking (0:0) Tools ('(') R - a blessed bag of holding containing 41 items s - an uncursed bag of holding containing 1 item o - an uncursed blindfold q - an expensive camera (0:29) S - an uncursed figurine of a white unicorn P - a magic marker (0:81) n - a magic marker (0:11) G - an uncursed magic whistle y - an uncursed mirror F - an uncursed pair of lenses N - an uncursed skeleton key z - 2 uncursed partly used tallow candles Gems/Stones ('*') h - an uncursed luckstone Contents of the bag of holding: 2 uncursed worthless pieces of white glass Contents of the bag of holding: 2 uncursed slime molds an uncursed candy bar labeled "Nilla Crunchie" an uncursed carrot an uncursed eucalyptus leaf 6 uncursed food rations 2 uncursed tripe rations 5 uncursed eggs 2 uncursed lichen corpses 2 blessed scrolls of blank paper 5 uncursed scrolls of blank paper 2 cursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of confuse monster a blessed scroll of earth an uncursed scroll of earth a cursed scroll of light an uncursed scroll of remove curse an uncursed scroll of scare monster a cursed scroll of taming a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed spellbook of blank paper a blessed potion of enlightenment an uncursed potion of gain level a cursed potion of healing an uncursed potion of invisibility an uncursed potion of levitation a cursed potion of oil a potion of holy water 2 uncursed potions of water a +0 pick-axe an uncursed aquamarine stone an uncursed garnet stone 3 uncursed worthless pieces of black glass 2 uncursed worthless pieces of blue glass 3 uncursed worthless pieces of green glass 2 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass 2 uncursed worthless pieces of violet glass 3 uncursed worthless pieces of white glass 2 uncursed worthless pieces of yellowish brown glass Marzhikh the Wizard's attributes: Background: You were a Magician, a level 10 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 21. You entered the dungeon 6732 turns ago. You had 5624 experience points, 4376 more were needed to attain level 11. Basics: You had 0 out of 84 hit points. You had 20 out of 71 energy points (spell power). Your armor class was 10. Your wallet contained 2766 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 13 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were telepathic. You could teleport. You had teleport control. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You disabled loading and storing of bones levels. Total elapsed playing time was 1 hour, 12 minutes and 33 seconds. Major events: Turn 1: marzhikh the chaotic female human Wizard entered the dungeon 143: entered the Gnomish Mines 504: attained the rank of Conjurer (level 3) 612: killed Manlobbi the forest centaur, the general store proprietrix 1187: reached Mine Town 1235: attained the rank of Thaumaturge (level 6) 1419: was bestowed with Magicbane by Anhur 4248: entered Sokoban 4409: chose a runed dagger to be named "Sting" 4872: entered the Bigroom 6692: attained the rank of Magician (level 10) 6732: killed by a queen bee Spells: Name Level Category Fail Retention force bolt 1 attack 0% 66%-70% jumping 1 escape 0% 51%-75% create monster 2 clerical 0% 51%-75% remove curse 3 clerical 70% 51%-75% drain life 2 attack 0% 71%-75% restore ability 4 healing 96% 51%-75% sleep 3 enchantment 0% 71%-80% chain lightning 2 attack 0% 71%-75% light 1 divination 0% 76%-100% confuse monster 1 enchantment 0% 71%-80% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never had a pet. You never genocided any monsters. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You entered a shop. You entered Minetown. You entered a temple. You attained the rank of Thaumaturge. You entered Sokoban. You entered the Big Room. You attained the rank of Magician. The Dungeons of Doom: levels 1 to 21 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A vegetarian food shop. Level 4: "vault" A general store. Level 5: "Oracle" Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: A fountain. Level 10: Many fountains, many trees. A very big room. Level 11: Level 12: A sink. Summoned by Neferet the Green. Level 13: Level 14: A fountain. Level 15: Level 16: A primitive area. Level 17: Level 18: "chicks" Level 19: Level 20: "vault" A general store. Level 21: <- You were here. Final resting place for you, killed by a queen bee. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple and an altar to Anhur, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: Level 5: Unsolved. Vanquished creatures: 2 ghosts 2 queen bees a hezrou a stalker a giant mummy a xorn a giant zombie a winter wolf a small mimic a large cat 2 tengu a human mummy a giant beetle a quivering blob 3 wolves a winter wolf cub 9 leprechauns a mumak 2 giant spiders a black light a forest centaur a gnome ruler an orc mummy a brown pudding an owlbear a werewolf a Green-elf 2 housecats a jaguar a dwarf leader a raven a snake an ape 4 human zombies a soldier ant a fire ant 2 rock piercers a pony 2 fog clouds 2 yellow lights 14 gnome leaders 2 gnomish wizards 3 elf zombies a straw golem a paper golem 3 floating eyes a kitten 12 dwarves a homunculus a kobold shaman 5 rothes a giant bat 6 monkeys a werejackal 3 iguanas 36 killer bees 3 acid blobs 3 hobbits a red mold 57 gnomes 2 garter snakes a gnome zombie 4 geckos 2 goblins 3 grid bugs 2 bats 5 lichens 3 newts 238 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 2766 Au | | killed by a | | queen bee | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 21 with 27046 points, and 2766 pieces of gold, after 6732 moves. You were level 10 with a maximum of 84 hit points when you died.