Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-06 21:18:00, ended 2025-11-06 21:44:07. merpish, lawful female human Valkyrie ----------- |.........| ------ --------- |.........| |..^..# |....(..-# |.........| #.%..<|# |.......|## |.........| #.....%*)%[%)+.....| ### ---|--|---- ## # -[------- ### # ## # [ ## # # ### # #### # # # # ## # ## --------------# # # #### # |............-# # #----.----- -.-.---- |............| # #@........| |.......#### |.............# #--------|------# |........| |......| ## |............|#####|.............|# |........| |.......#######-............| #..........%...)# |......>.| -------- #-------------- #|.............| ---------- ` |.............| --------------- Merpish the Fighter St:25 Dx:13 Co:18 In:9 Wi:9 Ch:9 Lawful Dlvl:8 $:0 HP:79(79) Pw:30(30) AC:-3 Exp:8 T:10647 Burdened Latest messages: What do you want to wear? [JVY or ?*] ? You finish your dressing maneuver. What do you want to wear? [JV or ?*] V You are now wearing a robe. What do you want to dip? [a-jl-tv-zA-KM-PSU-XZ or ?*] ? Dip a potion called restore into the fountain? [yn] (n) y Your potion called restore dilutes. What do you want to dip? [a-jl-tv-zA-KM-PSU-XZ or ?*] z Dip a diluted potion called restore into the fountain? [yn] (n) y Your diluted potion called restore dilutes further. What do you want to dip? [a-jl-tv-zA-KM-PSU-XZ or ?*] p Dip a cursed -1 orcish helm (being worn) into the fountain? [yn] (n) y Your orcish helm rusts! You attract a water nymph! You hit the water nymph! You kill the water nymph! What do you want to dip? [a-jl-tv-zA-KM-PSU-XZ or ?*] p Dip a cursed rusty -1 orcish helm (being worn) into the fountain? [yn] (n) y Your orcish helm rusts further! What do you want to dip? [a-jl-tv-zA-KM-PSU-XZ or ?*] p Dip a cursed very rusty -1 orcish helm (being worn) into the fountain? [yn] (n) y Your orcish helm rusts completely! What do you want to dip? [a-jl-tv-zA-KM-PSU-XZ or ?*] o Dip an uncursed orcish dagger into the fountain? [yn] (n) n What do you want to dip an uncursed orcish dagger into? [hzH or ?*] Never mind. What do you want to dip? [a-jl-tv-zA-KM-PSU-XZ or ?*] p Dip a -1 orcish helm (being worn) into the fountain? [yn] (n) y What do you want to dip? [a-jl-tv-zA-KM-PSU-XZ or ?*] p Dip a -1 orcish helm (being worn) into the fountain? [yn] (n) y An urge to take a bath overwhelms you. The fountain dries up! You see here 2 rocks. There are many objects here. There is a doorway here. You see here a large kobold corpse. You see here a cyan spellbook. Unknown command '^J'. You hear the footsteps of a guard on patrol. You stop waiting. You hit the Grey-elf! The Grey-elf swings her elven broadsword. The Grey-elf misses! You kill the Grey-elf! There is a doorway here. There are several objects here. What do you want to drink? [hzH or ?*] y That is a silly thing to drink. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets d - a cursed amulet of reflection (being worn) Weapons b - a +0 dagger (at the ready) O - 2 cursed +0 daggers D - 4 cursed -2 daggers o - a +0 orcish dagger y - 3 +0 orcish daggers a - the blessed rustproof +2 Excalibur (weapon in hand) x - a +0 long sword Armor j - a blessed +1 orcish helm l - an uncursed +0 orcish helm C - an uncursed +0 orcish helm P - a cursed +0 orcish helm N - a cursed -1 orcish helm p - a cursed thoroughly rusty -1 orcish helm (being worn) K - an uncursed +0 pair of gauntlets of power (being worn) S - a cursed +0 pair of low boots (being worn) c - an uncursed +3 small shield (being worn) J - an uncursed +0 mummy wrapping V - an uncursed +1 robe (being worn) Y - an uncursed +0 elven mithril-coat (being worn) Comestibles E - 2 uncursed eggs Z - an uncursed lichen corpse Spellbooks v - a blessed spellbook of healing Potions H - an uncursed potion of object detection h - a cursed potion of object detection z - an uncursed potion of water Rings Q - an uncursed ring of conflict (on left hand) i - an uncursed ring of searching u - an uncursed ring of stealth (on right hand) Wands I - a wand of digging (0:7) r - a cursed wand of digging (0:1) s - a cursed wand of enlightenment (0:11) n - a cursed wand of opening (1:1) F - a wand of teleportation (0:6) Tools f - an uncursed sack containing 11 items A - a cursed magic marker (0:53) W - an uncursed oil lamp t - a cursed oil lamp B - an uncursed towel Gems/Stones M - a cursed chrysoberyl stone g - an uncursed citrine stone e - an uncursed fluorite stone m - 2 cursed topaz stones U - 2 uncursed turquoise stones q - an uncursed worthless piece of blue glass G - an uncursed worthless piece of green glass X - an uncursed worthless piece of red glass w - 2 cursed touchstones Contents of the sack: 298 gold pieces a cursed scroll of blank paper 2 uncursed scrolls of blank paper a cursed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of earth a cursed scroll of enchant weapon a cursed potion of oil 4 uncursed potions of water a potion of unholy water a potion of holy water Merpish the Valkyrie's attributes: Background: You were a Fighter, a level 8 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 10647 turns ago. There was a full moon in effect when your adventure ended. You had 1738 experience points, 822 more were needed to attain level 9. Basics: You had all 79 hit points. You had all 30 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18, innate limit:18/100). Your dexterity was 13 (peak:14, limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were level-drain resistant. You saw invisible. You had automatic searching. You were stealthy. You caused conflict. You were guarded. You were fast. You had reflection. You were lucky. You survived. Vanquished creatures: a ghost a water demon a large dog a Grey-elf a giant beetle 4 wolves an iron piercer an orc mummy 2 owlbears a yeti a chickatrice a dingo a dog an ape 4 Woodland-elves 2 bugbears 2 wood nymphs 2 water nymphs 2 rock piercers 2 rock moles a pony a fog cloud 2 shriekers 2 gnome lords a red naga hatchling a barrow wight a paper golem a little dog 2 homunculi 2 kobold shamans 5 hill orcs a rothe a giant bat 4 dwarf zombies 3 iguanas 2 large kobolds 7 giant rats 2 yellow molds 4 gnomes 11 garter snakes a gnome zombie 4 geckos 10 jackals 3 foxes 2 kobolds 3 goblins 2 sewer rats 7 grid bugs 2 bats 7 lichens 4 kobold zombies 6 newts 137 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Level 3: An altar. Level 4: Stairs down to The Gnomish Mines. Level 5: Oracle of Delphi. Final resting place for Thyra-Mon-Hum-Fem-Neu, killed by a yeti. Level 6: Level 7: Level 8: <- You were here. The Gnomish Mines: Level 5: Farvel merpish the Valkyrie... You quit in The Dungeons of Doom on dungeon level 8 with 7790 points, and 298 pieces of gold, after 10647 moves. You were level 8 with a maximum of 79 hit points when you quit.