Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-06 21:31:16, ended 2025-12-06 22:23:46. merpish, lawful female human Valkyrie $ * $ $ *% ------------ |<..........# ----------- $ |..........|### |.........| |..........| ###########|.........+ |..........| #.........(| |..........| |.........| ` ------------ |.......... -----.----- * $ $ @ $ $ $ $ $ $ v $ $ Merpish the Fighter St:18/01 Dx:11 Co:18 In:9 Wi:13 Ch:8 Lawful Dlvl:4 $:1385 HP:78(78) Pw:28(28) AC:-9 Exp:8 T:7498 Latest messages: What do you want to drink? [ctQU or ?*] ? This tastes like slime mold juice. Call a magenta potion: slime What do you want to drop? [$a-zA-Z or ?*] i You drop a cursed ring of stealth. i - a dark green potion. What do you want to drink? [citQU or ?*] i You feel better. i - a lichen corpse. What do you want to drink? [ctQU or ?*] ? You detect the presence of objects. (For instructions type a '?') Done. You see here a cursed ring of stealth. Q - a cursed ring of stealth. You find a hidden passage. The newt misses! The massive hammer hits! Lightning strikes the newt! You kill the newt! You see here a chest. In what direction? . There is a chest here. Check it for traps? [ynq] (q) y You find no traps on the chest. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to use or apply? [ehl-nqruvxBCFH-JPSY or ?*] ? In what direction? . There is a locked chest here; unlock it? [ynq] (q) y You succeed in unlocking the chest. There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... Your knapsack cannot accommodate any more items. What do you want to drop? [$a-zA-Z or ?*] F You drop a candle. There is an unlocked chest containing 2 items here, loot it? [ynq] (q) y You open the chest... F - a potion of confusion. What do you want to use or apply? [ehl-nqruvxBCH-JPSY or ?*] r You now wield an uncursed pick-axe. In what direction do you want to dig? [321>] 2 You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- aruGKW or ?*] G G - an uncursed war hammer named Mjollnir (weapon in hand). Your knapsack cannot accommodate any more items. What do you want to drink? [ctFU or ?*] Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1385 gold pieces Weapons W - a blessed +0 dagger (at the ready) K - a blessed +4 orcish dagger a - a blessed +1 long sword G - the rustproof +0 Mjollnir (weapon in hand) Armor p - an uncursed +2 orcish helm (being worn) X - an uncursed +4 pair of iron shoes (being worn) L - a cursed +0 pair of speed boots z - an uncursed +0 pair of water walking boots o - an uncursed greased +3 small shield (being worn) y - a cursed +1 cloak of displacement T - an uncursed +0 cloak of magic resistance (being worn) V - a blessed +1 mummy wrapping b - an uncursed +0 elven mithril-coat (being worn) Comestibles O - 4 uncursed food rations i - an uncursed lichen corpse w - an uncursed lizard corpse Scrolls k - 2 uncursed scrolls of blank paper s - 4 cursed scrolls of identify d - 3 uncursed scrolls of teleportation Potions F - an uncursed potion of confusion U - an uncursed potion of object detection t - an uncursed potion of see invisible c - an uncursed potion of water Rings A - an uncursed ring of searching (on right hand) E - a cursed ring of see invisible Q - a cursed ring of stealth f - a cursed ring of sustain ability Wands B - a wand of cancellation (0:6) h - a cursed wand of cancellation (0:4) C - a wand of cold (0:4) P - a wand of create monster (0:0) v - a wand of magic missile (0:5) H - a wand of magic missile (0:5) l - a wand of magic missile (0:0) Y - a wand of opening (0:4) x - a wand of sleep (0:4) n - a wand of striking (0:0) Tools I - a cursed can of grease (0:20) S - a magic marker (0:69) r - a +0 pick-axe J - a cursed skeleton key q - 5 uncursed tallow candles e - an uncursed towel u - a +0 unicorn horn m - 4 uncursed wax candles Gems/Stones D - an uncursed fluorite stone M - 2 uncursed worthless pieces of green glass g - 2 uncursed worthless pieces of orange glass R - an uncursed worthless piece of red glass Z - 2 uncursed worthless pieces of white glass N - 2 uncursed worthless pieces of yellowish brown glass j - an uncursed luckstone Merpish the Valkyrie's attributes: Background: You were a Fighter, a level 8 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 7498 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 1684 experience points, 876 more were needed to attain level 9. Basics: You had all 78 hit points. You had all 28 energy points (spell power). Your armor class was -9. Your wallet contained 1385 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a hammer. You were unskilled in hammer and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You saw invisible. You were telepathic. You had automatic searching. You were stealthy. You were guarded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a ghost a vampire bat 2 brown puddings a werewolf a lizard a housecat a dwarf lord a blue jelly a plains centaur a fire ant an imp a wood nymph a water nymph a mountain nymph 7 Uruk-hai a pony 2 gnome lords 2 gnomish wizards a kobold mummy a gray ooze a straw golem 12 giant ants 2 little dogs 4 floating eyes 2 kittens 2 dwarves 4 homunculi a hill orc 4 rothes 2 centipedes 3 giant bats a monkey 8 orc zombies 2 wererats 2 werejackals 3 iguanas 2 acid blobs a coyote a gas spore 4 hobbits 7 manes 2 hobgoblins a giant rat 9 cave spiders a yellow mold a green mold 2 red molds 12 gnomes 7 geckos 10 jackals 4 foxes a kobold 4 goblins 5 sewer rats 8 grid bugs 10 bats 6 lichens 4 kobold zombies 12 newts 196 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: <- You were here. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: An altar to Tyr. Final resting place for InsertName-Wiz-Hum-Mal-Neu, killed by a hill orc called Grisogbanea of Aulai. Farvel merpish the Valkyrie... You quit in The Dungeons of Doom on dungeon level 4 with 8511 points, and 1385 pieces of gold, after 7498 moves. You were level 8 with a maximum of 78 hit points when you quit.