Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-31 23:17:29, ended 2026-01-31 23:22:19. merpish, lawful male dwarven Archeologist ------- ...[..| |.....| |.....|# |......# ----- ------ |.....|#### ### C.. ...C |.....|####### ... ...| -------# ##### ...- ...| # ...| ...| # ..C| C.. # ...| ...| # ..- ..| # ... ..| # : C| ---------- - # . . ...........| ###'@#######)######o### ...............| ...........| ------------ Merpish the Digger St:13 Dx:8 Co:15 In:15 Wi:14 Ch:10 Lawful Dlvl:9 $:62 HP:0(14) Pw:1(1) AC:7 Exp:1 T:384 Latest messages: You see here an empty broken large box. What do you want to read? [u or ?*] u You begin to memorize the runes. You learn the "create monster" spell. What do you want to eat? [dnrst or ?*] s Using your pick-axe you try to open the tin. You succeed in opening the tin. It smells like iguanas. Eat it? [yn] (n) y You consume homemade iguana. What do you want to put on? [v or ?*] v v - a concave amulet (being worn). You were wearing a concave amulet. The door resists! The door opens. The hill orc hits! You start digging. You hit the rock with all your might. You break through a secret door! What do you want to put on? [v or ?*] v v - a concave amulet (being worn). You start digging downward. You dig a pit in the floor. You start digging downward. You dig a hole through the floor. You fall through... You see here a studded leather armor. You start digging. You hit the rock with all your might. You make an opening in the wall. Unknown command '^J'. The Uruk-hai wields a crude bow! You hear a jackal howling at the moon. You start digging. You hit the rock with all your might. You make an opening in the wall. The Uruk-hai shoots 2 poisoned crude arrows! The 1st poisoned crude arrow misses you. You are hit by the 2nd poisoned crude arrow. The poison doesn't seem to affect you. The straw golem hits! The straw golem hits! You start digging. You hit the rock with all your might. You make an opening in the wall. Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. The straw golem hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 62 gold pieces Amulets v - an uncursed amulet versus poison (being worn) Armor c - a blessed +0 fedora (being worn) o - an uncursed burnt +0 pair of speed boots (being worn) b - an uncursed +0 leather jacket k - an uncursed +0 studded leather armor (being worn) Comestibles d - 3 uncursed food rations r - 2 uncursed food rations n - an uncursed tripe ration t - an uncursed giant ant egg Spellbooks u - an uncursed spellbook of create monster Tools h - an empty cursed sack i - a magic marker (0:88) e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:90) Gems/Stones g - an uncursed touchstone Merpish the Archeologist's attributes: Background: You were a Digger, a level 1 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 384 turns ago. It was nighttime. You had 11 experience points, 9 more were needed to attain level 2. Basics: You had 0 out of 14 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 7. Your wallet contained 62 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 8 (limit:20). Your constitution was 15 (limit:20). Your intelligence was 15 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 10 (limit:16). Final Status: You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You were poison resistant. You had infravision. You were stealthy. You were warded. You were very fast. You are dead. Vanquished creatures: an acid blob a gecko a grid bug a lichen a newt 5 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: An altar. Level 3: Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: <- You were here. Final resting place for you, killed by a straw golem, while praying. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | merpish | | 62 Au | | killed by a | | straw golem | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye merpish the Archeologist... You died in The Dungeons of Doom on dungeon level 9 with 520 points, and 62 pieces of gold, after 384 moves. You were level 1 with a maximum of 14 hit points when you died.