Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-13 20:37:00, ended 2026-04-13 21:49:34. merpish, lawful female human Valkyrie ------ ----- |....| |...| |.`..----...| |.`......`..| |..--->---..| |---------.--- |[..^^<|.....| |..----|..%..| --.| |.....| |@-----.....| |...........| |..---------- ---- Merpish the Woman-at-arms St:18/15 Dx:15 Co:18 In:8 Wi:13 Ch:11 Lawful Dlvl:7 $:0 HP:105(105) Pw:29(29) AC:-5 Exp:12 T:28383 Burdened Latest messages: The Grey-elf wields an elven spear! The Grey-elf thrusts his elven spear. The Grey-elf hits! You hit the Grey-elf! The Grey-elf thrusts his elven spear. The Grey-elf hits! You hit the Grey-elf! The Grey-elf thrusts his elven spear. The Grey-elf hits! You kill the Grey-elf! There are several objects here. You have a little trouble lifting Y - an elven dagger. With great effort you move the boulder. With great effort you move the boulder. The boulder fills a pit. You see here a marble wand. You have a little trouble lifting A - a marble wand. You see here a scroll labeled VENZAR BORGAVVE. You have a little trouble lifting I - a scroll labeled VENZAR BORGAVVE. What do you want to call? [efhiklnort-vxzACE-IKO-RT-XZ or ?*] I Call a scroll labeled VENZAR BORGAVVE: earth You see here a scroll called earth. You have a little trouble lifting I - a scroll called earth. Air currents pull you down into a pit! There is a pit here. You see here a shiny ring. You have a little trouble lifting L - a shiny ring. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. With great effort you move the boulder. The boulder fills a pit. With great effort you move the boulder. With great effort you move the boulder. The boulder fills a pit. You see here a tripe ration. You have a little trouble lifting a tripe ration. Continue? [ynq] (q) y J - a tripe ration. You rebalance your load. Movement is difficult. Unknown command '^J'. What do you want to drop? [a-zA-Z or ?*] Q You drop an orcish helm. Your movements are only slowed slightly by your load. With great effort you move the boulder. You see here an orcish helm. The boulder fills a pit. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets l - an uncursed amulet versus poison (being worn) Weapons b - a +0 dagger (at the ready) j - a +0 dagger S - a cursed -1 dagger p - a blessed +2 elven dagger Y - 2 +0 elven daggers M - a +0 orcish dagger a - the blessed rustproof +5 Excalibur (weapon in hand) Armor E - an uncursed +0 dwarvish iron helm (being worn) X - an uncursed +2 orcish helm T - an uncursed +0 orcish helm W - an uncursed +0 orcish helm Z - an uncursed +0 orcish helm k - an uncursed +2 pair of elven boots v - a cursed -1 pair of fumble boots K - an uncursed +1 pair of high boots (being worn) e - an uncursed +0 pair of iron shoes z - an uncursed +0 pair of jumping boots c - an uncursed greased thoroughly burnt +3 small shield (being worn) i - an uncursed +0 dwarvish cloak (being worn) y - an uncursed +0 mummy wrapping N - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles m - an uncursed slime mold w - 6 uncursed food rations J - 4 uncursed tripe rations d - 4 uncursed lizard corpses Scrolls F - 2 uncursed scrolls of blank paper r - a blessed scroll of destroy armor I - 2 uncursed scrolls of earth Rings C - an uncursed +1 ring of protection (on left hand) G - an uncursed ring of protection from shape changers t - an uncursed ring of see invisible (on right hand) L - an uncursed ring of slow digestion Wands O - a wand of cold (1:6) f - a wand of digging (0:7) o - a wand of fire (0:3) U - a wand of magic missile (0:8) V - a wand of magic missile (0:2) A - a wand of probing (0:8) P - a wand of slow monster (0:6) n - a wand of striking (0:5) Tools h - an uncursed sack containing 18 items q - an uncursed blindfold B - a can of grease (0:6) s - an uncursed lock pick x - a blessed oil lamp g - a +0 pick-axe D - a +0 unicorn horn Gems/Stones H - an uncursed worthless piece of green glass R - an uncursed worthless piece of yellow glass u - 2 uncursed worthless pieces of yellowish brown glass Contents of the sack: 1551 gold pieces 8 uncursed scrolls of blank paper 2 uncursed scrolls of create monster an uncursed scroll of enchant weapon an uncursed scroll of gold detection a blessed scroll of gold detection a cursed scroll of remove curse an uncursed potion of water 2 potions of unholy water 7 uncursed potions of water an uncursed potion of oil an uncursed potion of extra healing a cursed potion of gain level an uncursed worthless piece of orange glass 3 uncursed worthless pieces of white glass 2 uncursed chrysoberyl stones an uncursed topaz stone an uncursed worthless piece of green glass Merpish the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 12 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in Sokoban, on level 7. You entered the dungeon 28383 turns ago. You had 20951 experience points, 19049 more were needed to attain level 13. Basics: You had all 105 hit points. You had all 29 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/15 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You were stealthy. You had a small defense bonus (+1). You were protected. You were fast. You survived. Vanquished creatures: a purple worm a red dragon a disenchanter a large mimic an earth elemental 3 wargs a small mimic a wood golem a gelatinous cube a large dog a freezing sphere a shocking sphere a large cat a gargoyle a tengu an ochre jelly a stone giant 4 elf mummies a human mummy a Grey-elf a chameleon a crocodile 2 giant beetles a quivering blob 9 wolves 3 winter wolf cubs 3 leprechauns 3 iron piercers 2 horses a black light 2 vampire bats a forest centaur a gnome king a dwarf mummy 2 ogres 4 brown puddings a rust monster 2 owlbears a werewolf a Green-elf 5 lizards a dingo 2 housecats a jaguar 3 blue jellies a gray unicorn 2 black unicorns 2 dust vortices 5 ravens a snake 7 water moccasins 9 apes 4 human zombies a rope golem a Woodland-elf 4 fire ants 3 bugbears an imp 2 wood nymphs 2 water nymphs a mountain nymph 15 Mordor orcs 6 Uruk-hai 2 orc shamans 2 rock piercers 5 rock moles 3 ponies 2 fog clouds 3 yellow lights 4 shriekers 4 violet fungi 4 gnome lords 2 gnomish wizards a kobold mummy 2 black naga hatchlings a golden naga hatchling a guardian naga hatchling a gray ooze 5 elf zombies a ghoul 4 straw golems 2 paper golems 13 giant ants 4 little dogs 10 floating eyes a kitten 4 dwarves 6 homunculi 2 kobold lords 6 hill orcs 13 rothes 2 rabid rats 6 giant bats 2 monkeys 11 orc zombies 5 dwarf zombies 2 wererats 11 iguanas 48 killer bees 6 acid blobs 7 coyotes 3 gas spores 2 hobbits 19 manes a large kobold 7 hobgoblins 13 giant rats 4 cave spiders 2 brown molds 4 yellow molds 4 green molds 3 red molds 23 gnomes 5 garter snakes 2 gnome zombies 14 geckos 33 jackals 4 foxes 7 kobolds 4 goblins 2 sewer rats 19 grid bugs 4 bats 12 lichens 3 kobold zombies 17 newts 565 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: A potion shop, a fountain. Level 6: Level 7: Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. The Gnomish Mines: levels 5 to 6 Level 5: Level 6: Sokoban: Level 7: <- You were here. Unsolved. Farvel merpish the Valkyrie... You quit in Sokoban on dungeon level 7 with 41891 points, and 1551 pieces of gold, after 28383 moves. You were level 12 with a maximum of 105 hit points when you quit.