Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-17 19:34:06, ended 2026-04-17 19:44:29. merpish, lawful male dwarven Archeologist ----.------ ..........%# |.........|# --------.--#` --.---.-.---- ### |...........| # | |....{....|<.# # |>..- ............| # # | |...........| ## ............| ## #------- ------------- ## ### %|.....| -.----#iS@e### #|*....| |.*...# #+.....| |.*..| |.....| ##.....| |.....| ------ ------- Merpish the Digger St:12 Dx:14 Co:11 In:10 Wi:16 Ch:9 Lawful Dlvl:4 $:0 HP:0(16) Pw:1(1) AC:9 Exp:1 T:906 Burdened Latest messages: The jackal bites! The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. You miss the jackal. The jackal bites! The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. The jackal starts to attack you, but pulls back. The jackal starts to attack you, but pulls back. The jackal starts to attack you, but pulls back. You finish your prayer. You feel that Quetzalcoatl is well-pleased. You feel much better. What do you want to use or apply? [ae-ikM-S or ?*] h You have a little trouble removing B - an uncursed scroll of remove curse. What do you want to read? [xBCF or ?*] B As you read the scroll, it disappears. You feel like someone is helping you. The jackal bites! The water moccasin bites! What do you want to remove? [KL or ?*] ? You were wearing an uncursed brass ring (on right hand). The water moccasin bites! What do you want to put on? [wAK or ?*] ? A - an uncursed ring of conflict (on right hand). The water moccasin misses the imp. The water moccasin bites! You start digging. You hit the rock with all your might. You stop digging. The water moccasin misses the imp. The water moccasin bites! The imp hits the water moccasin. Unknown command '^J'. What do you want to zap? [MN or ?*] M A lit field surrounds you! The water moccasin misses the imp. The water moccasin bites! You die... Sipaliwini comes and takes all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Amulets w - a cursed amulet of change Weapons a - a +2 bullwhip Armor c - an uncursed +0 fedora (being worn) b - an uncursed +0 leather jacket (being worn) Comestibles d - 4 uncursed food rations m - 10 uncursed food rations y - an uncursed egg Scrolls C - a cursed scroll of blank paper Spellbooks F - a cursed novel named The Last Hero x - an uncursed spellbook of wizard lock Potions J - an uncursed potion of water Rings A - an uncursed ring of conflict (on right hand) L - an uncursed ring of slow digestion (on left hand) K - an uncursed ring of sustain ability Wands M - a cursed wand of light (0:13) N - a cursed wand of teleportation (0:0) Tools h - an uncursed sack containing 4 items O - a cursed leather drum Q - a cursed magic lamp (lit) S - a cursed magic marker (0:49) R - a cursed magic whistle k - an uncursed mirror i - an uncursed oil lamp e - a +1 pick-axe (weapon in hand) P - an uncursed skeleton key f - a tinning kit (0:76) Gems/Stones g - an uncursed touchstone Contents of the sack: 232 gold pieces an uncursed potion of enlightenment an uncursed potion of water 5 uncursed potions of water Merpish the Archeologist's attributes: Background: You were a Digger, a level 1 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 906 turns ago. There was a new moon in effect when your adventure ended. You had 7 experience points, 13 more were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 14 (limit:20). Your constitution was 11 (limit:20). Your intelligence was 10 (peak:14, limit:16). Your wisdom was 16 (limit:16). Your charisma was 9 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were devoutly aligned. You had infravision. You were stealthy. You caused conflict. You had slower digestion. You were fast. You are dead. Vanquished creatures: a red mold a gnome zombie a newt 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Level 4: <- You were here. A general store, a fountain, a grave. Final resting place for you, killed by a water moccasin, Brudee-Wiz-Hum-Fem-Cha, killed by a water moccasin. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | merpish | | 0 Au | | killed by a | | water moccasin | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye merpish the Archeologist... You died in The Dungeons of Doom on dungeon level 4 with 218 points, and 0 pieces of gold, after 906 moves. You were level 1 with a maximum of 16 hit points when you died.