Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-26 11:47:44, ended 2026-04-26 15:03:06. merpish, lawful male dwarven Archeologist # #....---------.-- ----------- ### # ...*....^.......############# #-...>.....| ### ##`##..._............## # ############ ###|.........| ### ####|..............-####` ### ----------- # # ------.---- ### #*###|..............@########`##..........| #### # #### # ##* -..---..-....--.####### # |.........+### # #######*# ######## #######*#########-.......... ## # -.....### ##`# `# ## ##***##*#*## ###|.........| # # |.....##**# ### ###### ##*######`###----------- ### ## |.....#`#* `###############`####* #*# # ## ......###########`## # *### ##### # |.....## ####### #####`* * ## *# # -...--## ## ### --..|.# #### # #### ####### |..... # # --+.- ### ## ## |.....#### |.:.| # |..<..# |.[.| |.....## |...| -.#-..# # ----- ^# ### Merpish the Investigator St:14 Dx:14 Co:18 In:16 Wi:15 Ch:11 Lawful Dlvl:1 $:4 HP:58(60) Pw:26(26) AC:1 Exp:8 T:32903 Burdened Latest messages: You have a feeling of inadequacy. Your movements are only slowed slightly by your load. You stop waiting. You kill the large kobold! You see here a large kobold corpse. You have a little trouble lifting a large kobold corpse. Continue? [ynq] (q) y P - a large kobold corpse. You rebalance your load. Movement is difficult. What do you want to sacrifice? [PW or ?*] P Your sacrifice is consumed in a flash of light! You have a feeling of inadequacy. Your movements are only slowed slightly by your load. You stop waiting. The kobold mummy misses! You hit the kobold mummy! The kobold mummy hits! You destroy the kobold mummy! You see here a mummy wrapping. You have a little trouble lifting S - a mummy wrapping. What do you want to drop? [$a-xzA-OQ-Z or ?*] S A mummy wrapping lands on the altar. You have a little trouble lifting S - an uncursed mummy wrapping. What do you want to take off? [cgo or ?*] ? You were wearing an uncursed +1 dwarvish cloak. What do you want to wear? [cRS or ?*] S You are now wearing a mummy wrapping. What do you want to take off? [goS or ?*] S You were wearing an uncursed +0 mummy wrapping. What do you want to wear? [cRS or ?*] c You are now wearing a dwarvish cloak. You are in full health. You kill the shrieker! There is a doorway here. You see here 2 worthless pieces of white glass. You see here 9 rocks. You kill the red mold! You stop waiting. You hit the iguana! You hit the iguana! You kill the iguana! The goblin picks up 2 worthless pieces of white glass. The goblin throws a crude dagger! You are almost hit by a crude dagger. You stop waiting. You have a little trouble lifting y - a crude dagger. You see here 9 rocks. The goblin hits! You kill the goblin! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 4 gold pieces Weapons E - a blessed +0 dagger y - a +0 orcish dagger J - a cursed +0 orcish dagger i - the blessed +0 Sting u - a +2 bullwhip F - the rustproof +0 Sunsword Armor g - an uncursed +0 helm of brilliance (being worn) a - a blessed +1 orcish helm b - an uncursed +0 orcish helm o - an uncursed corroded +1 pair of iron shoes (being worn) c - an uncursed +1 dwarvish cloak (being worn) R - an uncursed +0 mummy wrapping S - an uncursed +0 mummy wrapping Z - an uncursed +0 elven mithril-coat (being worn) Comestibles L - an uncursed food ration M - 2 uncursed sprigs of wolfsbane m - 4 uncursed tripe rations w - an uncursed egg D - an uncursed egg T - a cursed egg W - 6 uncursed lichen corpses Scrolls j - an uncursed scroll of blank paper K - 3 uncursed scrolls of destroy armor l - 2 uncursed scrolls of earth G - an uncursed scroll of fire x - 2 uncursed scrolls of gold detection k - an uncursed scroll of light z - an uncursed scroll of remove curse N - 2 uncursed scrolls of teleportation Potions Y - an uncursed potion of confusion U - a cursed potion of extra healing X - an uncursed potion of invisibility r - an uncursed diluted potion of levitation V - a cursed potion of levitation A - a cursed potion of restore ability Rings B - an uncursed ring of slow digestion (on left hand) H - an uncursed ring of stealth d - an uncursed ring of teleport control (on right hand) Q - an uncursed ring of teleport control Wands n - a wand of cancellation (0:4) I - a wand of cold (0:4) Tools h - an uncursed sack containing 3 items s - an empty uncursed sack C - an uncursed brass lantern v - an uncursed lock pick e - a +1 pick-axe (weapon in hand) f - a tinning kit (0:68) O - an uncursed towel Gems/Stones p - an uncursed jasper stone t - an uncursed worthless piece of violet glass q - an uncursed touchstone Contents of the sack: 376 gold pieces 4 uncursed potions of water an uncursed opal Merpish the Archeologist's attributes: Background: You were an Investigator, a level 8 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 32903 turns ago. You had 1908 experience points, 652 more were needed to attain level 9. Basics: You had 58 out of 60 hit points. You had all 26 energy points (spell power). Your armor class was 1. Your wallet contained 4 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (peak:16, limit:18/100). Your dexterity was 14 (limit:20). Your constitution was 18 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 11 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had expert skill with pick-axe. Final Attributes: You were piously aligned. You were telepathic. You had infravision. You were stealthy. You aggravated monsters. You had teleport control. You had slower digestion. You were guarded. You were fast. Quetzalcoatl was angry with you. You survived. Vanquished creatures: 2 leprechauns a dwarf lord a gnome mummy 2 imps 4 rock piercers 4 rock moles 3 fog clouds 4 shriekers a gnome lord 2 kobold mummies 3 elf zombies a straw golem 2 giant ants 3 little dogs 19 floating eyes a dwarf 9 homunculi a kobold lord a kobold shaman 27 hill orcs 4 rothes a rabid rat a centipede 7 giant bats a monkey 8 orc zombies 12 dwarf zombies 3 wererats 3 werejackals 24 iguanas 9 acid blobs a coyote 3 gas spores 13 hobbits 10 manes 4 large kobolds 8 hobgoblins 8 giant rats 14 cave spiders 7 yellow molds 2 green molds 5 red molds 3 gnomes 25 garter snakes 5 gnome zombies 30 geckos 18 jackals 4 foxes 2 kobolds 10 goblins 7 sewer rats 14 grid bugs 2 bats 19 lichens 7 kobold zombies 27 newts 412 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: <- You were here. An altar to Quetzalcoatl. Level 2: A general store. Level 3: An altar to Quetzalcoatl. Level 4: Level 5: Final resting place for ThermoNuclear-Wiz-Elf-Fem-Cha, killed by a little dog. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: Level 10: An altar. Level 11: Summoned by Lord Carnarvon. Sokoban: Level 5: Unsolved. Goodbye merpish the Archeologist... You quit in The Dungeons of Doom on dungeon level 1 with 8912 points, and 380 pieces of gold, after 32903 moves. You were level 8 with a maximum of 60 hit points when you quit.