Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-06 18:29:27, ended 2026-05-06 18:36:03. merpish, lawful male dwarven Archeologist -- ---. ------ ---...{....... ------- ---...................... -------- ---........k.).............j........--------- ---.......................B...........[.M.....--------- ---.............:.........'d...........d..'/B...@@..!...--------- -.......................f............d....@e...................Z- |..................:..p.............B......................?.o....dY......| |.{..G.k......o........h...........................:..........:...d.....{.| |...[.........[............................u..............................| ---------.............+.................................................--- ---------....................................................%--- ---------..............+............................--- ---------.................................--- ---------......>...!............--- ---------.........{...--- --------...--- ---- Merpish the Field Worker St:14 Dx:9 Co:13 In:15 Wi:15 Ch:11 Lawful Dlvl:11 $:213 HP:0(24) Pw:7(7) AC:7 Xp:3 T:713 Burdened Latest messages: You dig a hole through the floor. You fall through... The adjacent object falls through the hole. You see here an arrow. You are beginning to feel hungry. What do you want to eat? [dj or ?*] ? This food really hits the spot! You finish eating the food ration. You see here an arrow. You see here 100 gold pieces. You have a little trouble lifting $ - 100 gold pieces (213 in total). You fall down the stairs. You see here an aluminum wand. The vampire bat bites! The vampire bat bites again! The vampire bat bites! The vampire bat bites again! The orc-captain picks up a vulgar polearm. The vampire bat bites! The vampire bat bites again! Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. The vampire bat starts to attack you, but pulls back. The vampire bat starts to attack you, but pulls back. The bugbear picks up a wand. The vampire bat starts to attack you, but pulls back. The straw golem starts to attack you, but pulls back. The vampire bat starts to attack you, but pulls back. The elf mummy starts to attack you, but pulls back. The vampire bat starts to attack you, but pulls back. You finish your prayer. You feel that Quetzalcoatl is pleased. You feel much better. The straw golem hits! The straw golem hits again! The vampire bat bites! The vampire bat bites again! The Green-elf throws a runed spear! The runed spear hits the vampire bat. The Green-elf wields a runed bow! The elf mummy hits! The vampire bat bites! The vampire bat bites again! The vampire bat's bite was poisoned! You hear the wailing of the Banshee... The straw golem hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 213 gold pieces Weapons (')') s - a +0 orcish dagger (at the ready) a - a +2 bullwhip D - a +0 long sword Armor ('[') c - an uncursed +0 fedora t - a blessed +1 orcish helm (being worn) A - an uncursed +0 pair of low boots b - an uncursed +0 leather jacket (being worn) Comestibles ('%') d - 2 uncursed food rations j - an uncursed tripe ration Scrolls ('?') C - a cursed scroll of gold detection Spellbooks ('+') p - an uncursed spellbook of confuse monster Rings ('=') l - a cursed ring of searching (on right hand) Wands ('/') B - a wand of opening (0:5) Tools ('(') h - an empty uncursed sack q - a blessed figurine of a warg i - an uncursed oil lamp e - a +0 pick-axe (weapon in right hand) f - a tinning kit (0:91) Gems/Stones ('*') m - a cursed loadstone g - an uncursed touchstone Merpish the Archeologist's attributes: Background: You were a Field Worker, a level 3 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 11, a very big room. You entered the dungeon 713 turns ago. You had 48 experience points, 32 more were needed to attain level 4. Basics: You had 0 out of 24 hit points. You had all 7 energy points (spell power). Your armor class was 7. Your wallet contained 213 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 9 (limit:20). Your constitution was 13 (limit:20). Your intelligence was 15 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 11 (limit:16). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You had automatic searching. You had infravision. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 6 minutes and 36 seconds. Major events: Turn 1: merpish the lawful male dwarven Archeologist entered the dungeon 75: entered the Gnomish Mines 557: attained the rank of Field Worker (level 3) 706: entered the Bigroom 713: killed by a straw golem Spells: Name Level Category Fail Retention confuse monster 1 enchantment 35% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Field Worker. You entered the Big Room. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Many fountains. A very big room. Final resting place for you, killed by a straw golem. The Gnomish Mines: levels 4 to 5 Level 4: Level 5: Vanquished creatures: a fog cloud 2 orc zombies 2 giant rats a gecko a fox a goblin a grid bug a lichen a newt 11 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | merpish | | 213 Au | | killed by a | | straw golem | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye merpish the Archeologist... You died in The Dungeons of Doom on dungeon level 11 with 904 points, and 213 pieces of gold, after 713 moves. You were level 3 with a maximum of 24 hit points when you died.