Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-08 16:15:03, ended 2026-05-08 16:25:52. merpish, lawful male dwarven Archeologist ----.--- | ........ . # |......| |.. # #@ |......| |...)o##@a##.......| |.\ |......| --- -------- Merpish the Field Worker St:12 Dx:11 Co:14 In:15 Wi:15 Ch:8 Lawful Dlvl:6 $:10 HP:0(35) Pw:8(8) AC:5 Xp:4 T:2985 Latest messages: You are hit by an arrow! There is nothing here to pick up. The gnome swings her bow. The gnome misses! The Elvenqueen wakes up! The Elvenqueen throws a runed spear! The runed spear misses the gnome. You are hit by a runed spear! The Elvenqueen throws a runed dagger! The runed dagger hits the gnome. You kill the gnome! The hobgoblin wakes up! The Elvenqueen wields a mace! The mace welds itself to the Elvenqueen's hand! The Elvenqueen picks up a bow. What do you want to throw? [$ap or ?*] p In what direction? 4 The crude dagger misses the Elvenqueen. The Elvenqueen picks up a runed spear. You hit the Elvenqueen! The hobgoblin picks up a crude dagger. The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. The hobgoblin wields a crude dagger! The Elvenqueen starts to attack you, but pulls back. The Elvenqueen starts to attack you, but pulls back. The bugbear wakes up! The Elvenqueen starts to attack you, but pulls back. You hear the splashing of a naiad. You finish your prayer. You feel that Quetzalcoatl is well-pleased. You feel much better. The hill orc picks up 5 arrows. The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! You are carrying too much to get through. The giant ant misses! The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 10 gold pieces Weapons (')') a - a +2 bullwhip Armor ('[') G - an uncursed +0 helm of brilliance (being worn) A - an uncursed +0 dwarvish roundshield (being worn) t - an uncursed +0 leather armor (being worn) Comestibles ('%') n - 2 uncursed cram rations d - 2 uncursed food rations y - an uncursed food ration Wands ('/') v - a wand of nothing (0:11) Tools ('(') h - an uncursed sack containing 1 item e - a +1 pick-axe (weapon in right hand) f - a tinning kit (0:95) Gems/Stones ('*') g - an uncursed touchstone Contents of the sack: 340 gold pieces Merpish the Archeologist's attributes: Background: You were a Field Worker, a level 4 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 6. You entered the dungeon 2985 turns ago. You had 111 experience points, 49 more were needed to attain level 5. Basics: You had 0 out of 35 hit points. You had all 8 energy points (spell power). Your armor class was 5. Your wallet contained 10 zorkmids, and you had 340 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 11 (limit:20). Your constitution was 14 (limit:20). Your intelligence was 15 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 8 (limit:16). Final Status: You weren't hungry. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You saw invisible. You had automatic searching. You had infravision. You were invisible to others. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 10 minutes and 49 seconds. Major events: Turn 1: merpish the lawful male dwarven Archeologist entered the dungeon 1043: entered the Gnomish Mines 1553: attained the rank of Field Worker (level 3) 2985: killed by an Elvenqueen You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Field Worker. You entered a shop. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: A general store. Level 6: <- You were here. A throne. Final resting place for you, killed by an Elvenqueen. The Gnomish Mines: Level 5: Vanquished creatures: a bugbear 2 rock moles a homunculus a dwarf zombie a coyote 2 giant rats a yellow mold 2 gnomes a gnome zombie 5 geckos a jackal 2 goblins a sewer rat 6 grid bugs a kobold zombie a newt 29 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | merpish | | 350 Au | | killed by an | | Elvenqueen | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye merpish the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 1049 points, and 350 pieces of gold, after 2985 moves. You were level 4 with a maximum of 35 hit points when you died.