Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-08 16:27:51, ended 2026-05-08 16:37:03. merpish, lawful male dwarven Archeologist ------ |"_..-# |.<."|## --+--- #### # ###### ## % # -----.---- # |........| ###-........| |........@o# |........| |........| |...h....| ---------- Merpish the Field Worker St:9 Dx:8 Co:15 In:15 Wi:16 Ch:10 Lawful Dlvl:8 $:0 HP:0(42) Pw:13(13) AC:9 Xp:4 T:1403 Latest messages: 2461479678's ghost touches you! You hear a wolf howling at the moon. You miss 2461479678's ghost. 2461479678's ghost touches you! You miss 2461479678's ghost. You miss 2461479678's ghost. You miss 2461479678's ghost. What do you want to wield? [- aem or ?*] e e - a +0 pick-axe (weapon in right hand). You hit the wolf. The wolf bites! You miss the wolf. The wolf bites! What do you want to zap? [x or ?*] x In what direction? 3 The wand hits the wolf! The wolf bites! You are bare handed. e - a +0 pick-axe (alternate weapon; not wielded). The wolf bites! e - a +0 pick-axe (weapon in right hand). You have no secondary weapon readied. The wolf bites! Are you sure you want to pray? [yn] (n) n What do you want to read? [ikq or ?*] i As you read the scroll, it disappears. You materialize in a different location! You stop waiting. The werewolf throws a dart! You are hit by a dart. You hear the wailing of the Banshee... What do you want to zap? [x or ?*] x In what direction? 6 The wand hits the werewolf! What do you want to zap? [x or ?*] x In what direction? 6 The wand hits the werewolf! You kill the werewolf! There is nothing here to pick up. There are several objects here. y - 6 arrows. z - a double-headed axe. A - an iron skull cap. B - a mummy wrapping. The carafe crashes on your head and breaks into shards. The potion of sleeping evaporates. You feel rather tired. The Mordor orc hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Weapons (')') y - 6 blessed +0 arrows m - 11 +0 elven arrows z - a cursed -3 battle-axe a - a +2 bullwhip Armor ('[') c - a cursed +0 fedora (being worn) A - an uncursed +0 orcish helm B - a cursed +0 mummy wrapping b - a cursed +0 leather jacket (being worn) Comestibles ('%') d - 5 uncursed food rations v - an uncursed lizard corpse Scrolls ('?') q - an uncursed scroll of stinking cloud Spellbooks ('+') k - an uncursed spellbook of healing Wands ('/') x - a wand of striking (0:2) Tools ('(') h - a cursed sack containing 1 item e - a +0 pick-axe (weapon in right hand) p - a cursed stethoscope f - a cursed tinning kit (0:99) Gems/Stones ('*') g - an uncursed touchstone Contents of the sack: 135 gold pieces Merpish the Archeologist's attributes: Background: You were a Field Worker, a level 4 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 8. You entered the dungeon 1403 turns ago. You had 133 experience points, 27 more were needed to attain level 5. Basics: You had 0 out of 42 hit points. You had all 13 energy points (spell power). Your armor class was 9. Your wallet was empty, but you had 135 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 9 (peak:12, limit:18/100). Your dexterity was 8 (limit:20). Your constitution was 15 (limit:20). Your intelligence was 15 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 10 (limit:16). Final Status: You weren't hungry. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were devoutly aligned. You had automatic searching. You had infravision. You were lucky. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 9 minutes and 12 seconds. Major events: Turn 1: merpish the lawful male dwarven Archeologist entered the dungeon 539: attained the rank of Field Worker (level 3) 1403: killed by a Mordor orc, while sleeping off a magical draught Spells: Name Level Category Fail Retention healing 1 healing 3% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievement: You attained the rank of Field Worker. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: Level 7: Final resting place for 2461479678-Cav-Dwa-Fem-Law, killed by a rothe. Level 8: <- You were here. An altar. Final resting place for you, killed by a Mordor orc, while sleeping off a magical draught, Anwyn-Kni-Hum-Fem-Law, killed by a werewolf. Vanquished creatures: a werewolf a lizard a kobold mummy 2 elf zombies a rothe a wererat a manes 2 cave spiders a garter snake 2 jackals a goblin a grid bug a lichen 3 newts 19 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | merpish | | 135 Au | | killed by a | | Mordor orc | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye merpish the Archeologist... You died in The Dungeons of Doom on dungeon level 8 with 1034 points, and 135 pieces of gold, after 1403 moves. You were level 4 with a maximum of 42 hit points when you died.