Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-08 16:37:06, ended 2026-05-08 16:39:58. merpish, lawful male dwarven Archeologist ---------------- |...........(..| |......{.......| |..............| ---.--+-.------- # # # #### # # # ## # -.---- ## #|....+ # .....| ---.- |....| |.E@..| |....| |..E..| ------ |.....| |.....| ------ Merpish the Digger St:13 Dx:8 Co:14 In:16 Wi:16 Ch:8 Lawful Dlvl:5 $:30 HP:0(17) Pw:1(1) AC:10 Xp:1 T:251 Latest messages: Drink from the sink? [yn] (n) y The water moves as though of its own will! It hits! It hits! It hits! You return to dwarven form! You can see again. Your movements are now unencumbered. c - a blessed +0 fedora. e - a +0 pick-axe. You see here a white gem. p - a white gem. What do you want to wield? [- ae or ?*] e e - a +0 pick-axe (weapon in right hand). You start digging. You hit the rock with all your might. You make an opening in the wall. You stop digging. You continue digging. You succeed in cutting away some rock. Drink from the sink? [yn] (n) y Gaggg... this tastes like sewage! You vomit. You can move again. Drink from the sink? [yn] (n) y You take a sip of hot water. Drink from the sink? [yn] (n) y You take a sip of warm water. Drink from the sink? [yn] (n) y You hear clanking from the pipes... Drink from the sink? [yn] (n) y The water moves as though of its own will! You find a hidden door. You hear a gurgling noise. You miss the iguana. You hit the iguana. The iguana bites! You hit the iguana. The iguana bites! You kill the iguana! You see here 5 gold pieces. $ - 5 gold pieces (30 in total). You start digging. You hit the rock with all your might. You stop digging. You start digging. You hit the rock with all your might. You stop digging. The water elemental hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 30 gold pieces Weapons (')') a - a +2 bullwhip Armor ('[') c - a blessed +0 fedora b - an uncursed burnt +0 leather jacket Comestibles ('%') d - 3 uncursed food rations Spellbooks ('+') l - an uncursed spellbook of confuse monster o - an uncursed spellbook of detect monsters Potions ('!') m - 2 uncursed potions of healing Tools ('(') h - an empty uncursed sack i - an uncursed oil lamp e - a +0 pick-axe (weapon in right hand) f - a tinning kit (0:76) Gems/Stones ('*') p - an uncursed opal g - an uncursed touchstone Merpish the Archeologist's attributes: Background: You were a Digger, a level 1 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 5. You entered the dungeon 251 turns ago. You had 7 experience points, 13 more were needed to attain level 2. Basics: You had 0 out of 17 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 10. Your wallet contained 30 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 8 (limit:20). Your constitution was 14 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 8 (limit:16). Final Status: You weren't hungry. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. You weren't wearing any armor. Final Attributes: You were fervently aligned. You had automatic searching. You had infravision. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 minutes and 51 seconds. Major events: Turn 1: merpish the lawful male dwarven Archeologist entered the dungeon 251: killed by a water elemental Spells: Name Level Category Fail Retention confuse monster 1 enchantment 2% 76%-100% detect monsters 1 divination 2% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: Level 4: Level 5: <- You were here. A sink. Final resting place for you, killed by a water elemental. Vanquished creatures: an iguana a gecko 2 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | merpish | | 30 Au | | killed by a | | water elemental | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye merpish the Archeologist... You died in The Dungeons of Doom on dungeon level 5 with 285 points, and 30 pieces of gold, after 251 moves. You were level 1 with a maximum of 17 hit points when you died.