Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-07-09 12:44:51, ended 2026-07-09 20:13:51. merpish, lawful female human Valkyrie ----------- |.........| $ |.........| #..........| ) ----- #|.........| $ |....##########|...] > You start digging downward. You dig a pit in the floor. The headstone falls into the pit! There are several objects here. You have violated the sanctity of this grave! You unearth a corpse. What do you want to wield? [- ao-qGOQ or ?*] ? O - the rustproof +3 Mjollnir (weapon in right hand). You have a little trouble lifting $ - 67 gold pieces (151 in total). Your knapsack cannot accommodate any more items. Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 151 gold pieces Amulets ('"') s - an uncursed amulet of ESP (being worn) Weapons (')') p - a +2 elven dagger a - a +1 spear Q - the blessed +0 Sting q - a thoroughly rusty +0 long sword O - the rustproof +3 Mjollnir (weapon in right hand) Armor ('[') t - an uncursed +0 orcish helm l - a cursed -1 orcish helm (being worn) S - an uncursed +0 pair of gauntlets of power (being worn) D - an uncursed +0 pair of high boots (being worn) Y - an uncursed +0 pair of water walking boots c - an uncursed rotted +3 small shield (being worn) x - an uncursed +0 cloak of protection (being worn) Z - an uncursed +0 mummy wrapping I - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') f - 2 uncursed C-rations A - an uncursed lizard corpse Scrolls ('?') B - a blessed scroll of taming g - a blessed scroll of teleportation z - 2 uncursed scrolls of teleportation Potions ('!') R - an uncursed potion of extra healing b - a cursed potion of extra healing C - an uncursed potion of gain energy M - 2 uncursed potions of healing H - an uncursed potion of water Rings ('=') E - an uncursed ring of conflict i - a cursed ring of hunger d - an uncursed ring of protection from shape changers (on right hand) X - an uncursed ring of shock resistance (on left hand) Wands ('/') k - a wand of cold (0:4) n - a wand of cold (0:4) V - a cursed wand of cold (0:8) W - a wand of digging (0:8) v - a wand of digging (0:4) N - a wand of magic missile (0:5) e - a blessed wand of striking (0:1) j - a wand of striking (0:2) F - a wand of teleportation (0:6) Tools ('(') w - an uncursed bag of holding containing 9 items J - an empty uncursed bag of holding m - an uncursed sack containing 2 items r - an uncursed magic whistle u - an uncursed oil lamp K - an uncursed oil lamp y - a cursed oil lamp G - a +0 pick-axe h - an uncursed skeleton key P - a tinning kit (0:51) T - an uncursed towel o - a +0 unicorn horn Gems/Stones ('*') U - an uncursed jasper stone L - an uncursed worthless piece of green glass Contents of the sack: 2 uncursed worthless pieces of red glass an uncursed worthless piece of white glass Contents of the bag of holding: 5371 gold pieces an uncursed +0 cloak of protection a blessed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of scare monster an uncursed scroll of create monster an uncursed potion of oil 6 potions of holy water an uncursed potion of water Merpish the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 11 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 11. You entered the dungeon 35694 turns ago. You had 11055 experience points, 8945 more were needed to attain level 12. Basics: You had all 132 hit points. You had all 30 energy points (spell power). Your armor class was -4. Your wallet contained 151 zorkmids, and you had 5371 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 25 (base:8, peak:18, innate limit:18/100). Your dexterity was 7 (peak:15, limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 6 (peak:7, limit:18). Final Status: You were trapped in a pit. You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a hammer. You had expert skill with hammer. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You were stealthy. You were protected. You were protected from shape changers. You were fast. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 hours, 30 minutes and 53 seconds. Major events: Turn 1: merpish the lawful human Valkyrie entered the dungeon 3185: attained the rank of Skirmisher (level 3) 7944: was bestowed with Mjollnir by Tyr 8442: attained the rank of Fighter (level 6) 12288: entered the Gnomish Mines 20676: performed her first genocide (minotaurs) 29068: attained the rank of Woman-at-arms (level 10) 32948: chose an elven dagger to be named "Sting" 35694: quit You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] hammer [Expert] quarterstaff [Unskilled] polearms [Unskilled] spear [Basic] trident [Unskilled] lance [Unskilled] sling [Unskilled] Spellcasting Skills attack spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You genocided 1 type of monster. You used no wishes. Achievements: You attained the rank of Skirmisher. You attained the rank of Fighter. You entered the Gnomish Mines. You entered a shop. You attained the rank of Woman-at-arms. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: Many altars. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: Some shops. Level 6: Level 7: A tool shop. Level 8: A tool shop. Level 9: Level 10: Level 11: <- You were here. The Gnomish Mines: Level 3: Vanquished creatures: a flesh golem 2 stalkers an air elemental a water demon 2 wargs 2 small mimics a xan a wood golem a gelatinous cube a pyrolisk a gargoyle a tengu an energy vortex a human mummy a wraith an ettin zombie a leather golem 2 Grey-elves 4 soldiers 2 crocodiles 2 giant beetles 3 quivering blobs 2 cockatrices a wolf 5 winter wolf cubs a panther 6 gremlins a spotted jelly 23 leprechauns 2 orc-captains an iron piercer a horse a vampire bat 2 forest centaurs a gnome ruler an orc mummy a dwarf mummy 6 ogres 4 brown puddings 3 rust monsters 2 owlbears 2 gold golems 8 Green-elves a lizard 2 dingoes 3 dogs a housecat a jaguar 3 blue jellies a white unicorn a black unicorn 5 plains centaurs 3 gnome mummies 3 apes 7 human zombies 2 Woodland-elves 4 soldier ants 2 fire ants 12 bugbears 3 imps 4 quasits 2 wood nymphs 5 water nymphs a mountain nymph 10 Uruk-hai an orc shaman 6 rock piercers 8 rock moles 7 ponies a fog cloud 6 yellow lights 3 shriekers 7 gnome leaders 3 gnomish wizards 2 Kop Lieutenants a kobold mummy a gray ooze 2 elf zombies 4 ghouls a paper golem 18 giant ants 2 little dogs 10 floating eyes 3 kittens 4 dwarves 9 homunculi 3 kobold leaders 2 kobold shamans a hill orc 29 rothes 4 rabid rats 4 centipedes 3 giant bats 8 orc zombies 9 dwarf zombies 3 wererats 3 werejackals 13 iguanas 14 killer bees 12 acid blobs 6 coyotes 3 gas spores 2 hobbits 17 manes 2 large kobolds 9 hobgoblins 13 giant rats 10 cave spiders a brown mold 3 yellow molds 2 green molds 5 red molds 9 gnomes 13 garter snakes 6 gnome zombies 19 geckos 16 jackals 4 foxes 9 kobolds 11 goblins 8 sewer rats 34 grid bugs a bat 19 lichens 7 kobold zombies 33 newts 652 creatures vanquished. Genocided species: minotaurs 1 species genocided. Farvel merpish the Valkyrie... You quit in The Dungeons of Doom on dungeon level 11 with 50492 points, and 5522 pieces of gold, after 35694 moves. You were level 11 with a maximum of 132 hit points when you quit.