Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-15 16:22:04, ended 2025-10-15 23:28:01. michaelll, lawful male human Archeologist -----+--- #*....%..| ----- ------- #|....{...## |...| |......#######+.......| # |..>| |.....| #--------- ###---------------- |...| |...... #[ #...........!...| |...| ---.--- o# |.....$..<......#####....-## ########### @ |..............| |...|########### # # eq ---------------- -----## ----.- # ########## |....| -----+-------.-- # |....| |.......%.]....| +....| |.(...%))%%[)%.| |....| |.......%%....[. |.$..| |........%%%?\%| |....| ---------------- ------ Michaelll the Exhumer St:18/01 Dx:16 Co:17 In:17 Wi:17 Ch:9 Lawful Dlvl:13 $:128 HP:0(83) Pw:54(54) AC:-7 Exp:11 T:18153 Latest messages: The warg bites! You hit the warg! The fox misses! You kill the warg! The fox just misses! You kill the fox! f - a scroll of create monster. r - a potion of blindness. The Mordor orc thrusts her crude dagger. The Mordor orc hits! You hit the Mordor orc! You kill the Mordor orc! There are several objects here. s - a wand of digging. You hit the floating eye! You are frozen by the floating eye's gaze! The Mordor orc swings her curved sword. The Mordor orc hits! The Mordor orc swings her curved sword. The Mordor orc misses! The Mordor orc swings her curved sword. The Mordor orc hits! The Mordor orc swings her curved sword. The Mordor orc hits! The Mordor orc swings her curved sword. The Mordor orc misses! The Mordor orc swings her curved sword. The Mordor orc hits! The Mordor orc swings her curved sword. The Mordor orc just misses! You hear some noises in the distance. The Mordor orc swings her curved sword. The Mordor orc misses! The mumak butts! The mumak bites! The Mordor orc swings her curved sword. The Mordor orc misses! The mumak butts! The mumak misses! The Mordor orc swings her curved sword. The Mordor orc hits! The mumak butts! The mumak bites! The mumak butts! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 128 gold pieces Amulets v - an uncursed amulet of reflection Weapons l - the rustproof +0 Magicbane (weapon in hand) a - a burnt +2 bullwhip Armor E - an uncursed +0 elven leather helm (being worn) j - a blessed fireproof +2 pair of gauntlets of dexterity (being worn) P - a blessed +4 pair of high boots (being worn) o - a blessed fireproof +1 cloak of magic resistance (being worn) u - an uncursed +2 studded leather armor (being worn) Comestibles e - an uncursed slime mold k - an uncursed carrot q - 2 uncursed food rations i - an uncursed lump of royal jelly z - an uncursed tripe ration F - an uncursed lizard corpse Scrolls f - an uncursed scroll of create monster Potions r - an uncursed potion of blindness Rings w - an uncursed ring of fire resistance (on right hand) H - an uncursed ring of free action X - a cursed ring of polymorph control p - an uncursed ring of shock resistance b - an uncursed ring of stealth Wands m - a blessed wand of cancellation (0:4) G - a wand of create monster (0:11) s - a wand of digging (0:4) I - a wand of digging (0:4) y - a wand of polymorph (0:4) W - a wand of speed monster (0:4) d - a wand of striking (0:6) n - a wand of striking (0:3) D - a wand of teleportation (0:4) Tools h - an uncursed sack containing 29 items K - a blessed magic marker (0:2) C - an uncursed skeleton key M - an uncursed stethoscope c - an uncursed towel Z - a +0 unicorn horn Gems/Stones N - an uncursed jasper stone x - a blessed luckstone g - an uncursed touchstone Contents of the sack: 1297 gold pieces an uncursed slime mold a cursed carrot 2 uncursed food rations an uncursed partly eaten food ration a cursed food ration 13 uncursed lumps of royal jelly an uncursed tripe ration 4 uncursed tripe rations a cursed lichen corpse an uncursed scroll of charging an uncursed scroll of earth named earth? an uncursed scroll of enchant armor an uncursed scroll of gold detection an uncursed scroll of identify an uncursed scroll of identify a cursed scroll of identify an uncursed scroll of taming an uncursed scroll of teleportation an uncursed potion of fruit juice an uncursed potion of gain ability a blessed potion of gain energy an uncursed potion of gain level an uncursed potion of healing an uncursed potion of oil a potion of holy water an uncursed potion of water a can of grease (0:3) an uncursed sapphire Michaelll the Archeologist's attributes: Background: You were an Exhumer, a level 11 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 18153 turns ago. It was nighttime. You had 14530 experience points, 5470 more were needed to attain level 12. Basics: You had 0 out of 83 hit points. You had all 54 energy points (spell power). Your armor class was -7. Your wallet contained 128 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 16 (base:14, peak:15, limit:18). Your constitution was 17 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You were warded. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 2 clay golems a ghost 2 giant mimics an ogre king a flesh golem 3 large mimics 2 baby purple worms 2 fire elementals a xorn 6 wargs 3 small mimics a xan a wood golem a gelatinous cube a large dog a freezing sphere a flaming sphere 4 shocking spheres a tengu an ochre jelly 2 leocrottas a stone giant 2 elf mummies 2 human mummies 2 red nagas a cobra a wraith an ettin zombie 3 leather golems 2 chameleons 3 giant beetles a cockatrice a wolf a winter wolf cub 2 panthers a spotted jelly a leprechaun 2 orc-captains 5 giant spiders a horse an ice vortex a baby long worm 2 black lights 3 vampire bats 3 gnome kings an ogre a rust monster 2 yetis a werewolf 2 Green-elves a lizard 4 chickatrices a dog a housecat a jaguar 2 blue jellies 2 gray unicorns 4 dust vortices a raven 2 gnome mummies a snake a human zombie a rope golem 8 soldier ants 6 bugbears an imp a quasit 13 Mordor orcs an orc shaman 2 rock piercers 3 rock moles 2 ponies 3 fog clouds 2 yellow lights a shrieker 20 gnome lords 5 gnomish wizards 2 kobold mummies a red naga hatchling a black naga hatchling 5 gray oozes a barrow wight a paper golem a baby crocodile 9 giant ants a little dog 5 floating eyes 2 kittens 9 dwarves a homunculus 5 kobold shamans 11 hill orcs 8 rothes a rabid rat 4 giant bats 2 monkeys an orc zombie 3 dwarf zombies a wererat 2 werejackals 5 iguanas 69 killer bees 4 acid blobs 4 coyotes a gas spore 8 hobbits 4 manes a large kobold 8 hobgoblins 6 giant rats a cave spider a brown mold 3 yellow molds 2 green molds 3 red molds 72 gnomes 5 garter snakes 4 gnome zombies 4 geckos 12 jackals 3 foxes a kobold 6 goblins 4 grid bugs 3 lichens 3 kobold zombies 14 newts 506 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: Level 2: A general store. Level 3: A weapon shop, a fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: An armor shop, some fountains. Level 6: Some altars. Level 7: Level 8: Many fountains. Oracle of Delphi. Final resting place for Pneumatic-Wiz-Elf-Fem-Cha, killed by a hill orc. Level 9: Stairs up to Sokoban, level 8. Level 10: Level 11: Some fountains. Level 12: A wand shop, some fountains. Level 13: <- You were here. A throne, a fountain. Final resting place for you, killed by a mumak, while frozen by a monster's gaze. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains, some trees. Level 9: Level 10: Level 11: Level 12: Level 13: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | michaelll | | 1425 Au | | killed by a | | mumak | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye michaelll the Archeologist... You died in The Dungeons of Doom on dungeon level 13 with 49958 points, and 1425 pieces of gold, after 18153 moves. You were level 11 with a maximum of 83 hit points when you died.