Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-22 17:27:37, ended 2025-08-23 18:07:15. michelmartinet, neutral male human Wizard ---------- ------- ----- |.......[[### ----------- |......#####-.... ########%#####################....^....| ####-.........| |.....| # #|...| # ------------- |.>.....a| |........<| |.....| # #|...| ###%#### |*.........*| ----------######.........k| |......### #|...| ## # |.....*.....| ########## ----------- |[....| %|...-### #######|...-----...| #C |.....| #|...| #-...|.{.|....###### ------- #----- |..*|{@{|*..| #######%#####x#x#x###|...|.{.|...| ----- #|...--.--..q| |.^.| #|.....*.....| |...| #|*.........*| |....#%P# #------------- ###....| ##############x## ----- Michelmart the Green Slime St:14 Dx:13 Co:18 In:18 Wi:10 Ch:11 Neutral S:13711 Dlvl:9 $:1577 HP:0(21) Pw:28(78) AC:6 HD:6 T:9393 Slime Overloaded Blind Latest messages: Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. You finish your prayer. You feel that Thoth is well-pleased. What do you want to use or apply? [a-cj-lzANT or ?*] b You are now wearing a blindfold. You can't see any more. What do you want to use or apply? [a-cj-lzANT or ?*] a You now wield an uncursed pick-axe. In what direction do you want to dig? [uln>] l You start digging. You hit the rock with all your might. You make an opening in the wall. Unknown command ' '. You hear a strange wind. It touches you! You don't feel very well. You stop digging. What do you want to wield? [- aqt or ?*] q q - a blessed +3 quarterstaff (weapon in hands). You hit it. It touches you! Yuck! You hit it. You hit it. You kill it! Your limbs are getting oozy. You try to feel what is lying here on the ground. You feel here a small glob of green slime. What do you want to use or apply? [a-cj-lzANT or ?*] b You were wearing an uncursed blindfold. You can see again. Your skin begins to peel away. You see here a small glob of green slime. What do you want to use or apply? [a-cj-lzANT or ?*] a You now wield an uncursed pick-axe. In what direction do you want to dig? [ykulnjb>] l You continue digging. You are turning into a green slime. You hit the rock with all your might. You succeed in cutting away some rock. You have become a green slime. You turn into a green slime! Your cloak tears apart! Your hat falls to the ground! Your boots are pushed off your feet! You feel yourself slow down. You find you must drop your pick-axe! You can't even move a handspan with this load! Inventory: Coins $ - 1577 gold pieces Amulets O - an uncursed amulet of magical breathing P - a cursed amulet of strangulation Weapons t - 5 +0 daggers q - a blessed +3 quarterstaff Armor o - a blessed +0 pair of high boots U - an uncursed +0 studded leather armor Comestibles V - an uncursed food ration I - 2 uncursed eggs Scrolls D - a cursed scroll of charging v - an uncursed scroll of confuse monster X - an uncursed scroll of destroy armor r - an uncursed scroll of enchant armor f - a cursed scroll of enchant armor R - 2 uncursed scrolls of fire M - an uncursed scroll of genocide n - an uncursed scroll of teleportation Potions G - an uncursed potion of booze w - an uncursed potion of confusion H - 2 cursed potions of gain ability J - an uncursed potion of hallucination F - an uncursed potion of healing i - an uncursed potion of invisibility y - a blessed potion of levitation g - 2 uncursed potions of levitation Q - an uncursed potion of oil p - an uncursed potion of see invisible L - an uncursed potion of speed h - an uncursed potion of water Rings W - a cursed -1 ring of increase accuracy d - an uncursed +1 ring of increase damage (on right grasp) Y - an uncursed ring of levitation s - an uncursed ring of searching e - an uncursed ring of stealth (on left grasp) Wands A - a wand of digging (0:6) j - a cursed wand of secret door detection (0:13) Tools T - a bag of tricks (0:8) N - an uncursed bell b - an uncursed blindfold l - an uncursed brass lantern k - an uncursed skeleton key c - an uncursed tallow candle z - an uncursed towel Gems/Stones m - an uncursed emerald u - 2 uncursed worthless pieces of blue glass S - 2 uncursed worthless pieces of orange glass E - 2 uncursed worthless pieces of yellow glass K - 2 uncursed worthless pieces of yellow glass B - an uncursed worthless piece of yellowish brown glass Michelmartinet the Wizard's attributes: Background: You were in green slime form. You were actually a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 9393 turns ago. There was a new moon in effect when your adventure ended. Your score was 13711 before end-of-game adjustments. Basics: You had 0 out of 21 hit points. You had 28 out of 78 energy points (spell power). You had 6 hit dice. Your armor class was 6. Your wallet contained 1577 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14. Your dexterity was 13. Your constitution was 18. Your intelligence was 18. Your wisdom was 10. Your charisma was 11. Final Status: You were transformed. You turned into slime. You were innately blind. You were overloaded; movement was not possible. You were not wielding anything. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were cold resistant. You were shock resistant. You were poison resistant. You were acid resistant. You were petrification resistant. You were telepathic. You were stealthy. You could survive without air. You had a small damage bonus (+1). You are dead. Vanquished creatures: a water elemental a black naga a red naga a green slime an ettin zombie a leather golem a lynx 4 leprechauns an orc-captain an iron piercer an ice vortex a baby long worm a black light 2 gnome kings a Green-elf a lizard 4 chickatrices a dingo 2 jaguars a dwarf lord a gnome mummy 2 snakes an ape a Woodland-elf 2 soldier ants a rock piercer a pony 2 yellow lights 2 shriekers a violet fungus 5 gnome lords 3 gnomish wizards 3 giant ants a little dog 4 floating eyes 2 kittens 6 dwarves 4 homunculi a kobold lord a kobold shaman 2 hill orcs 5 rothes a centipede an orc zombie 3 dwarf zombies a werejackal 3 iguanas 12 killer bees 4 acid blobs 7 coyotes a gas spore a hobbit 12 manes 2 large kobolds a hobgoblin 4 cave spiders 2 brown molds 2 yellow molds a green mold 2 red molds 19 gnomes 8 garter snakes a gnome zombie 5 geckos 4 jackals a fox 3 kobolds 5 goblins 10 grid bugs 6 bats 7 lichens 3 kobold zombies 8 newts 219 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: Some fountains. Level 3: A sink. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain, a grave. Level 6: A potion shop. Level 7: A general store, a fountain. Level 8: An altar, a fountain. Level 9: <- You were here. Many fountains. Final resting place for you, turned to slime by a green slime. Level 10: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | michelmartinet | | 1577 Au | | turned to slime | | by a green slime | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye michelmartinet the Wizard... You turned into slime in The Dungeons of Doom on dungeon level 9 with 13554 points, and 1577 pieces of gold, after 9393 moves. You were level 9 with a maximum of 96 hit points when you turned into slime.