Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-23 20:02:22, ended 2025-10-24 11:46:40. michelmartinet, neutral male human Wizard ---- |..| |..| |.-- --- |.| --- --.|. |.- |..- -....- ..|.v----...|--...^-- -.%@.|<.....--)....-- ##-..|..%..(%.%.....| -#........%.---%..-- -....--.|..-- |..-- .....| -|..| |..| --- -^..- --.------- --.-- |...| |..=.| ---...| --..| ----.----....-- ---- --.%....---- |.......| -.......| |.....---- --.---- -- Michelmart the Thaumaturge St:13 Dx:15 Co:17 In:18 Wi:11 Ch:9 Neutral S:8933 Dlvl:9 $:415 HP:0(78) Pw:10(78) AC:9 Xp:9/3450 T:5350 Latest messages: You hit the giant spider! The giant spider bites! You hit the giant spider! The giant spider bites! The giant spider bites! You hit the giant spider! The giant spider bites! You hit the giant spider! The giant spider bites! You hit the giant spider! The giant spider bites! You kill the giant spider! You see here a giant spider corpse. The energy vortex engulfs you! You get expelled! You see here a giant spider corpse. The energy vortex misses! The energy vortex engulfs you! You feel your magical energy drain away. The air around you crackles with electricity. You get expelled! The energy vortex misses! Unknown command ' '. You see here a giant spider corpse. The energy vortex engulfs you! You feel your magical energy drain away. You hit the energy vortex. You are jolted with electricity! The air around you crackles with electricity. You feel your magical energy drain away. Unknown command ' '. Unknown command ' '. You hit the energy vortex. The air around you crackles with electricity. You get expelled! You see here a giant spider corpse. The energy vortex misses! Unknown command ' '. Unknown command ' '. The energy vortex engulfs you! The air around you crackles with electricity. You feel your magical energy drain away. You get expelled! Unknown command ' '. In what direction? u The spell hits the energy vortex! The energy vortex resists! The energy vortex touches you! You get zapped! You die... Inventory: Coins $ - 415 gold pieces Weapons G - a +1 dagger K - 4 +0 daggers O - a cursed -1 dagger q - a blessed +1 quarterstaff (weapon in hands) Armor L - an uncursed thoroughly rusty +0 pair of iron shoes (being worn) C - an uncursed +0 cloak of magic resistance (being worn) Comestibles Q - an uncursed food ration Scrolls A - a blessed scroll of amnesia J - 2 uncursed scrolls of blank paper E - an uncursed scroll of confuse monster X - a cursed scroll of confuse monster W - a cursed scroll of create monster U - 2 uncursed scrolls of enchant armor p - a cursed scroll of enchant weapon Y - a cursed scroll of enchant weapon H - a cursed scroll of fire u - an uncursed scroll of genocide i - an uncursed scroll of punishment P - a blessed scroll of remove curse V - a cursed scroll of remove curse Z - an uncursed scroll of teleportation Spellbooks h - a blessed spellbook of force bolt r - an uncursed spellbook of light v - a cursed spellbook of stone to flesh l - an uncursed spellbook of wizard lock Potions n - an uncursed potion of blindness j - a cursed potion of booze o - 2 cursed potions of fruit juice F - an uncursed potion of full healing T - an uncursed potion of gain energy w - a cursed potion of healing t - an uncursed potion of levitation b - a cursed potion of monster detection a - a cursed potion of paralysis f - a cursed potion of restore ability S - an uncursed potion of water Rings s - an uncursed ring of cold resistance M - a cursed -1 ring of gain constitution d - an uncursed +3 ring of increase accuracy (on right hand) e - an uncursed +1 ring of increase damage (on left hand) Wands c - a wand of digging (0:8) I - a wand of magic missile (0:2) N - a wand of magic missile (0:0) Tools B - an uncursed bag of holding containing 5 items m - a magic marker (0:85) k - an uncursed skeleton key z - a blessed tallow candle Gems/Stones y - 2 uncursed worthless pieces of green glass g - an uncursed worthless piece of red glass D - 2 uncursed worthless pieces of white glass x - an uncursed worthless piece of yellow glass Contents of the bag of holding: 526 gold pieces an uncursed jet stone an uncursed opal an uncursed worthless piece of green glass an uncursed worthless piece of white glass Michelmartinet the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 9. You entered the dungeon 5350 turns ago. There was a new moon in effect when your adventure ended. You had 3450 experience points, 1670 more were needed to attain level 10. Your score was 8933 before end-of-game adjustments. Basics: You had 0 out of 78 hit points. You had 10 out of 78 energy points (spell power). Your armor class was 9. Your wallet contained 415 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had a small bonus to hit (+3). You had a small damage bonus (+1). You were warded. You are dead. Vanquished creatures: 2 ghosts a dwarf king a giant spider a rust monster 3 dwarf lords a gnome mummy a snake a wood nymph 8 Uruk-hai a rock piercer a shrieker 9 gnome lords a gnomish wizard a guardian naga hatchling a barrow wight an elf zombie a paper golem 2 floating eyes 2 kittens 14 dwarves 2 kobold lords 17 hill orcs 2 rothes a giant bat 2 monkeys 2 orc zombies an iguana 10 killer bees an acid blob 3 hobbits a large kobold 2 giant rats 2 cave spiders a yellow mold a green mold 27 gnomes 2 gnome zombies 3 jackals 2 foxes 3 kobolds 4 goblins 3 sewer rats 6 grid bugs 2 bats 5 lichens a kobold zombie 4 newts 163 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: Level 3: Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A potion shop. Final resting place for zilqnova-Rog-Hum-Mal-Cha, killed by a killer bee, mule-Wiz-Elf-Mal-Cha, killed by a killer bee. Level 6: The Gnomish Mines: levels 5 to 9 Level 5: A grave. Final resting place for Staengia-Arc-Hum-Mal-Law, killed by a gnome lord. Level 6: Level 7: Some fountains. Level 8: Level 9: <- You were here. Final resting place for you, killed by an energy vortex. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | michelmartinet | | 941 Au | | killed by an | | energy vortex | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye michelmartinet the Wizard... You died in The Gnomish Mines on dungeon level 9 with 8839 points, and 941 pieces of gold, after 5350 moves. You were level 9 with a maximum of 78 hit points when you died.