Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-26 16:02:35, ended 2026-04-28 15:13:41. michelmartinet, neutral male human Wizard #####@############################ --------- #--------------------------------# ------- |.....>.| ##...............................|## ###%#####-[..).| |.....^..# ##|...--------.......-----------.|# # # |<....| |.....@.|# ##|...|...|(.|------.|..|(((| G+.|## # ------- |.......-#### ##|...|+@.|..|)..[.|.|..|(@(| |.|## # -------.- ## # #|...|...||-|.._..|.-|-|.. ----.|%# ###### ### ########%....---|-..|..@..|....-|---....|## ### # # #|...)(.[...|.....|............%|## # ------ # ### #|.....@..{.--@----.{..........%)#### ##.....| # # #|......)....[ia.......@.@.....[|# #Y # |....| -----|---- ### #|...---|-...........--|-|---...|# #####.....| |........| # #|...|..@|-------.---|..|...|...|### |....| |.......[.##########|...|%((|fk|...|.-..|..|+@.|...|## |....| |.....%.%| # #|...|.(.|fk|..@-.|..|--|)+(|...|## |....| |......... #|...------+-----.----..-----...|## ------ ---------- #|...............................## #--------------------------------# Michelmart the Magician St:18 Dx:16 Co:18 In:17 Wi:15 Ch:10 Neutral S:35407 Dlvl:7 $:471 HP:0(84) Pw:10(96) AC:1 Xp:10/9684 T:21852 Strained Blind Latest messages: Your movements are now unencumbered. You try to feel what is lying here on the floor. There are several objects here. What do you want to use or apply? [bk-mu-wJUWY or ?*] b You are now wearing a blindfold. What do you want to use or apply? [bk-mu-wJUWY or ?*] b You were wearing an uncursed blindfold. You still cannot see. What do you want to zap? [vwUWY or ?*] Never mind. You try to feel what is lying here on the floor. You feel here 2 arrows. The ape misses! The ape misses! The ape bites! You hit the ape. The ape hits! The ape just misses! The ape misses! You hit the ape. The ape hits! The ape hits! The ape bites! You kill the ape! You try to feel what is lying here on the floor. You have much trouble lifting an ape corpse. Continue? [ynq] (q) y I - an ape corpse. R - a scroll. You stagger under your heavy load. Movement is very hard. You try to feel what is lying here on the floor. You feel here 2 arrows. You experience a sense of peace. The soldier ant bites! The soldier ant stings! The soldier ant's sting was poisoned! The poison doesn't seem to affect you. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant misses! The soldier ant bites! The soldier ant stings! The quasit hits! The quasit hits! The quasit misses! The soldier ant bites! The soldier ant stings! You die... Inventory: Coins $ - 471 gold pieces Amulets x - an uncursed amulet versus poison (being worn) Weapons t - 5 +0 daggers (at the ready) M - the blessed rustproof +2 Magicbane (weapon in hand) Armor N - an uncursed +0 elven leather helm (being worn) G - an uncursed rotted +0 pair of leather gloves (being worn) O - a blessed +0 pair of elven boots (being worn) g - an uncursed +0 elven shield C - an uncursed +3 cloak of magic resistance (being worn) o - an uncursed +0 studded leather armor (being worn) Comestibles B - 2 uncursed food rations P - an uncursed tripe ration I - an uncursed ape corpse Scrolls h - an uncursed scroll of blank paper S - an uncursed scroll of earth F - an uncursed scroll of enchant armor f - an uncursed scroll of fire r - an uncursed scroll of identify R - an uncursed scroll of identify X - an uncursed scroll of light D - a blessed scroll of teleportation Spellbooks j - an uncursed spellbook of remove curse n - an uncursed spellbook of restore ability Potions L - an uncursed potion of confusion A - an uncursed potion of fruit juice T - 2 uncursed potions of fruit juice q - 2 uncursed potions of gain ability y - an uncursed potion of levitation H - 4 uncursed potions of object detection p - an uncursed diluted potion of paralysis K - an uncursed potion of sleeping Rings Q - an uncursed ring of cold resistance Z - a blessed +1 ring of increase damage (on left hand) c - an uncursed ring of poison resistance e - an uncursed ring of searching s - an uncursed ring of slow digestion (on right hand) d - an uncursed ring of teleportation Wands Y - a wand of digging (0:8) w - a wand of magic missile (0:4) v - a wand of slow monster (0:5) W - a wand of striking (0:5) U - a wand of undead turning (0:5) Tools b - an uncursed blindfold l - an uncursed brass lantern m - a magic marker (0:6) u - an uncursed oil lamp k - an uncursed skeleton key J - 7 blessed tallow candles Gems/Stones V - an uncursed jet stone Michelmartinet the Wizard's attributes: Background: You were a Magician, a level 10 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 21852 turns ago. You had 9684 experience points, 316 more were needed to attain level 11. Your score was 35407 before end-of-game adjustments. Basics: You had 0 out of 84 hit points. You had 10 out of 96 energy points (spell power). Your armor class was 1. Your wallet contained 471 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were strained; movement was very slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You were telepathic. You were stealthy. You had slower digestion. You had a small damage bonus (+1). You were warded. You were lucky. You are dead. Vanquished creatures: a large mimic a wumpus a stalker a winter wolf 4 small mimics a warhorse 2 xans an ettin mummy a quantum mechanic 5 trolls 4 gelatinous cubes a pyrolisk a freezing sphere 2 flaming spheres a tiger 2 gargoyles a dwarf king 2 tengu a leocrotta a red naga 3 pythons a pit viper a wraith a carnivorous ape 2 Grey-elves an incubus a giant beetle a quivering blob a cockatrice a winter wolf cub a lynx 3 panthers a spotted jelly 6 leprechauns an iron piercer 3 giant spiders a scorpion an ice vortex a dwarf mummy 3 brown puddings 2 gold golems 2 werewolves a Green-elf 6 lizards a dingo 3 dwarf lords a dust vortex 3 ravens 2 gnome mummies a snake an ape 2 human zombies 6 Woodland-elves 10 soldier ants 2 bugbears 3 imps a quasit 4 wood nymphs 3 water nymphs 3 mountain nymphs 13 Uruk-hai 3 orc shamans 3 rock piercers 3 rock moles 4 ponies 2 fog clouds 9 yellow lights 4 shriekers a violet fungus 14 gnome lords 5 gnomish wizards 2 kobold mummies 3 black naga hatchlings 2 golden naga hatchlings 2 gray oozes a barrow wight 6 elf zombies 5 ghouls 2 straw golems a paper golem 2 baby crocodiles 6 giant ants 2 little dogs 4 floating eyes 6 kittens 14 dwarves 3 homunculi 6 kobold lords 13 rothes a centipede a giant bat 2 monkeys 4 orc zombies 3 dwarf zombies 2 wererats 2 werejackals 7 iguanas 15 killer bees 5 acid blobs 5 coyotes 2 gas spores 7 hobbits a large kobold 6 hobgoblins 7 giant rats 4 cave spiders 4 brown molds 5 yellow molds 2 green molds 3 red molds 35 gnomes 3 garter snakes a gnome zombie 13 geckos 8 jackals a fox 5 kobolds 5 goblins 6 sewer rats 14 grid bugs 3 bats 7 lichens 2 kobold zombies 13 newts 470 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A general store, an altar to Thoth. Level 3: Stairs down to The Gnomish Mines. Level 4: An armor shop, an altar. Level 5: Level 6: A sink. Final resting place for michelmartinet-Wiz-Hum-Mal-Neu, killed by a killer bee. Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: Level 10: A very big room. The Gnomish Mines: levels 4 to 10 Level 4: A grave. Final resting place for Eymerich-Pri-Elf-Mal-Cha, killed by a dwarf, while praying. Level 5: Final resting place for Eymerich-Pri-Elf-Mal-Cha, killed by a ghoul, while paralyzed by a monster. Level 6: Level 7: <- You were here. Many shops, a temple to Thoth, some fountains. Final resting place for you, killed by a soldier ant. Level 8: Level 9: Level 10: Sokoban: levels 7 up to 6 Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | michelmartinet | | 471 Au | | killed by a | | soldier ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye michelmartinet the Wizard... You died in The Gnomish Mines on dungeon level 7 with 35360 points, and 471 pieces of gold, after 21852 moves. You were level 10 with a maximum of 84 hit points when you died.