Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-26 16:57:30, ended 2026-06-26 22:41:37. michelmartinet, neutral male human Wizard ---------- |........| #..q.H@..d| #|>.......| [--|------- # ### ------- # # ####)......| # # |.....| ## # #......-) ----------- # # ------------ #-------#)### |.........| # ####(# |...........#### [#|.[.......| # # #..........<| #|[...[....| -------[ # #|..........| #).........| |.....|# # #|..........| ----------- |.^...|# ----.-- #####|..".......| |.....-# |.....|#######-..........| |.....| |......### ------------ |.....| |.....|# ------- ----.--# # Michelmartinet the Magician St:9 Dx:11 Co:17 In:18 Wi:14 Ch:7 Neutral S:15977 Dlvl:6 $:99 HP:0(92) Pw:118(118) AC:-3 Xp:10/6850 Fainted Burdened Deaf T:11763 Latest messages: The stone giant hits the large dog. The large dog misses the stone giant. The large dog misses the stone giant. The large dog bites the stone giant. The stone giant hits the large dog. The large dog bites the stone giant. The stone giant misses the large dog. The large dog misses the stone giant. The large dog picks up a pair of hard shoes. The large dog misses the stone giant. The large dog bites the stone giant. The stone giant hits the large dog. The stone giant hits! [HP -12, 73 left] The stone giant hits! [HP -10, 63 left] The large dog drops a pair of hard shoes. The stone giant hits! The stone giant knocks you backward with a powerful strike! [HP -9, 55 left] The giant beetle turns into a rothe! The stone giant picks up a dagger. The stone giant wields a dagger! The stone giant thrusts her dagger. The stone giant hits! [HP -14, 41 left] You can hear again. Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). You faint from lack of food. The stone giant thrusts her dagger. The stone giant hits! [HP -16, 25 left] The stone giant thrusts her dagger. The stone giant hits! [HP -12, 13 left] The stone giant thrusts her dagger. The stone giant hits! [HP -8, 6 left] The stone giant thrusts her dagger. The stone giant hits! [HP -4, 3 left] The stone giant thrusts her dagger. The stone giant hits! [HP -8, -5 left] You die... Inventory: Coins ('$') $ - 99 gold pieces Amulets ('"') p - an uncursed amulet of ESP (being worn) j - an uncursed amulet of reflection Weapons (')') t - 4 blessed +0 daggers q - a blessed +1 quarterstaff (weapon in hands) Armor ('[') A - a blessed +1 dwarvish iron helm (being worn) P - an uncursed +3 pair of leather gloves (being worn) B - an uncursed +0 pair of iron shoes (being worn) C - an uncursed +0 cloak of magic resistance (being worn) v - an uncursed +0 leather armor (being worn) Scrolls ('?') o - an uncursed scroll of charging I - an uncursed scroll of magic mapping Potions ('!') Q - an uncursed potion of blindness U - an uncursed potion of confusion W - a blessed potion of oil f - 2 uncursed potions of oil b - an uncursed potion of paralysis R - an uncursed potion of water Rings ('=') e - a blessed +2 ring of gain strength (on right hand) J - a blessed +1 ring of protection (on left hand) d - an uncursed ring of stealth Wands ('/') N - a wand of digging (0:4) z - a wand of light (0:15) c - a wand of lightning (0:6) g - a wand of magic missile (0:4) T - a wand of striking (0:5) Tools ('(') n - an empty uncursed bag of holding h - an uncursed tooled horn l - an uncursed brass lantern m - a magic marker (0:1) w - an uncursed magic whistle a - a +0 pick-axe k - an uncursed skeleton key F - an uncursed tallow candle u - a +0 unicorn horn Gems/Stones ('*') L - an uncursed citrine stone X - an uncursed worthless piece of black glass K - 2 uncursed worthless pieces of red glass H - an uncursed worthless piece of violet glass x - 2 uncursed worthless pieces of white glass D - an uncursed worthless piece of yellowish brown glass Michelmartinet the Wizard's attributes: Background: You were a Magician, a level 10 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 6. You entered the dungeon 11763 turns ago. It was nighttime. You had 6850 experience points, 3150 more were needed to attain level 11. Your score was 15977 before end-of-game adjustments. Basics: You had 0 out of 92 hit points. You had all 118 energy points (spell power). Your armor class was -3. Your wallet contained 99 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (base:8, peak:11, limit:18/100). Your dexterity was 11 (peak:14, limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 7 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were telepathic. You had a small defense bonus (+1). You were guarded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour, 43 minutes and 51 seconds. Major events: Turn 1: michelmartinet the neutral male human Wizard entered the dungeon 1053: attained the rank of Conjurer (level 3) 1328: entered the Gnomish Mines 1636: reached Mine Town 2081: attained the rank of Thaumaturge (level 6) 6683: attained the rank of Magician (level 10) 11763: killed by a stone giant, while fainted from lack of food Spells: Name Level Category Fail Retention force bolt 1 attack 0% 41%-45% confuse monster 1 enchantment 0% 41%-50% dig 5 matter 100% 51%-75% knock 1 matter 0% 51%-75% turn undead 6 clerical 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Expert] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You entered a shop. You attained the rank of Thaumaturge. You attained the rank of Magician. The Dungeons of Doom: levels 1 to 7 Level 1: An altar to Thoth. Level 2: Level 3: A fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: "5" A fountain, a sink. Level 6: <- You were here. A fountain. Final resting place for you, killed by a stone giant, while fainted from lack of food. Level 7: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Many shops, a temple and an altar to Thoth, some fountains. Level 8: Vanquished creatures: a tengu a red naga 4 leather golems 2 watchmen a crocodile 3 giant beetles 3 wolves a winter wolf cub 4 leprechauns an orc-captain an iron piercer 2 black lights a forest centaur a brown pudding an owlbear a yeti a gold golem 3 lizards 2 dingoes a housecat 2 dwarf leaders a white unicorn a raven a plains centaur a snake 4 apes a human zombie 2 rope golems 4 fire ants a bugbear an imp a quasit a wood nymph a water nymph a mountain nymph 7 Mordor orcs 12 Uruk-hai an orc shaman 4 rock piercers 2 rock moles 2 fog clouds 2 yellow lights 2 violet fungi 6 gnome leaders 2 gnomish wizards 2 kobold mummies 3 gray oozes 2 straw golems 6 giant ants 6 floating eyes a kitten 11 dwarves a homunculus a kobold leader 2 kobold shamans 7 hill orcs 4 rothes a centipede 2 monkeys a dwarf zombie a wererat 2 werejackals 4 iguanas 17 killer bees an acid blob a coyote 3 gas spores 7 hobbits 2 large kobolds 3 hobgoblins 4 giant rats 3 cave spiders 2 yellow molds a green mold a red mold 34 gnomes a garter snake 4 gnome zombies 4 geckos 15 jackals 3 foxes 3 goblins 4 sewer rats 4 grid bugs a bat 8 lichens a kobold zombie 11 newts 293 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | michelmartinet | | 99 Au | | killed by a | | stone giant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye michelmartinet the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 15968 points, and 99 pieces of gold, after 11763 moves. You were level 10 with a maximum of 92 hit points when you died.