Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-21 08:53:33, ended 2026-03-21 09:56:39. mpieter, neutral male human Wizard ------- --.--..---- - |.........aa----- ---- ----- --- |-......---.a.q.--- |..| |...-- --.--- |.....|.| --@--...-- ---..|---....-- --- --- |....--- --..-----|.........| |....--.......----.---.- |......| |.-- -.........| |...............|.......| ---....| |.- ..........| --.--......---..........|----..--- ---- s .......|.| ---|.....----..........|.....-- --..-- ......|.----- |[....| |.........)..)----- |....| ......|....^| --.|..|--........|.(.)--------------...-- |....-----.| ------|........---........)......).....| |.....-- |.-- ---- --........|.[....------------.--. --....%.---..-----..-- |..............<.| |..| |....^...............| --..).............| --.| |....................---).>.............-- --.--- |-....|.--.---......[[..........---.--..| |....| |...-------- |..---......------- - --.| |...^| --..| ---- |..--.-- --- ------ ---- --- Mpieter the Thaumaturge St:12 Dx:18 Co:14 In:18 Wi:12 Ch:8 Neutral Dlvl:9 $:0 HP:0(60) Pw:3(76) AC:2 Exp:8 T:7571 Stressed Latest messages: You must have been very observant. You feel tough! You must have been leading a healthy life-style. KAABLAMM!!! You triggered a land mine! You rebalance your load. Movement is difficult. You fall into a pit! In what direction? 6 The magic missile hits the werewolf! In what direction? 9 You kill the werewolf! The magic missile hits randompickle's ghost! The magic missile bounces! Your candle's flame flickers low! You are still in a pit. You are still in a pit. You are still in a pit. In what direction? 9 The magic missile misses randompickle's ghost. The magic missile bounces! Randompickle's ghost touches you! You crawl to the edge of the pit. Randompickle's ghost misses! Your candle is consumed! Its flame dies. What do you want to use or apply? [cikouvyBCNOQ-SVWY or ?*] ? Your candle's flame burns brightly! The soldier ant attacks a spot beside you. The soldier ant snaps wildly and misses! The soldier ant snaps wildly and misses! The soldier ant attacks a spot beside you. Your leg feels better. Your movements are only slowed slightly by your load. The soldier ant snaps wildly and misses! The soldier ant strikes at thin air! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant's sting was poisoned! You rebalance your load. Movement is difficult. You feel weaker! Randompickle's ghost swings wildly and misses! The soldier ant bites! The soldier ant misses! The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets F - an uncursed amulet of ESP (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor n - an uncursed +0 dwarvish iron helm (being worn) U - an uncursed +0 pair of iron shoes (being worn) b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 studded leather armor (being worn) Comestibles J - 2 uncursed sprigs of wolfsbane Scrolls j - a cursed scroll of teleportation Spellbooks g - an uncursed spellbook of remove curse Potions h - a blessed potion of extra healing L - an uncursed potion of full healing r - a blessed potion of gain energy Z - an uncursed potion of hallucination X - a cursed potion of object detection y - an uncursed potion of oil f - an uncursed potion of speed l - a cursed potion of speed D - a potion of unholy water Rings x - an uncursed +0 ring of adornment z - an uncursed ring of cold resistance w - an uncursed ring of conflict H - a blessed +1 ring of gain strength s - an uncursed ring of invisibility d - an uncursed ring of protection from shape changers (on right hand) e - an uncursed ring of regeneration Wands o - a wand of cold (0:6) W - a cursed wand of light (0:12) u - a wand of lightning (0:4) S - a wand of make invisible (0:3) O - a cursed wand of opening (0:4) Y - a wand of polymorph (0:7) c - a wand of polymorph (0:3) B - a wand of undead turning (0:5) Tools C - an uncursed sack containing 18 items V - a horn of plenty (0:5) R - a blessed brass lantern v - a +0 pick-axe i - an uncursed skeleton key Q - an uncursed partly used tallow candle (lit) Gems/Stones N - an uncursed flint stone k - 2 cursed flint stones Contents of the sack: 3115 gold pieces an uncursed burnt +0 mummy wrapping 2 uncursed food rations an uncursed scroll of light an uncursed scroll of food detection an uncursed scroll of food detection an uncursed scroll of blank paper a cursed scroll of blank paper 5 uncursed scrolls of blank paper 2 uncursed scrolls of confuse monster 2 cursed scrolls of confuse monster 2 uncursed scrolls of enchant weapon an uncursed scroll of fire a blessed scroll of gold detection 2 uncursed scrolls of remove curse an uncursed scroll of remove curse a cursed scroll of taming an uncursed spellbook of cone of cold Mpieter the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 9. You entered the dungeon 7571 turns ago. There was a new moon in effect when your adventure ended. You had 2253 experience points, 307 more were needed to attain level 9. Basics: You had 0 out of 60 hit points. You had 3 out of 76 energy points (spell power). Your armor class was 2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 12 (peak:15, limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were stressed; movement was moderately slowed. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were invisible. You were warded. You were protected from shape changers. You are dead. Vanquished creatures: a baby silver dragon 2 ghosts a large mimic 2 small mimics a gargoyle a tengu an ettin zombie 2 watchmen 2 leprechauns an orc-captain a giant spider a horse a black light a gnome king an orc mummy an owlbear a werewolf 4 Green-elves 2 lizards 2 chickatrices a dog a dust vortex an ape 5 human zombies 2 fire ants a bugbear a wood nymph a water nymph 2 Mordor orcs a rock piercer a pony a yellow light a shrieker a violet fungus 7 gnome lords 4 gnomish wizards a guardian naga hatchling a ghoul 2 paper golems 3 giant ants 9 dwarves a kobold shaman 2 rothes a rabid rat a centipede 2 giant bats a dwarf zombie a wererat a werejackal 2 iguanas an acid blob 6 coyotes a gas spore 2 hobbits 2 hobgoblins a giant rat 3 cave spiders a brown mold a red mold 28 gnomes a garter snake 5 geckos 4 jackals 4 foxes 2 goblins 7 grid bugs 4 lichens a kobold zombie 3 newts 165 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: A general store. Level 3: An untended shop, an altar to Thoth, a fountain. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Some graves. Final resting place for mpa4-Tou-Hum-Mal-Neu, killed by a human zombie, while sleeping, Dalfrug-Ran-Hum-Mal-Cha, killed by a jaguar. Level 6: Level 7: Many shops, a temple to Thoth, some fountains. Level 8: Level 9: <- You were here. A grave. Final resting place for you, killed by a soldier ant, randompickle-Wiz-Hum-Mal-Neu, killed by a hallucinogen-distorted gargoyle. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mpieter | | 3115 Au | | killed by a | | soldier ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mpieter the Wizard... You died in The Gnomish Mines on dungeon level 9 with 12236 points, and 3115 pieces of gold, after 7571 moves. You were level 8 with a maximum of 60 hit points when you died.