Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-08 02:21:42, ended 2026-05-08 02:31:46. mpieter, neutral male human Wizard -------- #.......| ----- #|......| --------- -+-+---- |..>| ######|..*...-#### #........| |.{....| #....-### ##.......| # #|....(..| |......| #|...| ## --.----- ####........| @S.M....| #----- # ### #--------- ###----.--- # # #### # # ## # # # #### ###### # ### # ## #### ### %# # # # ## #### ## # ## ------- # ### # ## # # |!!!!.|#### ------.---.---# #### # |!!!!.+# |............|# ----------.--# |!!!!.| |............-# |...........|# ------- |...`........| |.<..........# -------------- |...........| ----#-------- Mpieter the Conjurer St:9 Dx:14 Co:14 In:16 Wi:13 Ch:9 Neutral Dlvl:4 $:73 HP:0(27) Pw:29(29) AC:9 Xp:3 T:1896 Burdened Latest messages: You find a hidden door. You find a hidden door. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y You unleash a water demon! An incubus appears in a cloud of smoke! The water demon hits! The water demon hits! The water demon bites! The water demon hits! The water demon hits! The water demon bites! The incubus hits! The incubus hits again! Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. The incubus starts to attack you, but pulls back. The incubus starts to attack you, but pulls back. The incubus starts to attack you, but pulls back. You finish your prayer. You feel that Thoth is well-pleased. You feel much better. The incubus hits! The incubus hits again! What do you want to zap? [cG or ?*] c In what direction? 6 The incubus hits! The incubus hits again! What do you want to zap? [cG or ?*] c In what direction? 6 The incubus turns into a titanothere! The titanothere hits! What do you want to zap? [cG or ?*] c In what direction? 6 The titanothere turns into a cobra! The water demon turns into a dwarf mummy! The cobra bites! The cobra bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 73 gold pieces Weapons (')') r - 2 +0 orcish daggers a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') p - a cursed -1 helm of brilliance (being worn) z - a blessed +0 orcish helm b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') C - 3 uncursed food rations Scrolls ('?') D - 2 uncursed scrolls of amnesia j - an uncursed scroll of destroy armor u - an uncursed scroll of enchant armor w - an uncursed scroll of enchant weapon k - 2 uncursed scrolls of gold detection Spellbooks ('+') m - an uncursed spellbook of cure sickness l - a blessed spellbook of force bolt B - an uncursed spellbook of light E - a cursed spellbook of light Potions ('!') A - an uncursed potion of acid F - an uncursed potion of extra healing h - 3 uncursed potions of healing x - a cursed potion of healing q - an uncursed potion of paralysis f - an uncursed potion of polymorph o - a blessed potion of speed g - an uncursed potion of water Rings ('=') e - an uncursed +1 ring of increase accuracy (on left hand) d - an uncursed ring of searching (on right hand) Wands ('/') G - a wand of lightning (0:6) c - a wand of polymorph (0:2) Tools ('(') n - a magic marker (0:22) Gems/Stones ('*') t - an uncursed obsidian stone y - 2 cursed worthless pieces of orange glass v - an uncursed worthless piece of white glass Mpieter the Wizard's attributes: Background: You were a Conjurer, a level 3 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 4. You entered the dungeon 1896 turns ago. It was nighttime. You had 66 experience points, 14 more were needed to attain level 4. Basics: You had 0 out of 27 hit points. You had all 29 energy points (spell power). Your armor class was 9. Your wallet contained 73 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (base:17, limit:18). Your wisdom was 13 (base:14, limit:18). Your charisma was 9 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had automatic searching. You had a small bonus to hit (+1). You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 10 minutes and 4 seconds. Major events: Turn 1: mpieter the neutral male human Wizard entered the dungeon 778: entered the Gnomish Mines 1200: attained the rank of Conjurer (level 3) 1896: killed by a cobra Spells: Name Level Category Fail Retention force bolt 1 attack 0% 91%-100% cure sickness 3 healing 96% 76%-100% light 1 divination 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You entered a shop. You attained the rank of Conjurer. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: A ring shop, a fountain, a sink. Stairs down to The Gnomish Mines. Level 4: <- You were here. A potion shop, a fountain. Final resting place for you, killed by a cobra. Level 5: The Gnomish Mines: Level 4: Vanquished creatures: an iguana a brown mold a gnome zombie 4 geckos a jackal a fox a kobold 2 goblins 2 sewer rats 6 grid bugs 3 lichens a kobold zombie 4 newts 28 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mpieter | | 73 Au | | killed by a | | cobra | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mpieter the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 540 points, and 73 pieces of gold, after 1896 moves. You were level 3 with a maximum of 27 hit points when you died.