Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-25 03:39:21, ended 2026-04-25 03:45:04. mudan, neutral male gnomish Wizard --------- ----- |.....f@| -------------- |....#######0|.......| #-.......{....+# |...| ####........| #|............|# |...| # #|.......| #|............-#0##### |...| #-.......| #|............|# ###....| 0##--------- #|............|## --|-- # # #-------------- # #### # ## # ## ## # # ########### # ##### # ## # ##### ## ----- ###################### ##-----------.- |..<|## #|...........| |...|## #-...........| |....# |...........| ----- ------------- Mudan the Evoker St:9 Dx:14 Co:12 In:19 Wi:11 Ch:10 Neutral Dlvl:1 $:10 HP:11(11) Pw:7(8) AC:9 Xp:1/18 T:416 Latest messages: In what direction? 8 The spell hits the jackal! You kill the jackal! You have a little trouble lifting a jackal corpse. Continue? [ynq] (q) n You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You finish eating the jackal corpse. The door opens. You stop searching. You find a hidden passage. The kobold zombie hits! The kitten bites the kobold zombie. The kobold zombie misses the kitten. You hear some noises. This door is locked. You swap places with your kitten. In what direction? 4 The spell hits the kobold zombie! You destroy the kobold zombie! Pick an object. x - a food ration. You hear water falling on coins. The door resists! The door opens. You find a hidden passage. You find a hidden passage. Where do you want to travel to? (For instructions type a '?') In what direction? 4 The kitten looks better. You kill the lichen! You swap places with your kitten. o - a lichen corpse. Pick an object. You swap places with your kitten. You find a hidden door. Showing known terrain and traps only... (For instructions type a '?') Done. This door is locked. In what direction? 2 The door crashes open! You swap places with your kitten. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 10 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) q - 8 +0 darts u - 46 cursed -1 darts named trap Armor b - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +0 orcish helm Comestibles o - 2 uncursed lichen corpses x - an uncursed food ration Scrolls i - an uncursed scroll of identify j - an uncursed scroll of scare monster k - a blessed scroll of identify w - an uncursed scroll of gold detection Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing s - an uncursed spellbook of knock Potions f - an uncursed potion of sickness g - an uncursed potion of sleeping h - an uncursed potion of enlightenment t - an uncursed potion of restore ability Rings d - an uncursed ring of poison resistance (on left hand) e - an uncursed ring of shock resistance (on right hand) Wands c - a wand of probing (0:4) Tools n - an uncursed mirror v - a cursed oil lamp named bones Gems/Stones r - an uncursed worthless piece of black glass Mudan the Wizard's attributes: Background: You were an Evoker, a level 1 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 416 turns ago. It was nighttime. You had 18 experience points, 2 more were needed to attain level 2. Basics: You had all 11 hit points. You had 7 out of 8 energy points (spell power). Your armor class was 9. Your wallet contained 10 zorkmids. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were shock resistant. You were poison resistant. You had infravision. You were warded. You survived. Vanquished creatures: 3 jackals a goblin 2 lichens a kobold zombie 7 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. A fountain. Goodbye mudan the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 82 points, and 10 pieces of gold, after 416 moves. You were level 1 with a maximum of 11 hit points when you quit.