Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-12 06:04:15, ended 2026-04-12 06:54:43. mukundan314, chaotic male elven Wizard ------ ----- |....| |...| |.``.----.`.| |........`..| |..--->---..| |---------.--- |..^^^<|.....| |..----|`.`M.| --^| |.`@..| |^-----`....| |..^^.......| |?.---------- ---- Mukundan31 the Conjurer St:10 Dx:15 Co:14 In:18 Wi:13 Ch:8 Chaotic Dlvl:7 $:73 HP:0(29) Pw:22(39) AC:9 Xp:4/137 T:1543 Latest messages: $ - 19 gold pieces. You hear water falling on coins. This door is locked. This door is locked. In what direction? h WHAMMM!!! In what direction? h As you kick the door, it crashes open! You hear a slow drip. You climb up the stairs. You descend the stairs. That door is closed. The door opens. You climb up the stairs. E - a tripe ration. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. F - an egg. With great effort you move the boulder. With great effort you move the boulder. The boulder fills a pit. With great effort you move the boulder. The boulder fills a pit. Air currents pull you down into a pit! G - a granite ring. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. The orc mummy hits! In what direction? u The spell hits the orc mummy! The orc mummy hits! You miss the orc mummy. The orc mummy hits! You miss the orc mummy. You miss the orc mummy. The orc mummy hits! You hit the orc mummy. The orc mummy hits! You hit the orc mummy. The orc mummy hits! You miss the orc mummy. The orc mummy hits! In what direction? u The spell misses the orc mummy. The orc mummy hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 73 gold pieces Weapons (')') z - an uncursed +0 dagger (weapon in hand) a - a blessed +1 quarterstaff Armor ('[') A - an uncursed +0 pair of iron shoes b - an uncursed +0 cloak of magic resistance (being worn) B - an uncursed +0 dwarvish cloak Comestibles ('%') E - an uncursed tripe ration F - an uncursed egg Scrolls ('?') h - an uncursed scroll of confuse monster y - a cursed scroll of create monster j - an uncursed scroll of destroy armor x - an uncursed scroll of food detection t - 2 cursed scrolls of identify i - an uncursed scroll of scare monster Spellbooks ('+') o - an uncursed spellbook of create familiar k - a blessed spellbook of force bolt l - an uncursed spellbook of knock Potions ('!') w - an uncursed potion of confusion g - an uncursed potion of invisibility q - 2 uncursed potions of object detection f - 2 uncursed potions of water Rings ('=') e - an uncursed +1 ring of increase accuracy G - an uncursed ring of protection from shape changers d - an uncursed ring of teleport control Wands ('/') D - an uncursed wand of light (0:15) r - an uncursed wand of light (0:12) c - an uncursed wand of polymorph (0:6) u - an uncursed wand of striking (0:3) Tools ('(') m - an uncursed bell n - an uncursed oil lamp Gems/Stones ('*') v - an uncursed worthless piece of red glass Mukundan314 the Wizard's attributes: Background: You were a Conjurer, a level 4 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 7. You entered the dungeon 1543 turns ago. You had 137 experience points, 23 more were needed to attain level 5. Basics: You had 0 out of 29 hit points. You had 22 out of 39 energy points (spell power). Your armor class was 9. Your wallet contained 73 zorkmids. Autopickup was on for '$?!/=%"+' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You are dead. Vanquished creatures: a dingo a shrieker a gnomish wizard a dwarf a rabid rat a monkey a werejackal a gas spore 2 gnome zombies a gecko a jackal a fox 3 goblins a grid bug a bat 2 lichens a kobold zombie 7 newts 28 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: A fountain. Level 3: Level 4: "vault" A fountain. Level 5: "vault^" A weapon shop. Level 6: Level 7: Level 8: A fountain, a sink. Stairs up to Sokoban, level 7. Level 9: A grave. Final resting place for Barrb-Bar-Hum-Fem-Neu, killed by a soldier ant. Sokoban: Level 7: <- You were here. Unsolved. Final resting place for you, killed by an orc mummy. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mukundan314 | | 73 Au | | killed by an orc | | mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mukundan314 the Wizard... You died in Sokoban on dungeon level 7 with 1024 points, and 73 pieces of gold, after 1543 moves. You were level 4 with a maximum of 29 hit points when you died.