Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-21 00:27:04, ended 2025-08-21 19:11:37. mule, chaotic male human Monk -------------------- |........|...|....=| |.....-..|%-.|.....| |..|.....|...|.....| |-)|.)-..|.-.|..<..| |..)--.`....`|.....| |..%|...-.`.-|.....| |...|..|...--|.....| |-..|..-----------C| |................/.| |...|.>------------- -------- Mule the Initiate St:17 Dx:17 Co:13 In:11 Wi:13 Ch:10 Chaotic Dlvl:5 $:567 HP:0(63) Pw:47(47) AC:0 Exp:8 T:7262 Latest messages: The Woodland-elf hits! You kill the Woodland-elf! You hit the dwarf. You kill the dwarf! The gnome lord swings his thonged club. The gnome lord misses! You hit the gnome lord! The gnome lord swings his thonged club. The gnome lord hits! You hit the gnome lord! You hit the gnome lord. You kill the gnome lord! You see here a dagger. You see here a dagger. You are carrying too much to get through. You are carrying too much to get through. Unknown command ' '. You are carrying too much to get through. You are carrying too much to get through. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. You hit the yellow mold. You kill the yellow mold! With great effort you move the boulder. With great effort you move the boulder. You see here a yellow mold corpse. With great effort you move the boulder. You see here a yellow mold corpse. With great effort you move the boulder. You try to move the boulder, but in vain. With great effort you move the boulder. You see here an uncursed key. You see here an uncursed key. k - an uncursed key. What do you want to adjust? [a-hk-xzA-GKMR-T or ?*] * What do you want to adjust? [a-hk-xzA-GKMR-T or ?*] Never mind. What do you want to use or apply? [b-dktuwzC-EM or ?*] k In what direction? 8 Unlock it? [yn] (n) y You succeed in unlocking the door. The door opens. You hit the plains centaur. The plains centaur zaps a platinum wand! The death ray hits you! Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 567 gold pieces Amulets e - a cursed amulet of strangulation Armor v - an uncursed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) x - an uncursed +0 pair of iron shoes (being worn) G - an uncursed +1 robe (being worn) Comestibles g - 5 uncursed apples o - an uncursed clove of garlic f - 2 uncursed food rations l - an uncursed food ration r - an uncursed fortune cookie h - 4 uncursed oranges n - an uncursed sprig of wolfsbane m - a cursed sprig of wolfsbane s - an uncursed tripe ration F - an uncursed tin of black naga hatchling meat K - an uncursed lizard corpse Scrolls q - a blessed scroll of amnesia B - an uncursed scroll of earth Rings S - an uncursed ring of fire resistance R - an uncursed +1 ring of increase accuracy A - an uncursed ring of levitation p - a cursed ring of polymorph T - an uncursed ring of teleport control Wands C - a blessed wand of digging (0:5) c - a wand of locking (0:4) D - a wand of undead turning (0:6) Tools b - an uncursed sack containing 14 items t - an uncursed brass lantern M - an expensive camera (0:89) E - a cursed magic lamp z - an uncursed oil lamp k - an uncursed skeleton key w - a tinning kit (0:92) d - a +0 unicorn horn u - a +0 unicorn horn Contents of the sack: an uncursed scroll of teleportation an uncursed scroll of enchant armor an uncursed scroll of confuse monster an uncursed scroll of charging a blessed potion of full healing an uncursed potion of see invisible an uncursed potion of fruit juice a blessed potion of hallucination an uncursed potion of hallucination an uncursed potion of gain ability an uncursed potion of speed an uncursed potion of object detection an uncursed potion of extra healing an uncursed potion of monster detection Mule the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Sokoban, on level 5. You entered the dungeon 7262 turns ago. You had 2383 experience points, 177 more were needed to attain level 9. Basics: You had 0 out of 63 hit points. You had all 47 energy points (spell power). Your armor class was 0. Your wallet contained 567 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a ghost a warhorse a troll a tengu an ochre jelly an ettin zombie 2 chameleons 2 giant beetles 2 quivering blobs a lynx a spotted jelly an iron piercer a mumak a baby long worm 2 gnome kings a brown pudding an owlbear a yeti a werewolf 3 lizards 2 dingoes 2 jaguars 2 blue jellies a white unicorn a gray unicorn 2 plains centaurs 4 human zombies a rope golem a Woodland-elf a soldier ant a mountain nymph 2 rock piercers a rock mole a pony a fog cloud 2 yellow lights a shrieker 5 gnome lords a red naga hatchling a black naga hatchling 3 ghouls a giant ant 2 little dogs a floating eye 2 kittens 5 dwarves a kobold lord a kobold shaman 5 rothes a rabid rat a giant bat a monkey an orc zombie a dwarf zombie a wererat 4 iguanas 4 killer bees 3 acid blobs 3 coyotes a gas spore 4 hobbits 3 manes 2 large kobolds a giant rat 2 cave spiders a brown mold 4 yellow molds 2 green molds 20 gnomes a gnome zombie 2 geckos 3 jackals a fox 4 goblins 5 sewer rats 13 grid bugs a lichen 2 kobold zombies 4 newts 176 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Many fountains, a sink. Level 2: A fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: A fountain, a sink. Level 6: Some fountains. Level 7: Level 8: Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Final resting place for ksw-Pri-Hum-Mal-Law, killed by a chameleon imitating a titanothere. Level 7: Sokoban: levels 7 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a death ray. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mule | | 567 Au | | killed by a | | death ray | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mule the Monk... You died in Sokoban on dungeon level 5 with 10443 points, and 567 pieces of gold, after 7262 moves. You were level 8 with a maximum of 63 hit points when you died.