Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-29 20:23:03, ended 2025-10-01 00:00:38. mule, neutral male human Tourist ------------- ............| |...........| |...........| ------- |...........| o o o |.DoC..# |...........| C h h |.D.DO| #............| hoh ##.C....| #-.---------.- o oGT h%| # |.....| # # oo %%-#%# |.....h# #------ # # --- |.....|#####|.*^.| ### u ## ------- D|....| ## ## #@.....# ######## ## #------ # ## -+--.--.----- #S####### #S# ## |..........<| --.-- #####--.--S# |............ # ##-...| #-...|######.........%..| ## |...| |>...# |...........-### |...| ----- ---+--------- ----- Mule the Peregrinator St:25 Dx:16 Co:18 In:14 Wi:13 Ch:18 Neutral Dlvl:21 $:99 HP:0(117) Pw:53(53) AC:-10 Exp:13 T:37171 Blind Latest messages: z - a scroll. A - a potion. The magic-absorbing blade scares the gnomish wizard! You kill the gnomish wizard! You hit the plains centaur. You hit the plains centaur. The magic-absorbing blade stuns the plains centaur! You kill the plains centaur! You hit the gnome king. You hit the gnome king. The magic-absorbing blade stuns the gnome king! You kill the gnome king! You try to feel what is lying here on the floor. There is a doorway here. There are many objects here. E - a scroll. F - a wand. You are beginning to feel hungry. You miss the Olog-hai. You hit the Olog-hai. You hit the Olog-hai. You hit the Olog-hai. The Olog-hai hits! The Olog-hai hits! The Olog-hai misses! You hit the Olog-hai. You hit the Olog-hai. The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! You hit the Olog-hai. You kill the Olog-hai! You try to feel what is lying here on the floor. There is a doorway here. There are many objects here. There is an Olog-hai corpse here; eat it? [ynq] (n) y This Olog-hai corpse tastes okay. It hits! You stop eating the Olog-hai corpse. You hit it. You are suddenly very hot! You hit it. You are suddenly very hot! It misses! You hit it. You are suddenly very hot! You hit it. You are suddenly very hot! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 99 gold pieces Weapons w - the rustproof +0 Magicbane (weapon in hand) x - a rustproof +4 dwarvish short sword (wielded in other hand) Armor l - an uncursed +0 elven leather helm (being worn) G - a blessed rustproof +3 pair of gauntlets of power (being worn) B - a blessed burnt +1 pair of speed boots (being worn) i - an uncursed +0 pair of water walking boots C - a blessed +1 cloak of magic resistance (being worn) M - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles a - an uncursed tin of spinach Scrolls z - an uncursed scroll of create monster E - a cursed scroll of create monster Potions A - an uncursed potion of invisibility Rings P - an uncursed ring of teleportation Wands n - a wand of cancellation (0:6) U - a wand of cold (0:4) F - a wand of digging (0:4) d - a wand of enlightenment (0:11) L - a wand of fire (0:5) D - a wand of lightning (0:4) m - a wand of make invisible (1:1) Z - a wand of polymorph (0:2) o - a wand of probing (0:8) N - a wand of sleep (0:8) O - a wand of speed monster (0:4) Q - a wand of striking (0:8) Tools b - a blessed bag of holding containing 56 items V - an uncursed blindfold (being worn) g - an uncursed brass lantern q - an uncursed pair of lenses p - a +0 pick-axe k - an uncursed skeleton key S - an uncursed stethoscope R - an uncursed towel u - a blessed +0 unicorn horn f - a +0 unicorn horn Gems/Stones t - a blessed flint stone K - a blessed luckstone Contents of the bag of holding: 4180 gold pieces a +2 dart 27 +0 darts a +0 silver saber an uncursed carrot an uncursed cream pie 7 uncursed food rations an uncursed fortune cookie an uncursed lembas wafer 2 uncursed lumps of royal jelly 2 uncursed sprigs of wolfsbane an uncursed tripe ration a cursed tripe ration an uncursed tin of mountain nymph meat an uncursed tin of newt meat an uncursed lizard corpse an uncursed scroll of blank paper 5 uncursed scrolls of blank paper 2 blessed scrolls of blank paper 2 uncursed scrolls of enchant weapon an uncursed scroll of scare monster an uncursed scroll of amnesia an uncursed scroll of create monster 2 uncursed scrolls of enchant armor an uncursed scroll of fire an uncursed scroll of food detection a blessed scroll of food detection a blessed scroll of gold detection an uncursed scroll of gold detection an uncursed scroll of identify a blessed scroll of light an uncursed scroll of light 3 uncursed scrolls of magic mapping 2 uncursed scrolls of teleportation an uncursed spellbook of blank paper 4 potions of holy water an uncursed potion of extra healing an uncursed potion of full healing an uncursed potion of gain ability 4 uncursed potions of healing 2 uncursed potions of healing an uncursed potion of invisibility 2 uncursed potions of object detection an uncursed potion of speed a wand of create monster (0:13) a wand of fire (0:7) a wand of fire (0:5) a wand of fire (0:6) a wand of magic missile (0:4) a wand of magic missile (0:1) a wand of magic missile (0:2) a wand of secret door detection (0:12) a blessed wand of striking (0:4) a wand of striking (0:4) a wand of striking (0:5) a wand of teleportation (0:6) Mule the Tourist's attributes: Background: You were a Peregrinator, a level 13 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 21. You entered the dungeon 37171 turns ago. It was the midnight hour. You had 66230 experience points, 13770 more were needed to attain level 14. Basics: You had 0 out of 117 hit points. You had all 53 energy points (spell power). Your armor class was -10. Your wallet contained 99 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/02, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 18 (limit:18). Final Status: You were deliberately blind. You were unencumbered. You were wielding two weapons at once. You were unskilled in two weapon combat. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You had automatic searching. You had a moderate defense bonus (+6). You were guarded. You were very fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: an iron golem a blue dragon a baluchitherium an Olog-hai a titanothere a trapper a vampire lord a lurker above an ettin 3 vampires 7 lieutenants 8 ghosts a queen bee 3 giant mimics 2 ogre kings 2 ice trolls a flesh golem a doppelganger a large mimic 2 wumpuses 4 couatls 4 stalkers an air elemental a water elemental a giant mummy 3 black nagas a xorn 2 giant zombies 4 elf-lords 5 sergeants a barbed devil 2 wargs a winter wolf 6 small mimics a xan an ettin mummy 2 ogre lords 4 quantum mechanics 2 trolls a sasquatch 3 wood golems 2 flaming spheres 6 shocking spheres a tiger 3 gargoyles 2 dwarf kings 4 tengu 3 ochre jellies 2 leocrottas 2 energy vortices a stone giant an elf mummy 2 human mummies a python 3 pit vipers 15 wraiths 4 ettin zombies a leather golem 5 Grey-elves 81 soldiers 3 succubi an incubus 2 crocodiles 5 giant beetles 3 quivering blobs 2 cockatrices 3 wolves 5 winter wolf cubs 2 lynxes 2 panthers a gremlin a spotted jelly 4 leprechauns 2 orc-captains 5 iron piercers a mumak 4 giant spiders a scorpion 5 horses 2 ice vortices 2 baby long worms 2 black lights 3 vampire bats 2 forest centaurs 7 gnome kings 5 orc mummies 3 dwarf mummies 16 brown puddings 2 rust monsters 4 owlbears 2 yetis 3 gold golems a werewolf 3 Green-elves 6 lizards 4 chickatrices 4 dingoes 4 housecats 4 dwarf lords 3 blue jellies 6 white unicorns 4 dust vortices a raven 3 plains centaurs a gnome mummy 5 snakes 2 apes 21 human zombies 7 Woodland-elves 7 soldier ants 2 fire ants 5 bugbears 2 imps a quasit 2 wood nymphs 4 mountain nymphs 9 Mordor orcs 7 Uruk-hai 5 orc shamans 10 rock piercers 7 rock moles a pony 5 fog clouds 7 yellow lights 3 shriekers 3 violet fungi 24 gnome lords 7 gnomish wizards 3 kobold mummies a guardian naga hatchling 4 gray oozes a barrow wight 8 elf zombies 8 ghouls 5 straw golems 5 paper golems 3 baby crocodiles 12 giant ants 2 little dogs 15 floating eyes a kitten 23 dwarves 8 homunculi 6 kobold lords 7 kobold shamans 20 hill orcs 5 rothes 2 rabid rats 2 centipedes 6 giant bats 2 monkeys 7 orc zombies 8 dwarf zombies 2 wererats 4 werejackals 10 iguanas 41 killer bees 3 acid blobs 8 coyotes 3 gas spores 10 hobbits 21 manes 2 large kobolds 15 hobgoblins 2 giant rats 8 cave spiders a brown mold 3 yellow molds a green mold 2 red molds 83 gnomes 6 garter snakes 5 gnome zombies 17 geckos 19 jackals 2 foxes 8 kobolds 4 goblins 16 grid bugs 2 bats 4 lichens 7 kobold zombies 17 newts 1014 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 22 Level 1: Some fountains. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: An altar. Level 6: An altar. Final resting place for merpish-Val-Hum-Fem-Law, killed by the wrath of Loki, Brunhild-Bar-Hum-Mal-Neu, killed by a mumak, while sleeping, mpieter-Wiz-Hum-Mal-Neu, killed by a gecko, while frozen by a monster's gaze. Level 7: A delicatessen, a fountain. Level 8: An altar, some fountains. Level 9: Many fountains. Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: A temple. Portal to Fort Ludios. Level 12: A fountain, a sink. Level 13: A fountain. Level 14: A sink. Level 15: A temple to The Lady. Level 16: An altar. Summoned by Twoflower. Level 17: A primitive area. Level 18: A fountain. Level 19: Many graves. Level 20: A fountain, many graves. Level 21: <- You were here. Final resting place for you, killed by a fire elemental. Level 22: An altar to The Lady. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Fort Ludios: Level 1: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mule | | 4279 Au | | killed by a fire | | elemental | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha mule the Tourist... You died in The Dungeons of Doom on dungeon level 21 with 201957 points, and 4279 pieces of gold, after 37171 moves. You were level 13 with a maximum of 117 hit points when you died.