Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-15 20:50:50, ended 2025-10-17 20:35:37. mule, chaotic male elven Wizard # # # #### # #-a---q---- #U>..r..@..| @fv@.@.....| |.a.......| ---------- Mule the Magician St:25 Dx:16 Co:16 In:20 Wi:14 Ch:9 Chaotic Dlvl:17 $:71 HP:0(81) Pw:131(153) AC:4 Exp:11 T:21757 Latest messages: The wand hits the sergeant! You kill the killer bee! What do you want to zap? [lo or ?*] o In what direction? 6 The wand misses the giant rat. The wand hits the umber hulk! The wand hits the sergeant! What do you want to zap? [lo or ?*] o In what direction? 6 The wand hits the giant rat! You kill the giant rat! The wand hits the killer bee! You kill the killer bee! The wand misses the giant rat. Pick an object. What do you want to zap? [lo or ?*] o In what direction? 6 The wand hits the giant rat! You kill the giant rat! The wand hits the umber hulk! The umber hulk resists! What do you want to zap? [lo or ?*] o Nothing happens. What do you want to drop? [$a-cej-lopruxBGIPRUVZ or ?*] o You drop a wand of striking. What do you want to use or apply? [bckluRV or ?*] b X - an uncursed wand of striking. Pick an object. What do you want to use or apply? [bckluRVX or ?*] b d - a scroll of teleportation. m - a potion of healing. T - a potion of healing. The panther hits! The panther hits! The panther bites! The panther hits! The panther hits! The panther bites! What do you want to zap? [lX or ?*] ? Never mind. What do you want to take off? [xGIZ or ?*] V You were wearing an uncursed towel. You can see again. You hear crashing rock. The panther hits! The panther hits! The panther bites! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 71 gold pieces Weapons a - a blessed +2 quarterstaff (weapon in hands) Armor I - an uncursed +0 dwarvish iron helm (being worn) G - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) x - an uncursed burnt +0 pair of speed boots (being worn) Z - an uncursed +0 cloak of magic resistance (being worn) B - an uncursed +0 studded leather armor (being worn) Scrolls d - an uncursed scroll of teleportation Potions m - an uncursed potion of healing T - a cursed potion of healing Rings U - an uncursed ring of conflict P - an uncursed ring of free action (on left hand) p - an uncursed +2 ring of increase accuracy e - an uncursed ring of slow digestion (on right hand) j - an uncursed ring of stealth r - an uncursed ring of teleport control Wands l - a wand of secret door detection (0:11) X - a wand of striking (0:0) Tools b - an uncursed sack containing 21 items R - an uncursed oil lamp (lit) k - an uncursed skeleton key c - an uncursed stethoscope V - an uncursed towel u - a +0 unicorn horn Contents of the sack: 17319 gold pieces a cursed amulet of magical breathing a cursed amulet of ESP an uncursed clove of garlic 2 uncursed lumps of royal jelly a cursed sprig of wolfsbane an uncursed tripe ration an uncursed lizard corpse an uncursed scroll of create monster an uncursed scroll of gold detection a cursed scroll of teleportation an uncursed potion of object detection an uncursed potion of gain ability an uncursed potion of monster detection an uncursed potion of water an uncursed ring of polymorph control a wand of teleportation (0:4) a wand of striking (0:0) an uncursed magic whistle an expensive camera (0:47) an uncursed luckstone Mule the Wizard's attributes: Background: You were a Magician, a level 11 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 17. You entered the dungeon 21757 turns ago. You had 10697 experience points, 9303 more were needed to attain level 12. Basics: You had 0 out of 81 hit points. You had 131 out of 153 energy points (spell power). Your armor class was 4. Your wallet contained 71 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:15, innate limit:18). Your dexterity was 16 (base:17, limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 9 (limit:18). Final Status: You had wounded legs. You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You had slower digestion. You were warded. You were very fast. You had free action. You are dead. Vanquished creatures: an ettin 3 vampires 3 ghosts 2 giant mimics a long worm an ice troll an umber hulk a flesh golem a hezrou a large mimic a wumpus a stalker an air elemental a water elemental a sergeant 3 wargs a winter wolf 2 small mimics 2 xans 2 ettin mummies a quantum mechanic a troll 2 sasquatches an erinys a large dog 4 freezing spheres 3 flaming spheres 2 shocking spheres 2 large cats a tiger a gargoyle a tengu a mountain centaur an elf mummy a python a wraith a carnivorous ape 2 ettin zombies a leather golem a chameleon 2 giant beetles a wolf a winter wolf cub a lynx 2 panthers a spotted jelly 26 leprechauns 7 orc-captains 5 iron piercers 2 mumakil 6 giant spiders 2 horses 3 ice vortices a baby long worm 2 black lights 4 vampire bats 3 gnome kings a brown pudding 2 rust monsters an owlbear 2 yetis 2 gold golems 2 werewolves 5 lizards 2 chickatrices a dog 2 housecats a jaguar a dwarf lord a blue jelly a white unicorn 2 dust vortices 2 plains centaurs 4 gnome mummies a snake 6 apes 5 human zombies a rope golem 3 soldier ants 6 fire ants a bugbear 3 water nymphs a mountain nymph 11 Mordor orcs 29 Uruk-hai 9 orc shamans a rock piercer 5 rock moles 5 ponies 5 fog clouds 3 yellow lights a shrieker 2 violet fungi 12 gnome lords a gnomish wizard 2 kobold mummies a red naga hatchling a golden naga hatchling a gray ooze 6 elf zombies 3 ghouls 2 paper golems a baby crocodile 5 giant ants 3 little dogs 5 floating eyes 2 kittens 16 dwarves a homunculus 2 kobold shamans 29 hill orcs 12 rothes 2 rabid rats 3 centipedes 3 giant bats 2 monkeys 6 orc zombies 2 dwarf zombies 2 werejackals 6 iguanas 21 killer bees 3 acid blobs a gas spore 4 hobbits 3 large kobolds 4 hobgoblins an orc 9 giant rats 10 cave spiders 3 brown molds 3 yellow molds 3 green molds 3 red molds 41 gnomes 4 garter snakes a gnome zombie 9 geckos 10 jackals 5 foxes 2 kobolds 7 goblins 2 sewer rats 7 grid bugs 8 bats 8 lichens 2 kobold zombies 9 newts 572 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 18 Level 1: Many fountains, a grave. Level 2: A potion shop. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: An armor shop, some fountains. Level 5: A grave. Level 6: A fountain. Level 7: Level 8: Stairs up to Sokoban, level 7. Level 9: Some fountains. Level 10: Level 11: Level 12: Level 13: A fountain, some graves. Level 14: Summoned by Neferet the Green. Level 15: A primitive area. Level 16: Level 17: <- You were here. Final resting place for you, killed by a panther. Level 18: A fountain. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: An altar, some fountains. Level 6: A grave. Final resting place for mpieter-Wiz-Hum-Mal-Neu, killed by a gold golem, while praying. Level 7: Level 8: Level 9: Level 10: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mule | | 17390 Au | | killed by a | | panther | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mule the Wizard... You died in The Dungeons of Doom on dungeon level 17 with 77851 points, and 17390 pieces of gold, after 21757 moves. You were level 11 with a maximum of 81 hit points when you died.