Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-19 03:47:09, ended 2025-10-19 06:17:43. mule, chaotic male elven Wizard ----- --------- |<..--- -----.)..[..-- ------- --- ---- |......--|.%.......--..| |.....| ------- .. .. --..|....|.---------|..| |.._..| |>...(| -.---+--.- --.|-.....---- |..| |.....| --- --....|--- ..| ..|-.| --|.........| |..-- ---|--- +.------ ..|..----..---)-..--- ----.|....| --...-- |.| |.[....---|-.....-|--....)...--+- -----..| |.....---- |.| |)----......%.--....).).........| |..| .........---.-- |%+ -.[.....-|..--------|--..-- --.| .........---- |@| |...{....|--|.........| .- |.| ..........|---|)| --...[...| |....)+?).| --- ..---...|..-|o|------....-- ----------- . |..---...|.--..|...|....|------ ....|-....|.....|..---...-|.(.(| -..-|..........--....|-...-((.(| ....|...G.......|-...|...-|..(.| - --......... -..| ...... ------ --.......- ---- .|.... ---...--- ...- Mule the Thaumaturge St:12 Dx:14 Co:15 In:20 Wi:12 Ch:9 Chaotic Dlvl:6 $:193 HP:0(54) Pw:48(91) AC:-6 Exp:8 T:9323 Latest messages: You feel that Anhur is well-pleased. Your stomach feels content. You hear someone praising Thoth. The giant mummy hits the Uruk-hai. The giant mummy hits the Uruk-hai. The Uruk-hai hits the giant mummy. The Uruk-hai wields a crude bow! The crude bow welds itself to the Uruk-hai's hand! Pick an object. Pick an object. The Uruk-hai swings his crude bow. The Uruk-hai misses! You hit the Uruk-hai! The Uruk-hai swings his crude bow. The Uruk-hai misses! What do you want to wield? [- apsuKQ or ?*] a You are already wielding that! You hit the Uruk-hai! You kill the Uruk-hai! There are several objects here. You hit the Uruk-hai. You hit the Uruk-hai! The Uruk-hai swings his crude bow. The Uruk-hai hits! You hit the Uruk-hai! In what direction? 4 The spell hits the Uruk-hai! You kill the Uruk-hai! There are several objects here. The Uruk-hai shoots 2 poisoned crude arrows! The 1st poisoned crude arrow misses the Uruk-hai. The 1st poisoned crude arrow misses you. The 2nd poisoned crude arrow hits the Uruk-hai. Pick an object. In what direction? 2 The spell hits the Uruk-hai! The spell hits the Uruk-hai! You kill the Uruk-hai! The Uruk-hai misses! You kill the Uruk-hai! The Uruk-hai puts on a coarse mantelet. You hit the Uruk-hai! The Uruk-hai hits! You hit the Uruk-hai! The Uruk-hai shoots 2 poisoned crude arrows! The 1st poisoned crude arrow hits the Uruk-hai. The 2nd poisoned crude arrow misses the Uruk-hai. You are hit by the 2nd poisoned crude arrow! The poison was deadly... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 193 gold pieces Amulets R - an uncursed amulet of ESP Weapons K - 3 blessed +2 daggers s - 2 blessed +0 daggers Q - a +0 silver dagger a - a blessed +1 quarterstaff (weapon in hands) Armor r - an uncursed +0 orcish helm (being worn) y - an uncursed +0 pair of iron shoes (being worn) b - an uncursed +0 cloak of magic resistance (being worn) F - a blessed greased +3 silver dragon scale mail (being worn) Comestibles h - 2 uncursed cloves of garlic Scrolls Z - a cursed scroll of charging v - an uncursed scroll of create monster z - an uncursed scroll of identify o - an uncursed scroll of light B - a blessed scroll of punishment T - a blessed scroll of remove curse j - an uncursed scroll of scare monster t - an uncursed scroll of teleportation Potions U - an uncursed potion of invisibility x - an uncursed potion of object detection P - an uncursed potion of object detection n - a cursed potion of object detection L - an uncursed potion of oil Y - an uncursed potion of restore ability Rings e - an uncursed +2 ring of adornment d - an uncursed +1 ring of increase damage (on right hand) A - an uncursed ring of see invisible H - an uncursed ring of shock resistance Wands J - a wand of fire (0:4) E - a wand of make invisible (0:6) C - a wand of probing (0:4) c - a wand of sleep (0:6) I - a wand of speed monster (0:5) G - a wand of striking (0:1) D - a wand of teleportation (0:6) Tools q - an uncursed bugle k - an uncursed lock pick p - a +0 pick-axe w - an uncursed partly used tallow candle W - an uncursed tin whistle V - an uncursed towel u - a +0 unicorn horn Gems/Stones S - an uncursed flint stone Mule the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 9323 turns ago. You had 2389 experience points, 171 more were needed to attain level 9. Basics: You had 0 out of 54 hit points. You had 48 out of 91 energy points (spell power). Your armor class was -6. Your wallet contained 193 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You had a small damage bonus (+1). You were warded. You had reflection. You are dead. Vanquished creatures: a large mimic 4 small mimics a watchman a chameleon a wolf a leprechaun a gnome king a lizard 2 dingoes a housecat a gray unicorn a dust vortex a raven a plains centaur a gnome mummy 2 rope golems 3 bugbears a wood nymph a water nymph 2 mountain nymphs 2 Mordor orcs 19 Uruk-hai 2 rock piercers 5 rock moles 2 ponies 3 fog clouds a shrieker 3 violet fungi 11 gnome lords a gnomish wizard a kobold mummy a gray ooze 8 elf zombies 2 ghouls a straw golem 4 giant ants a little dog 4 floating eyes 14 dwarves 3 homunculi a kobold shaman 7 hill orcs 3 rothes a giant bat a monkey a werejackal 2 iguanas 10 killer bees an acid blob 3 coyotes 9 hobbits 8 manes 5 hobgoblins 2 giant rats a cave spider a brown mold 2 yellow molds 43 gnomes 6 garter snakes a gnome zombie 4 geckos 15 jackals a fox a kobold 4 goblins a sewer rat 7 grid bugs 5 lichens 2 kobold zombies 10 newts 274 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: Many fountains. Stairs down to The Gnomish Mines. Level 3: A wand shop. Level 4: A general store, an altar, some fountains, a grave. Level 5: A throne, some fountains, a sink. Level 6: A weapon shop. Level 7: The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Level 6: <- You were here. Some shops, a temple, a fountain. Final resting place for you, poisoned by an orcish arrow. Level 7: Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mule | | 193 Au | | poisoned by an | | orcish arrow | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mule the Wizard... You were poisoned in The Gnomish Mines on dungeon level 6 with 10110 points, and 193 pieces of gold, after 9323 moves. You were level 8 with a maximum of 54 hit points when you were poisoned.