Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-23 03:59:46, ended 2025-10-24 03:16:22. mule, chaotic male elven Wizard ------ #.....| --- --------- ---- -------- ####|....| |.| |..|....| |..| |..|...|##########.....| |. | ..-....- ..| |).-...|[ ## |....| |.----..----....-----|-+-----...|# # #...<..# |................).[............|# # #------# .- -----..........--|---|---)..|# # ## |.| |..|.........{|....|[..|...|# # # |.| ..|..........|....|).(|...|# # # |.-----|-..........|.._.|.%.|...|@ ##* #### |.............{....|.[..|%%.|...-)c##`### #--.-- |.--------+------.----------|...|######-|--- |...| |.|..(?| |.((.-.| ...|....|...| #....| -...| |.-..[.| |(((.|[|....|....-...| #|...| ##|...| |.|..!.| |(((.|.-....|....|...| ....| #....| |.---------------.-----------...| |.... |...| |................................ |...| ----- --------------------------------- ----- Mule the Thaumaturge St:16 Dx:13 Co:16 In:18 Wi:11 Ch:10 Chaotic Dlvl:7 $:184 HP:0(75) Pw:94(94) AC:1 Exp:9 T:12743 Stone Latest messages: You see here a mummy wrapping. You hear an animal carcass being offered in sacrifice. You see here a dagger. Pick an object. There is a grave here. Something is engraved here on the headstone. You read: "PenguinInBondag, killed by a white unicorn". There are many objects here. Unknown command ' '. m - a food ration. You see here a pick-axe. The priestess of Ptah intones: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... There is a black flash as a food ration hits the altar. m - a cursed food ration. You hear someone cursing shoplifters. "Hello, mule! Welcome again to Kopasker's general store!" What do you want to drop? [$a-kmptuw-zABD-FHJKMP-RUVXZ or ?*] M You drop an uncursed +0 pair of hiking boots. Kopasker offers 4 gold pieces for your pair of hiking boots. Sell it? [ynaq] (y) n M - an uncursed +0 pair of hiking boots. There is nothing here to pick up. What do you want to drop? [$a-kmptuw-zABD-FHJKMP-RUVXZ or ?*] J You drop an uncursed gray stone. Kopasker offers 30 gold pieces for your gray stone. Sell it? [ynaq] (y) n J - an uncursed gray stone. There is nothing here to pick up. You hear someone praising Ptah. You hear someone cursing shoplifters. You see here a dagger. You see here a pick-axe. n - a pick-axe. There is a grave here. Something is engraved here on the headstone. You read: "PenguinInBondag, killed by a white unicorn". There are many objects here. Unknown command ' '. You see here a dagger. The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. The cockatrice bites! The cockatrice touches you! You are a statue. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 184 gold pieces Weapons c - the rustproof +3 Magicbane (weapon in hand) a - a blessed +3 quarterstaff Armor E - an uncursed +0 pair of iron shoes (being worn) M - an uncursed +0 pair of kicking boots b - an uncursed +1 cloak of magic resistance (being worn) x - an uncursed +0 elven mithril-coat (being worn) Comestibles Z - an uncursed carrot m - a cursed food ration Scrolls H - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping K - a blessed scroll of teleportation Potions h - 2 uncursed potions of extra healing z - an uncursed potion of full healing P - an uncursed potion of gain ability B - an uncursed potion of gain level g - an uncursed potion of healing D - a cursed potion of healing y - a blessed potion of invisibility U - an uncursed potion of levitation A - 2 uncursed potions of object detection F - an uncursed potion of see invisible w - an uncursed potion of sickness Rings p - an uncursed +2 ring of increase accuracy d - an uncursed ring of searching e - an uncursed ring of stealth V - an uncursed ring of sustain ability Wands X - a cursed wand of cold (0:5) f - a wand of digging (0:5) R - a blessed wand of magic missile (0:2) i - a wand of sleep (0:6) t - a wand of striking (0:0) Tools k - an uncursed lock pick n - a +0 pick-axe Q - a blessed tallow candle u - a +0 unicorn horn Gems/Stones J - an uncursed luckstone Mule the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 12743 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 2960 experience points, 2160 more were needed to attain level 10. Basics: You had 0 out of 75 hit points. You had all 94 energy points (spell power). Your armor class was 1. Your wallet contained 184 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 10 (limit:18). Final Status: You turned into stone. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a large mimic 3 small mimics a tengu a leather golem a giant beetle 2 quivering blobs a spotted jelly a leprechaun an iron piercer an orc mummy a dwarf mummy a werewolf 2 dingoes a dog a blue jelly a white unicorn a rope golem a wood nymph a water nymph 10 Mordor orcs 23 Uruk-hai 3 rock piercers 2 rock moles a pony 4 yellow lights 2 shriekers a violet fungus 9 gnome lords a gnomish wizard a kobold mummy a black naga hatchling a guardian naga hatchling a gray ooze 2 elf zombies a ghoul a straw golem 2 giant ants a little dog 4 floating eyes 11 dwarves 2 homunculi 2 kobold lords a kobold shaman 9 hill orcs 2 rothes a centipede 4 giant bats 3 monkeys 4 wererats 4 werejackals 8 iguanas an acid blob 9 coyotes a gas spore 4 hobbits a large kobold 2 hobgoblins 9 giant rats 6 cave spiders a yellow mold 30 gnomes 2 gnome zombies 7 geckos 12 jackals a fox 2 goblins 12 grid bugs 5 bats 7 lichens a kobold zombie 6 newts 265 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A sink. Level 2: Level 3: A weapon shop, an altar to Anhur. Stairs down to The Gnomish Mines. Level 4: An altar, some fountains. Level 5: Level 6: A jewelers, a fountain. Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, some fountains, a grave. Final resting place for you, petrified by a cockatrice, PenguinInBondag-Tou-Hum-Fem-Neu, killed by a white unicorn. Sokoban: levels 5 up to 4 Level 4: Unsolved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mule | | 184 Au | | petrified by a | | cockatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mule the Wizard... You turned to stone in The Gnomish Mines on dungeon level 7 with 12316 points, and 184 pieces of gold, after 12743 moves. You were level 9 with a maximum of 75 hit points when you turned to stone.