Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-20 00:50:35, ended 2025-11-21 16:41:48. mule, neutral male human Caveman ------------ ------- --------- |..........| |......# |))[....-# |..........|################# |..>...#####.....<..|## |..........| # ############### -------# ---.-----##) |..........| ##n# ----|-- # #[# ##[####............####[################### #|...T.| ##### # |..........|# -------------.# # |G.@..| ### # -.----------# #.......).....-######)<....| ###############` ############### #|..(.........|## -----|- # #### # #|.............## #### # # ### #|............|## # # # ####### #--------------########## #----.- # # # -.-|- #|....| ----|----- ### ### |...| #|.....# |........|### ###+...| #|...{| |........|# |...| #-....| |.........# ----- |....- ----------# ------ Mule the Vagrant St:25 Dx:18 Co:18 In:8 Wi:9 Ch:6 Neutral Dlvl:7 $:10 HP:0(99) Pw:40(40) AC:1 Exp:11 T:24897 Fainted Blind Deaf Latest messages: You kill the iron piercer! The giant beetle misses! You hit the giant beetle. You kill the giant beetle! You try to feel what is lying here on the floor. You feel here a giant beetle corpse. Unknown command ' '. There is a giant beetle corpse here; eat it? [ynq] (n) y Ecch - that must have been poisonous! You seem unaffected by the poison. This giant beetle corpse tastes okay. You finish eating the giant beetle corpse. You hear a B flat squeak in the distance. You are beginning to feel weak. You try to feel what is lying here on the ground. You try to feel what is lying here on the ground. You try to feel what is lying here on the ground. You feel here a clear potion. You try to feel what is lying here on the ground. You try to feel what is lying here on the ground. You feel here a clear potion. Unknown command ' '. You try to feel what is lying here on the floor. There is a broken door here. There are several objects here. You try to feel what is lying here on the floor. There is a broken door here. There are several objects here. You faint from lack of food. The bottle crashes on your head and breaks into shards. You yawn. The troll hits! The troll hits! The troll bites! The troll hits! The troll hits! The troll bites! The gnomish wizard casts a spell! The troll hits! The troll hits! The troll bites! The troll hits! The troll hits! The troll bites! The troll hits! The troll hits! The troll bites! The troll hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 10 gold pieces Weapons e - a +2 sling (alternate weapon; not wielded) w - the rustproof +0 Mjollnir (weapon in hand) Armor D - an uncursed +0 dwarvish iron helm (being worn) j - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) o - an uncursed rusty +0 pair of iron shoes (being worn) p - an uncursed rotted +0 cloak of displacement (being worn) T - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles X - an uncursed food ration Q - 2 uncursed lizard corpses Rings O - an uncursed ring of fire resistance R - an uncursed ring of free action a - an uncursed ring of invisibility S - an uncursed ring of see invisible L - an uncursed ring of teleport control Wands U - a wand of cancellation (0:3) H - a wand of cold (0:6) v - a wand of light (0:10) x - a wand of magic missile (0:1) c - a wand of make invisible (0:5) N - a wand of opening (0:3) P - a wand of polymorph (0:5) I - a blessed wand of sleep (0:4) C - a wand of striking (0:0) M - a wand of striking (0:0) d - a wand of teleportation (0:4) Tools b - an uncursed sack containing 24 items J - an uncursed magic lamp (lit) m - a magic marker (0:53) k - an uncursed skeleton key g - a tinning kit (0:59) V - an uncursed towel (being worn) u - a +0 unicorn horn Contents of the sack: 1039 gold pieces 2 uncursed scrolls of magic mapping 3 uncursed scrolls of teleportation an uncursed scroll of teleportation a blessed scroll of fire 2 cursed scrolls of identify an uncursed scroll of light an uncursed scroll of light an uncursed scroll of enchant weapon an uncursed scroll of enchant armor a blessed scroll of create monster an uncursed scroll of create monster a cursed scroll of food detection an uncursed scroll of amnesia 2 uncursed scrolls of earth an uncursed potion of blindness an uncursed potion of full healing an uncursed potion of extra healing an uncursed potion of sickness an uncursed potion of monster detection an uncursed potion of oil a blessed potion of confusion an uncursed potion of confusion an uncursed potion of paralysis Mule the Caveman's attributes: Background: You were a Vagrant, a level 11 human Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 24897 turns ago. There was a new moon in effect when your adventure ended. You had 10260 experience points, 9740 more were needed to attain level 12. Basics: You had 0 out of 99 hit points. You had all 40 energy points (spell power). Your armor class was 1. Your wallet contained 10 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 6 (limit:18). Final Status: You were deliberately blind. You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a hammer. You were unskilled in hammer. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were displaced. You were guarded. You were lucky. You are dead. Vanquished creatures: 2 giant mimics a black naga 3 sergeants a winter wolf a small mimic a warhorse a troll a sasquatch 2 wood golems a pyrolisk a large dog a freezing sphere 2 shocking spheres a large cat a tiger a dwarf king a tengu an elf mummy 2 human mummies a red naga a python a pit viper a wraith 2 ettin zombies a Grey-elf a crocodile 3 giant beetles 3 quivering blobs 2 cockatrices 3 wolves 2 winter wolf cubs 3 panthers a gremlin 10 leprechauns 4 iron piercers 2 giant spiders a scorpion 3 baby long worms a black light a gnome king 4 orc mummies 4 dwarf mummies 5 brown puddings a rust monster 2 owlbears 2 gold golems a werewolf 4 Green-elves 3 lizards 3 chickatrices 3 dingoes a dog a housecat 2 jaguars 2 white unicorns 3 black unicorns 2 dust vortices a raven 3 gnome mummies a snake 3 apes 6 human zombies 2 Woodland-elves 2 fire ants 4 bugbears 2 imps a quasit 2 mountain nymphs 9 Mordor orcs 20 Uruk-hai 4 orc shamans 5 rock piercers 3 rock moles 2 ponies a fog cloud 4 yellow lights 2 shriekers 3 violet fungi 15 gnome lords 3 gnomish wizards 3 kobold mummies 2 golden naga hatchlings 2 gray oozes 8 elf zombies 4 straw golems 5 paper golems a baby crocodile 15 giant ants a little dog 9 floating eyes 17 dwarves a homunculus 22 hill orcs 10 rothes 6 rabid rats 3 centipedes 3 giant bats a monkey 10 orc zombies 5 dwarf zombies a werejackal 9 iguanas 5 killer bees 2 acid blobs 4 coyotes 2 gas spores 5 hobbits 2 manes 3 large kobolds 6 hobgoblins 3 giant rats 12 cave spiders 3 brown molds 6 yellow molds 4 green molds 39 gnomes 6 garter snakes 2 gnome zombies 8 geckos 21 jackals 3 foxes 3 kobolds 6 goblins 5 sewer rats 20 grid bugs 2 bats 9 lichens 2 kobold zombies 11 newts 545 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: An altar to Ishtar. Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: Some fountains, a sink. Level 4: Level 5: Level 6: Many fountains. Level 7: <- You were here. A fountain. Stairs up to Sokoban, level 6. Final resting place for you, killed by a troll, while fainted from lack of food. Level 8: A general store. Level 9: A fountain. The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Level 7: Level 8: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mule | | 1049 Au | | killed by a | | troll | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mule the Caveman... You died in The Dungeons of Doom on dungeon level 7 with 40953 points, and 1049 pieces of gold, after 24897 moves. You were level 11 with a maximum of 99 hit points when you died.