Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-22 03:08:31, ended 2025-11-22 04:38:46. mule, neutral male human Caveman ---------------- |..............| #####...............| --------------- ### -|-------------- |.d@d..........####### # |dddd.........| ## |...{.<...^....# ########)########### ----------.----# # ---.----- ### ## # ####..>.....| # # # # |.......| # # #########################-.......| ######### #### # # |.......| # ### ## # |.......| ------|-------- ### ## # |.......| ..............-#### ## # --------- |.............| #-------------- # |....{........| #..............## |.............| |............| --------------- -------------- Mule the Wanderer St:18/02 Dx:14 Co:17 In:8 Wi:10 Ch:8 Neutral Dlvl:5 $:14 HP:0(64) Pw:23(23) AC:2 Exp:7 T:7519 Latest messages: This rothe corpse tastes okay. You stop eating the rothe corpse. You miss the newt. The newt bites! You kill the newt! There is a newt corpse here; eat it? [ynq] (n) y This newt corpse tastes okay. You finish eating the newt corpse. There is a doorway here. You see here a partly eaten rothe corpse. There is a partly eaten rothe corpse here; eat it? [ynq] (n) y This rothe corpse tastes okay. You finish eating the rothe corpse. There is an open door here. You see here a fizzy potion. d - a fizzy potion. What do you want to wear? [*] V You are now wearing a blindfold. You can't see any more. What do you want to take off? [tzHY or ?*] V You were wearing an uncursed blindfold. You can see again. You hit the werewolf! The werewolf changes into a wolf. The werewolf bites! You miss the werewolf. The werewolf bites! You miss the werewolf. The werewolf bites! You miss the werewolf. The werewolf bites! You miss the werewolf. The werewolf bites! You miss the werewolf. The werewolf bites! You miss the werewolf. The werewolf bites! You hit the werewolf. The werewolf summons help! The werewolf misses! What do you want to zap? [quK or ?*] q In what direction? 6 The bolt of fire hits the werewolf! The wolf bites! The wolf bites! The wolf bites! The wolf bites! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 14 gold pieces Weapons i - a blessed +2 sling (alternate weapon; not wielded) a - a blessed +1 club w - the rustproof +0 Giantslayer (weapon in hand) Armor P - an uncursed +0 dwarvish iron helm t - an uncursed +0 orcish helm (being worn) H - an uncursed +0 pair of leather gloves (being worn) W - an uncursed +2 pair of iron shoes z - an uncursed +0 pair of iron shoes (being worn) Y - an uncursed +0 scale mail (being worn) Comestibles h - an uncursed sprig of wolfsbane Scrolls Z - an uncursed scroll of scare monster Potions d - a cursed potion of invisibility Rings N - a cursed ring of aggravate monster f - an uncursed ring of searching D - an uncursed ring of stealth Wands q - a wand of fire (0:2) u - a wand of locking (0:4) K - a wand of striking (0:4) Tools b - an uncursed bag of holding containing 9 items Q - an uncursed tooled horn V - an uncursed blindfold M - an uncursed brass lantern k - an uncursed lock pick p - a +0 pick-axe Gems/Stones c - 14 uncursed flint stones (in quiver pouch) Contents of the bag of holding: an uncursed scroll of identify an uncursed scroll of food detection an uncursed scroll of create monster a cursed scroll of create monster a blessed scroll of magic mapping an uncursed scroll of enchant weapon an uncursed scroll of light 2 uncursed scrolls of blank paper a potion of holy water Mule the Caveman's attributes: Background: You were a Wanderer, a level 7 human Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 7519 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 1167 experience points, 113 more were needed to attain level 8. Basics: You had 0 out of 64 hit points. You had all 23 energy points (spell power). Your armor class was 2. Your wallet contained 14 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were warded. You were fast. You are dead. Vanquished creatures: a large mimic an iron piercer a dwarf mummy a jaguar a dust vortex a snake 2 human zombies a rope golem an Uruk-hai 3 rock piercers a rock mole 2 fog clouds 6 gnome lords 2 gnomish wizards a red naga hatchling 2 ghouls 2 paper golems a giant ant a little dog 2 floating eyes a kitten 6 dwarves a homunculus a kobold shaman 4 rothes a rabid rat 3 giant bats a monkey 2 werejackals 2 iguanas 2 coyotes a hobbit a hobgoblin 3 giant rats 6 cave spiders 2 yellow molds a red mold 25 gnomes 8 geckos 10 jackals 3 foxes 5 kobolds 3 goblins 2 sewer rats 2 grid bugs a bat 6 lichens 10 newts 146 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A grave. Level 3: An altar to Ishtar, a fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: <- You were here. Some fountains. Final resting place for you, killed by a wolf. Level 6: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a sink. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mule | | 14 Au | | killed by a wolf | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mule the Caveman... You died in The Dungeons of Doom on dungeon level 5 with 4991 points, and 14 pieces of gold, after 7519 moves. You were level 7 with a maximum of 64 hit points when you died.