Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-25 01:42:03, ended 2025-12-02 06:01:25. mule, neutral male human Caveman ------- ------------------ ----------------- ----- |.....-- |................| |......)..[.....| |...| -.| |...|.|--- ----.........(-----[-----....---........---.|.| |.| --.....*|(| |.............| |.......---| |-...........|-- |.| |.(|..|.-----.......------| |--------..---......------- ------------ |^| |-......| |....|...-- |...-----................---- |"....-....---.| |.......| |....|...| |..............----------- |.....|.|......| |..||.--- |......--- |....---.......| |.....|.|------| |....-- --....-- --------| ----....--------------- |.....---......---...-- |...-- ||......| |..................| |.._.......--...|....-- --...| ||.....+| |...--.............| |....+|...----..|.....------....| |..|....---- |...--......%......-- |.....|--......---...^.....%.--------(...|+....| |...%...---------...-- |.....| |......| ---...[.^.--- |.....(.|.----- -----[...| |.| |....--- |.....| |..||..--- ------..| -----....(..|.| |.--------.-- |-.....---- ------- |....(...| |.|..^.| |.....----..).---------...........---.......[.| |.....||.| |...|@.| |1.[..| |-....%........--------...).......---- --.....-----------)| |....-----.(...---------- |....[.<..---- |..|.(/..+........| |.|..........|.| |.|(.......| ------------------- ---------------- ------------ Mule the Wayfarer St:18/13 Dx:19 Co:18 In:17 Wi:18 Ch:14 Neutral Dlvl:30 $:0 HP:0(238) Pw:89(89) AC:-29 Exp:16 T:48358 Stone Burdened Latest messages: You drop a cursed amulet of strangulation. You hit the master lich! What do you want to wear? [*] V You are now wearing a blindfold. You can't see any more. What do you want to take off? [ABCGY or ?*] V You were wearing an uncursed blindfold. You can see again. A master lich suddenly appears! The master lich misses! The master lich casts a spell at you! You feel momentarily disoriented. You feel a bit steadier now. What do you want to use or apply? [bcegknuDFN-PRVW or ?*] u Nothing happens. What do you want to use or apply? [bcegknuDFN-PRVW or ?*] b You have a little trouble removing r - a blessed scroll of genocide. What do you want to read? [r or ?*] r As you read the scroll, it disappears. What class of monsters do you wish to genocide? L Wiped out all liches. Wiped out all demiliches. Wiped out all master liches. Wiped out all arch-liches. Something is engraved here on the headstone. You read: "Every survival kit should include a sense of humor". You see here an unlocked large box containing 1 item. Unknown command ' '. There are several objects here. You see here a light blue spellbook. There is a dart trap here. A little dart shoots out at you! A little dart misses you. The cockatrice misses! The cockatrice misses! You hit the cockatrice! The cockatrice misses! The cockatrice misses! You hit the cockatrice! The cockatrice misses! The cockatrice touches you! You hear the cockatrice's hissing! You kill the cockatrice! You are slowing down. Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Amulets v - an uncursed amulet of reflection (being worn) Weapons K - the blessed rustproof +5 Magicbane o - the blessed rustproof +7 Sceptre of Might (weapon in hand) Armor Y - a blessed fireproof +4 elven leather helm (being worn) G - a blessed fireproof +1 pair of gauntlets of dexterity (being worn) B - a blessed fireproof +3 pair of speed boots (being worn) A - an uncursed +0 elven shield (being worn) C - a blessed greased fireproof +2 cloak of protection (being worn) T - a blessed +2 Hawaiian shirt (being worn) M - a blessed +1 gray dragon scale mail (being worn) Comestibles Z - 3 uncursed lizard corpses Rings H - an uncursed ring of conflict U - an uncursed ring of free action (on left hand) h - an uncursed +3 ring of gain constitution a - an uncursed ring of invisibility z - an uncursed ring of polymorph m - an uncursed ring of polymorph control f - an uncursed ring of protection from shape changers j - an uncursed ring of slow digestion (on right hand) x - a cursed ring of teleportation Wands P - a wand of cold (0:4) D - a wand of create monster (0:11) g - a wand of digging (0:8) e - a wand of light (0:11) O - a wand of make invisible (0:6) R - a wand of wishing (1:3) Tools b - an uncursed bag of holding containing 77 items W - the Bell of Opening (0:3) (alternate weapon; not wielded) V - an uncursed blindfold n - an uncursed magic lamp (lit) N - a magic marker (1:21) F - a magic marker (0:0) k - an uncursed skeleton key c - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones I - a blessed luckstone Contents of the bag of holding: 5265 gold pieces an uncursed amulet of magical breathing a blessed +2 sling the blessed rustproof +7 Fire Brand an uncursed +0 pair of gauntlets of power an uncursed +0 pair of jumping boots an uncursed -1 pair of levitation boots an uncursed +0 cloak of displacement a blessed +1 cloak of magic resistance 2 uncursed carrots 6 uncursed food rations 3 uncursed tripe rations an uncursed tin of bugbear meat an uncursed tin of bugbear meat an uncursed egg an uncursed lichen corpse 6 blessed scrolls of blank paper 4 uncursed scrolls of blank paper a cursed scroll of blank paper a blessed scroll of charging an uncursed scroll of confuse monster 2 uncursed scrolls of create monster an uncursed scroll of destroy armor 7 blessed scrolls of enchant weapon 3 blessed scrolls of gold detection an uncursed scroll of gold detection a cursed scroll of identify 2 uncursed scrolls of magic mapping a blessed scroll of remove curse a cursed scroll of remove curse a blessed scroll of taming an uncursed scroll of teleportation an uncursed potion of blindness an uncursed potion of booze 4 blessed potions of extra healing 6 blessed diluted potions of extra healing a blessed potion of full healing an uncursed potion of full healing 2 uncursed potions of gain energy an uncursed potion of healing a cursed potion of healing an uncursed potion of invisibility a cursed potion of monster detection an uncursed potion of object detection a cursed potion of object detection an uncursed potion of oil an uncursed potion of paralysis 2 uncursed potions of sickness a blessed potion of speed an uncursed diluted potion of speed 13 potions of holy water an uncursed potion of water 2 potions of unholy water an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of stealth an uncursed ring of teleport control a wand of cold (0:4) a wand of create monster (0:14) a wand of create monster (0:6) a wand of digging (0:6) a wand of digging (0:5) a wand of digging (0:5) a wand of fire (0:4) a wand of fire (0:3) a wand of magic missile (0:5) a wand of opening (0:2) a blessed wand of polymorph (0:1) a wand of probing (2:0) a wand of secret door detection (0:12) a wand of striking (0:5) a wand of teleportation (0:5) a wand of teleportation (0:5) a wand of teleportation (0:0) an uncursed blindfold a +0 pick-axe an uncursed wet towel Mule the Caveman's attributes: Background: You were a Wayfarer, a level 16 human Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in Gehennom, on level 30. You entered the dungeon 48358 turns ago. You had 321899 experience points, 318101 more were needed to attain level 17. Basics: You had 0 out of 238 hit points. You had all 89 energy points (spell power). Your armor class was -29. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/13 (limit:18/100). Your dexterity was 19 (base:18, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 14 (limit:18). Final Status: You turned into stone. You were burdened; movement was slightly slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had slower digestion. You had a moderate defense bonus (+9). You were protected. You were very fast. You had reflection. You had free action. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa an iron golem a master lich a storm giant a glass golem the Chromatic Dragon a gray dragon a silver dragon a black dragon 2 blue dragons 3 yellow dragons 4 minotaurs a baluchitherium a demilich 2 stone golems a master mind flayer 6 Olog-hai a sandestin a trapper a guardian naga a disenchanter 8 vampire lords 3 liches 2 nurses a nalfeshnee 2 lurkers above a frost giant 2 ettins 4 golden nagas 3 black puddings 7 vampires 6 lieutenants 24 ghosts 3 mind flayers 5 giant mimics 5 long worms 2 zruties 8 fire giants 3 ogre kings 8 ice trolls 17 rock trolls 2 umber hulks a flesh golem 2 Elvenkings 2 doppelgangers 2 hezrous 3 large mimics 5 wumpuses 2 baby purple worms 6 couatls 6 stalkers a fire elemental a water elemental 18 hill giants 3 giant mummies 3 black nagas 4 xorns 13 giant zombies 9 elf-lords 15 sergeants a water demon a barbed devil 4 wargs a winter wolf 8 small mimics 2 glass piercers 3 warhorses a steam vortex 4 xans 2 ettin mummies 5 ogre lords 2 quantum mechanics 12 trolls 2 sasquatches 2 wood golems an erinys a marilith 4 sharks 4 gelatinous cubes a pyrolisk 2 large dogs 2 freezing spheres 3 flaming spheres 2 shocking spheres 3 large cats a tiger 4 gargoyles 5 dwarf kings 4 tengu 2 ochre jellies 3 leocrottas 3 mountain centaurs 6 stone giants 4 elf mummies 5 human mummies 4 red nagas 3 pythons 2 pit vipers a cobra 25 wraiths a carnivorous ape 12 ettin zombies a leather golem 4 Grey-elves 50 soldiers 2 watchmen 2 succubi a horned devil 5 incubi a chameleon a crocodile 4 giant beetles 3 quivering blobs 11 cockatrices 9 wolves 5 winter wolf cubs 2 lynxes 2 panthers 6 gremlins 2 spotted jellies 12 leprechauns 8 iron piercers 2 mumakil 12 giant spiders a scorpion 2 horses 3 ice vortices 2 baby long worms 4 black lights 7 vampire bats 3 forest centaurs 3 gnome kings 7 orc mummies 4 dwarf mummies 9 ogres 3 brown puddings 4 rust monsters 5 owlbears 3 yetis 2 gold golems 3 werewolves a Green-elf 4 giant eels 4 lizards 2 chickatrices 4 dingoes 3 dogs a housecat 5 jaguars 10 dwarf lords 2 blue jellies a white unicorn 3 black unicorns 7 dust vortices 27 ravens 2 plains centaurs a Kop Kaptain 3 gnome mummies 3 snakes 3 apes 13 human zombies 4 rope golems 14 Woodland-elves 6 soldier ants a fire ant 61 bugbears 4 quasits 3 wood nymphs 7 water nymphs 5 mountain nymphs 12 Mordor orcs 23 Uruk-hai 2 orc shamans 6 rock piercers 4 rock moles 2 ponies 4 fog clouds 8 yellow lights 6 shriekers 4 violet fungi 22 gnome lords 11 gnomish wizards 2 kobold mummies a red naga hatchling 2 golden naga hatchlings 8 gray oozes 6 barrow wights 13 elf zombies 14 ghouls 7 straw golems 4 paper golems a baby crocodile 13 giant ants 11 floating eyes 2 kittens 34 dwarves 2 homunculi 2 kobold lords 4 kobold shamans 7 hill orcs 10 rothes 2 rabid rats 3 centipedes 4 giant bats 5 monkeys 11 orc zombies 6 dwarf zombies 2 wererats 5 werejackals 9 iguanas 20 killer bees an acid blob 3 gas spores 8 hobbits 9 manes a large kobold 13 hobgoblins 18 giant rats 7 cave spiders 6 brown molds 6 yellow molds 4 green molds 5 red molds 66 gnomes 11 gnome zombies 12 geckos 13 jackals 5 foxes 5 kobolds 8 goblins 6 sewer rats 5 grid bugs 12 lichens 7 kobold zombies 12 newts 1374 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never changed form. You used 2 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 29 Level 1: An altar to Ishtar, a fountain, a grave. Level 2: A grave. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: Some fountains. Level 8: Level 9: Some altars. Level 10: A fountain. Level 11: Some fountains, a grave, many trees. A very big room. Final resting place for merpish-Val-Hum-Fem-Law, killed by a gas spore's explosion. Level 12: A fountain, a grave. Portal to The Quest. Level 13: Level 14: A fountain. Level 15: A primitive area. Level 16: Level 17: A fountain, a grave. Level 18: Level 19: Level 20: Some sinks. Level 21: A general store. Level 22: A fountain. Level 23: A temple. Level 24: A fountain. Level 25: Level 26: Many trees. Level 27: Level 28: Level 29: A throne, a fountain. The castle (play 5-note tune to open or close drawbridge). Connection to Gehennom. Gehennom: Level 30: <- You were here. A temple, many graves. Valley of the Dead. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: A grave. Final resting place for lll-Wiz-Elf-Fem-Cha, killed by a gnome, while fainted from lack of food. Level 7: Some shops, a temple to Ishtar, some fountains, a sink. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: levels 1 to 6 Level 1: A temple to Ishtar. Completed quest for Shaman Karnov. Level 2: Level 3: Level 4: Level 5: Final resting place for Roke-Cav-Hum-Fem-Neu, petrified by a hill giant. Level 6: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mule | | 5265 Au | | petrified by a | | cockatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mule the Caveman... You turned to stone in Gehennom on dungeon level 30 with 484155 points, and 5265 pieces of gold, after 48358 moves. You were level 16 with a maximum of 238 hit points when you turned to stone.