Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-16 03:00:22, ended 2025-12-16 03:21:45. mule, neutral male human Healer ------------ |..........| ------- |.....>....| ------ |.?!?[| --------------- ............#### #|....| #-...??| |.............. |..........| #####|....| ------- #|.!?]!| |.............| ##-.---------- #|....| ..^...| #|.!?()| |..............##############`)))######...+.| |.....| #|.*%.%| |.............| # ###|.....#####-.....| #------- |.............- ## # |....| -.----- # --|-+---------- ## ### ------ # # ################## # # #### # ######################## # ## # -+-.-|-- # # # |......| f #### # |.<....| r@# -+-----.-# |.......## |.......|# -------- |........# |.......| --------- Mule the Empiric St:9 Dx:11 Co:14 In:9 Wi:16 Ch:17 Neutral Dlvl:3 $:1700 HP:0(20) Pw:20(20) AC:3 Exp:3 T:2219 Burdened Latest messages: You hear some noises. The giant rat is killed! The housecat eats a giant rat corpse. A dart misses you. You see here a dart. It is missed. It is hit. You swap places with your housecat. You hear some noises. You hear some noises in the distance. With great effort you move the boulder. You see here a dark brown spellbook. A dart misses you. You hear some noises in the distance. You are almost hit by a dart. You see here a dart. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You see here a dart. You kill the sewer rat! The housecat eats a sewer rat corpse. You are hit by a dart. You stop. Your housecat is in the way! You swap places with your housecat. You see here a dart. You miss the wererat. The wererat bites! You miss the wererat. The wererat bites! The wererat misses! You miss the wererat. The wererat bites! You feel feverish. You miss the wererat. The wererat bites! You miss the wererat. The wererat misses! The wererat bites! You miss the wererat. The wererat bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1700 gold pieces Weapons a - a +0 scalpel o - a +0 mace (weapon in hand) Armor b - an uncursed burnt +1 pair of leather gloves (being worn) p - an uncursed +0 splint mail (being worn) Comestibles j - 5 uncursed apples q - an uncursed lembas wafer r - an uncursed sprig of wolfsbane s - an uncursed tripe ration Scrolls v - an uncursed scroll of teleportation Potions e - 2 uncursed potions of extra healing m - an uncursed potion of hallucination d - 3 uncursed potions of healing Rings y - a cursed ring of aggravate monster n - an uncursed ring of slow digestion Wands f - a wand of sleep (0:4) Tools c - an uncursed stethoscope V - an uncursed towel Mule the Healer's attributes: Background: You were an Empiric, a level 3 male human Healer. You were neutral, nominally on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 2219 turns ago. It was nighttime. You had 48 experience points, 32 more were needed to attain level 4. Basics: You had 0 out of 20 hit points. You had all 20 energy points (spell power). Your armor class was 3. Your wallet contained 1700 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 17 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mace. You were unskilled in mace and could have enhanced that. Final Attributes: You were devoutly aligned. You were poison resistant. You were level-drain resistant. You were warded. You were a wererat. You were harmed by silver. You are dead. Vanquished creatures: an iguana an acid blob a hobbit a hobgoblin 8 giant rats 2 yellow molds a gnome 2 garter snakes 2 geckos a jackal 2 kobolds 2 sewer rats 8 grid bugs 5 lichens 3 kobold zombies 5 newts 45 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain, a sink. Level 2: A fountain. Level 3: <- You were here. A general store. Final resting place for you, killed by a wererat. Level 4: A fountain. Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mule | | 1700 Au | | killed by a | | wererat | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mule the Healer... You died in The Dungeons of Doom on dungeon level 3 with 447 points, and 1700 pieces of gold, after 2219 moves. You were level 3 with a maximum of 20 hit points when you died.