Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-19 21:37:48, ended 2025-12-20 16:53:25. mvanity, chaotic female human Barbarian -------- ------ |<|>...---c...| |^|-..%..@00..| |^||.000|c0.0.| |^||....|c....| |^|------0----| |^| |......| |^------......| |..^^^^0000...| |..-----......| ---- -------- Mvanity the Bandit St:18/03 Dx:17 Co:18 In:8 Wi:9 Ch:7 Chaotic Dlvl:5 $:2228 HP:0(90) Pw:22(22) AC:-2 Exp:9 T:6395 Latest messages: You drop an iguana corpse. The housecat eats an iguana corpse. You see here an axe. E - a marble wand. What do you want to write with? [- acoqrtzBEOT or ?*] E You write in the dust with a marble wand. What do you want to write in the dust here? Elbereth What do you want to write with? [- acoqrtzBEOT or ?*] E Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with a marble wand. What do you want to write in the dust here? Elbereth What do you want to call? [b-df-iknostyADEG-IM-OSTV or ?*] E Call a marble wand: no eid You see here a food ration. l - a food ration. Really save? [yn] (n) y Saving... Restoring save file... Hello mvanity, the human Barbarian, welcome back to NetHack! Be careful! New moon tonight. With great effort you move the boulder. You see here a slime mold. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. Unknown command ' '. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. Unknown command ' '. What do you want to zap? [cEOT or ?*] O In what direction? l The bolt of cold hits it. The bolt of cold hits it. What do you want to zap? [cEOT or ?*] O In what direction? l You kill it! With great effort you move the boulder. The chickatrice bites! The chickatrice misses! You begin bashing monsters with your bare hands. You smite the chickatrice! You turn to stone... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 2228 gold pieces Amulets f - an uncursed amulet versus poison Weapons r - a blessed +1 dagger q - 7 +0 daggers (at the ready) a - a +1 battle-axe z - a +0 dwarvish mattock Armor S - an uncursed +0 dwarvish iron helm (being worn) G - a blessed +1 pair of iron shoes (being worn) N - an uncursed +0 cloak of displacement (being worn) w - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles u - 2 uncursed slime molds j - an uncursed eucalyptus leaf l - 4 uncursed food rations Z - an uncursed lichen corpse Scrolls g - a blessed scroll of charging k - a blessed scroll of create monster M - 3 uncursed scrolls of create monster D - a blessed scroll of genocide i - an uncursed scroll of magic mapping y - an uncursed scroll of stinking cloud Potions n - an uncursed potion of paralysis s - a blessed potion of see invisible d - an uncursed potion of water h - an uncursed potion of water I - a potion of unholy water Rings o - a cursed ring of aggravate monster Wands T - a wand of cold (0:6) O - a wand of cold (0:4) E - a wand of secret door detection (0:13) c - a wand of undead turning (0:4) Tools V - a blessed magic lamp b - an uncursed magic lamp H - an uncursed skeleton key B - an uncursed towel m - a +0 unicorn horn A - an uncursed wax candle Gems/Stones t - an uncursed luckstone Mvanity the Barbarian's attributes: Background: You were a Bandit, a level 9 female human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in Sokoban, on level 5. You entered the dungeon 6395 turns ago. There was a new moon in effect when your adventure ended. You had 3579 experience points, 1541 more were needed to attain level 10. Basics: You had 0 out of 90 hit points. You had all 22 energy points (spell power). Your armor class was -2. Your wallet contained 2228 zorkmids. Autopickup was on for '$"?=!/' plus thrown. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were bare handed. You had basic skill with bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You saw invisible. You were telepathic. You were displaced. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 vampires an air elemental 3 small mimics an ettin mummy a flaming sphere a large cat a tiger a tengu a carnivorous ape an ettin zombie a leather golem a succubus a cockatrice a wolf a black light 2 vampire bats a gnome king 2 orc mummies 2 dwarf mummies a rust monster a yeti a chickatrice a dingo a gray unicorn a dust vortex 2 gnome mummies 2 human zombies a rope golem a wood nymph an orc shaman a fog cloud a violet fungus 11 gnome lords 6 gnomish wizards a kobold mummy a black naga hatchling a guardian naga hatchling an elf zombie a ghoul a baby crocodile a giant ant a little dog 4 floating eyes a kitten 15 dwarves a monkey 5 orc zombies a dwarf zombie 3 iguanas 7 coyotes 2 gas spores 6 hobbits 2 large kobolds 3 giant rats a cave spider a brown mold a red mold 51 gnomes a gnome zombie 3 geckos 9 jackals 3 foxes a kobold 3 goblins 4 grid bugs 5 lichens a kobold zombie 4 newts 203 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: A delicatessen, a fountain. Level 4: A potion shop, a fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: Stairs up to Sokoban, level 5. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Sokoban: Level 5: <- You were here. Unsolved. Final resting place for you, petrified by a chickatrice. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mvanity | | 2228 Au | | petrified by a | | chickatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mvanity the Barbarian... You turned to stone in Sokoban on dungeon level 5 with 16932 points, and 2228 pieces of gold, after 6395 moves. You were level 9 with a maximum of 90 hit points when you turned to stone.