Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-27 00:57:56, ended 2026-02-28 20:18:00. mvanity, chaotic female orcish Barbarian ------------- |...........+ |...........| -------- |...........| |......| |<)%........-# |.....%.# |...........|# |......|# -.-.---------## --------# ## # #* # # # # ##### # # # # # ## # ----- # # # |...| #----|----------- # |...|# @...%...........| ##.....# |..............| |...| |..............| |..>| |..............| ----- ---------------- Mvanity the Brigand St:18/01 Dx:16 Co:18 In:8 Wi:10 Ch:7 Chaotic Dlvl:20 $:252 HP:0(100) Pw:16(16) AC:-7 Exp:10 T:14510 Latest messages: In what direction? j The door opens. The wererat misses! You kill the wererat! You hear a chugging sound. You see here a wererat corpse. Wait! There's a scorpion hiding under a potion of monster detection! The scorpion hits! The scorpion misses! The scorpion stings! You smite the scorpion! The scorpion hits! The scorpion misses! The scorpion stings! You smite the scorpion! The scorpion hits! The scorpion misses! The scorpion misses! You kill the scorpion! z - a potion of monster detection. You see here a scorpion corpse. $ - 97 gold pieces. Wait! There's something there you can't see! You smite it. It hits! It hits! It bites! You smite it. It hits! It hits! It bites! You smite it. It hits! It hits! It bites! You smite it. It hits! It hits! It bites! It hits! It hits! It bites! You smite it. It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 252 gold pieces Amulets p - an uncursed amulet of reflection (being worn) Weapons U - 9 +0 daggers (at the ready) a - a blessed thoroughly corroded +3 battle-axe (weapon in hands) Armor M - an uncursed +0 elven leather helm (being worn) h - an uncursed +0 pair of leather gloves (being worn) L - an uncursed +1 pair of water walking boots (being worn) Y - an uncursed +0 elven cloak (being worn) j - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles e - 2 uncursed slime molds c - an uncursed cram ration S - an uncursed food ration G - an uncursed pancake B - an uncursed tripe ration Potions z - an uncursed potion of monster detection Wands F - a wand of cancellation (0:4) D - a wand of cancellation (0:3) w - a wand of cold (0:0) V - a wand of cold (0:0) i - a wand of locking (0:5) g - a wand of nothing (0:2) H - a wand of opening (0:3) v - a wand of polymorph (0:4) Q - a wand of secret door detection (0:11) R - a wand of striking (0:7) r - a wand of striking (0:4) l - a wand of striking (0:2) Tools s - a blessed bag of holding containing 45 items q - an uncursed lock pick P - an uncursed oil lamp m - a blessed +0 unicorn horn Gems/Stones E - a blessed luckstone Contents of the bag of holding: 1675 gold pieces an uncursed amulet of reflection a +0 elven dagger an uncursed -1 pair of levitation boots 5 uncursed food rations 2 uncursed pancakes an uncursed scroll of amnesia 6 uncursed scrolls of blank paper an uncursed scroll of confuse monster a blessed scroll of destroy armor an uncursed scroll of destroy armor 2 uncursed scrolls of earth an uncursed scroll of fire a cursed scroll of fire 2 uncursed scrolls of food detection an uncursed scroll of genocide an uncursed scroll of light a cursed scroll of light 2 uncursed scrolls of remove curse a cursed scroll of remove curse 3 uncursed scrolls of teleportation an uncursed potion of enlightenment an uncursed potion of fruit juice an uncursed potion of gain ability a cursed potion of gain ability an uncursed potion of gain energy an uncursed potion of gain energy a cursed potion of gain energy an uncursed potion of healing an uncursed potion of sickness an uncursed potion of sleeping 6 potions of holy water an uncursed potion of water an uncursed ring of cold resistance an uncursed +3 ring of gain constitution an uncursed ring of invisibility an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of shock resistance an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of sustain ability an uncursed ring of warning 2 uncursed tallow candles 8 uncursed wax candles Mvanity the Barbarian's attributes: Background: You were a Brigand, a level 10 female orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 20. You entered the dungeon 14510 turns ago. You had 7336 experience points, 2664 more were needed to attain level 11. Basics: You had 0 out of 100 hit points. You had all 16 energy points (spell power). Your armor class was -7. Your wallet contained 252 zorkmids. Autopickup was on for '$"?=!/' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 7 (limit:16). Final Status: You were unencumbered. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You could walk on water. You had a moderate defense bonus (+6). You were guarded. You were fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a captain a clay golem 2 vampires 2 lieutenants a ghost 2 giant mimics a zruty a flesh golem an Elvenking a large mimic a wumpus a baby purple worm a couatl 2 stalkers 3 air elementals a fire elemental an earth elemental a water elemental a black naga 2 giant zombies 2 elf-lords a sergeant 3 winter wolves 7 small mimics 3 warhorses 2 xans a quantum mechanic 2 trolls a sasquatch a wood golem 3 gelatinous cubes a pyrolisk a large dog 2 freezing spheres 3 flaming spheres a large cat 3 tigers a gargoyle 2 tengu 2 ochre jellies a leocrotta an energy vortex a human mummy 3 pythons a pit viper a cobra 2 wraiths a carnivorous ape 2 ettin zombies a Grey-elf 5 soldiers 4 chameleons a crocodile a giant beetle 3 quivering blobs 4 cockatrices 4 wolves a winter wolf cub 2 lynxes 34 leprechauns an iron piercer 4 giant spiders 2 scorpions an ice vortex a baby long worm 2 black lights 4 vampire bats 2 gnome kings 3 orc mummies 3 dwarf mummies an ogre 5 rust monsters 5 yetis a werewolf a Green-elf a lizard 3 chickatrices a dingo 2 dogs a jaguar 2 dwarf lords a blue jelly a white unicorn a gray unicorn 2 dust vortices 2 ravens 2 plains centaurs a snake 3 apes a human zombie a rope golem 2 soldier ants a fire ant an imp 3 mountain nymphs 3 Uruk-hai 3 rock piercers 6 rock moles 2 fog clouds 6 yellow lights 3 shriekers a violet fungus 21 gnome lords 5 gnomish wizards 3 kobold mummies 2 red naga hatchlings a barrow wight 3 elf zombies a ghoul 3 paper golems a baby crocodile 4 giant ants 5 floating eyes 2 kittens 21 dwarves a homunculus a kobold shaman 10 rothes 2 rabid rats 5 giant bats a monkey 5 orc zombies a dwarf zombie 2 wererats 2 iguanas 3 coyotes a gas spore 5 hobbits a large kobold 2 giant rats 3 cave spiders 4 brown molds a yellow mold 60 gnomes 11 garter snakes 2 gnome zombies 8 geckos 16 jackals 2 foxes a kobold a goblin 5 sewer rats 10 grid bugs 4 bats 3 lichens a kobold zombie 5 newts 485 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 20 Level 1: A fountain. Level 2: Level 3: A general store, a fountain, a grave. Level 4: A potion shop. Stairs down to The Gnomish Mines. Level 5: An altar to Set. Level 6: An altar, a fountain. Level 7: Many fountains. Level 8: Stairs up to Sokoban, level 7. Level 9: A health food store, a fountain. Level 10: A fountain. Level 11: A fountain. Level 12: A fountain. Level 13: A grave. Level 14: Summoned by Pelias. Level 15: Many fountains, a grave. Level 16: Level 17: A primitive area. Level 18: An altar. Level 19: Level 20: <- You were here. Final resting place for you, killed by an invisible winged gargoyle. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Some fountains. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mvanity | | 1927 Au | | killed by an | | invisible winged | | gargoyle | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mvanity the Barbarian... You died in The Dungeons of Doom on dungeon level 20 with 73721 points, and 1927 pieces of gold, after 14510 moves. You were level 10 with a maximum of 100 hit points when you died.