Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-23 02:15:50, ended 2025-08-23 04:40:06. mwm11235, chaotic male human Barbarian ------ ----- |....| |...| |..`.----%@.| |.........`c| |..--->---..| |---------.--- |....^<|.....| |..----|.....| --.| |.!...| |[-----.....| |.......%)..| |..---------- ---- Mwm11235 the Bandit St:18/02 Dx:15 Co:18 In:7 Wi:9 Ch:8 Chaotic Dlvl:6 $:651 HP:0(97) Pw:25(25) AC:-1 Exp:8 T:5891 Stone Burdened Latest messages: With great effort you move the boulder. The dwarf swings his pick-axe. The dwarf misses! You smite the dwarf. The dwarf swings his pick-axe. The dwarf misses! You kill the dwarf! With great effort you move the boulder. The boulder fills a pit. Air currents pull you down into a pit! There is a pit here. You see here a steel wand. You have a little trouble lifting F - a steel wand. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. You have a little trouble lifting $ - 30 gold pieces. You have a little trouble lifting H - a pick-axe. With great effort you move the boulder. You smite the baby long worm! The baby long worm just misses! You miss the baby long worm. The baby long worm bites! You smite the baby long worm! The baby long worm bites! You smite the baby long worm! You miss the baby long worm. You kill the baby long worm! You see here a baby long worm corpse. You smite the chickatrice! You miss the chickatrice. You smite the chickatrice. The chickatrice misses! The chickatrice touches you! You hear the chickatrice's hissing! You are slowing down. Your limbs are stiffening. You smite the chickatrice! Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 651 gold pieces Weapons z - 23 blessed +3 arrows B - 2 +0 arrows X - 3 poisoned +0 orcish arrows (in quiver) E - a +0 bow a - a rusty +0 battle-axe (weapon in hands) Armor n - an uncursed +0 orcish helm (being worn) k - an uncursed +0 pair of leather gloves (being worn) G - an uncursed +0 pair of iron shoes (being worn) w - a blessed +0 elven cloak (being worn) s - an uncursed +0 splint mail (being worn) Comestibles i - 2 uncursed slime molds m - an uncursed candy bar g - 2 uncursed food rations y - an uncursed lembas wafer Scrolls A - an uncursed scroll of earth C - a cursed scroll of earth u - an uncursed scroll of teleportation Potions W - an uncursed potion of gain ability K - an uncursed potion of restore ability Z - an uncursed potion of speed I - an uncursed potion of water Rings D - a blessed +1 ring of adornment Wands l - a wand of digging (0:8) j - a wand of digging (0:5) F - a wand of light (0:15) d - a wand of sleep (0:8) Tools R - an uncursed bag of holding containing 15 items S - an uncursed blindfold P - an uncursed lock pick x - an uncursed mirror e - an uncursed oil lamp H - a +0 pick-axe r - an uncursed stethoscope Gems/Stones f - an uncursed ruby Contents of the bag of holding: a +0 short sword 3 uncursed food rations an uncursed fortune cookie a cursed melon an uncursed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of enchant weapon an uncursed scroll of gold detection an uncursed scroll of light an uncursed scroll of light an uncursed scroll of taming a wand of secret door detection (0:10) a cursed oil lamp an uncursed towel an uncursed worthless piece of black glass Mwm11235 the Barbarian's attributes: Background: You were a Bandit, a level 8 male human Barbarian. You were chaotic, nominally on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in Sokoban, on level 6. You entered the dungeon 5891 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 1376 experience points, 1184 more were needed to attain level 9. Basics: You had 0 out of 97 hit points. You had all 25 energy points (spell power). Your armor class was -1. Your wallet contained 651 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You turned into stone. You were burdened; movement was slightly slowed. You were wielding an axe. You had basic skill with axe and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were warded. You are dead. Vanquished creatures: a small mimic a giant beetle a leprechaun a giant spider a baby long worm a gnome king a yeti a lizard a dog a housecat a dwarf lord a dust vortex 4 Uruk-hai a pony a shrieker 7 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling a golden naga hatchling a paper golem a little dog 3 floating eyes a kitten 11 dwarves a homunculus 11 hill orcs a rothe a giant bat 2 dwarf zombies a werejackal 2 iguanas an acid blob a coyote 4 hobbits 4 large kobolds a hobgoblin 4 giant rats 2 brown molds 2 green molds 2 red molds 36 gnomes 6 garter snakes a jackal 4 foxes 3 kobolds 2 goblins a sewer rat 9 grid bugs 5 bats 5 lichens 7 newts 166 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A fountain. Level 3: A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: Level 5: A fountain. Level 6: Many fountains. Final resting place for shizztastic-Wiz-Elf-Mal-Cha, killed by a dwarf zombie, while praying. Level 7: A fountain. Stairs up to Sokoban, level 6. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Sokoban: Level 6: <- You were here. Unsolved. Final resting place for you, petrified by a chickatrice. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mwm11235 | | 651 Au | | petrified by a | | chickatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mwm11235 the Barbarian... You turned to stone in Sokoban on dungeon level 6 with 6540 points, and 651 pieces of gold, after 5891 moves. You were level 8 with a maximum of 97 hit points when you turned to stone.