Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main). Game began 2026-06-02 20:45:25, ended 2026-06-03 00:20:27. mwm11235, neutral male human Wizard ------ |..| |......#%#%*### ##------ #|....| |.......######|.....| # #############+....| |......|# #......-*####### #------ -------- |.....| % ------- ##### # # ##### --------# |.@q....# |...f^.| |......| -------- Mwm11235 the Thaumaturge St:17 Dx:15 Co:14 In:17 Wi:14 Ch:12 Neutral Dlvl:7 $:41 HP:0(55) Pw:96(106) AC:-4 Xp:8 T:6953 Burdened Latest messages: The spell misses the coyote. The coyote misses! You kill the coyote! You kill the cave spider! You swap places with your housecat. You see here a human corpse. The human zombie hits! You hit the human zombie! The human zombie hits! You hit the human zombie! You destroy the human zombie! You feel full of energy. You find a hidden passage. The dwarf zombie hits! You hit the dwarf zombie! You destroy the dwarf zombie! You hit the rock piercer! The housecat misses the rock piercer. You hit the rock piercer! The housecat misses the rock piercer. You kill the rock piercer! Your housecat eats a rock piercer corpse. You swap places with your housecat. You find a rust trap. You see here a scroll of enchant weapon. You have a little trouble lifting N - a scroll of enchant weapon (2 in total). You hear some noises in the distance. It misses the mumak. It misses the mumak. What do you want to drop? [$a-fhinouw-zAC-EG-LN-VXY or ?*] n You drop a magic marker (0:19). It misses the mumak. You have a little trouble lifting n - a magic marker (0:19). There is nothing here to pick up. In what direction? l The spell hits the mumak! The housecat misses the mumak. A gush of water hits the mumak! The housecat misses the mumak. In what direction? l The spell misses the mumak. You hit the mumak! The mumak butts! The mumak misses! The housecat misses the mumak. The mumak butts! The mumak bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 41 gold pieces Weapons (')') K - 39 +1 darts a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') V - an uncursed +1 dwarvish iron helm (being worn) H - an uncursed rustproof +0 pair of iron shoes (being worn) b - an uncursed burnt +0 cloak of magic resistance (being worn) x - an uncursed +2 crystal plate mail (being worn) Comestibles ('%') A - 2 uncursed food rations Scrolls ('?') X - a cursed scroll of earth N - 2 uncursed scrolls of enchant weapon S - an uncursed scroll of food detection Q - a cursed scroll of light D - a blessed scroll of magic mapping i - an uncursed scroll of taming Potions ('!') z - an uncursed potion of acid h - an uncursed potion of blindness w - a blessed potion of monster detection L - an uncursed potion of see invisible P - a blessed potion of sickness R - an uncursed potion of sleeping I - a cursed potion of sleeping f - an uncursed potion of water Rings ('=') d - an uncursed ring of free action G - a cursed ring of protection from shape changers U - an uncursed ring of searching (on left hand) e - an uncursed ring of teleport control (on right hand) Wands ('/') c - a wand of cold (0:8) u - a wand of light (0:11) T - a wand of make invisible (0:6) E - a wand of polymorph (0:3) O - a wand of sleep (0:4) Tools ('(') o - an uncursed blindfold n - a magic marker (0:19) Y - an uncursed oil lamp C - an uncursed tallow candle J - an uncursed tin whistle Gems/Stones ('*') y - an uncursed worthless piece of red glass Mwm11235 the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 7. You entered the dungeon 6953 turns ago. It was the midnight hour. You had 1553 experience points, 1007 more were needed to attain level 9. Basics: You had 0 out of 55 hit points. You had 96 out of 106 energy points (spell power). Your armor class was -4. Your wallet contained 41 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (peak:16, limit:18). Your constitution was 14 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 12 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had automatic searching. You had teleport control. You were guarded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour, 39 minutes and 55 seconds. Major events: Turn 1: mwm11235 the neutral male human Wizard entered the dungeon 1298: attained the rank of Conjurer (level 3) 1383: entered the Gnomish Mines 2735: attained the rank of Thaumaturge (level 6) 4393: reached Mine Town 6953: killed by a mumak Spells: Name Level Category Fail Retention force bolt 1 attack 0% 61%-70% slow monster 2 enchantment 0% 61%-70% cure blindness 2 healing 62% 51%-75% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Skilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. The Dungeons of Doom: levels 1 to 7 Level 1: Some fountains. Level 2: A weapon shop, some fountains. Level 3: A grave. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Level 6: Level 7: <- You were here. Final resting place for you, killed by a mumak. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Level 7: Many shops, an altar, some fountains. Level 8: Vanquished creatures: a small mimic a leather golem a quivering blob 2 lizards a dog a housecat a jaguar a raven an ape 3 human zombies 2 Woodland-elves a wood nymph 3 Mordor orcs an Uruk-hai an orc shaman a rock piercer a rock mole a pony 2 yellow lights 8 gnome leaders 2 gnomish wizards 2 kobold mummies 6 giant ants a little dog 3 floating eyes 3 kittens 9 dwarves 3 kobold shamans a centipede 2 giant bats 3 monkeys an orc zombie 2 dwarf zombies 2 wererats 2 iguanas 2 acid blobs a coyote a gas spore 3 hobbits 3 manes a hobgoblin 4 cave spiders 30 gnomes 4 garter snakes 8 geckos 11 jackals 2 foxes 2 kobolds 3 goblins a sewer rat 3 grid bugs a bat 4 lichens 7 newts 167 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mwm11235 | | 41 Au | | killed by a | | mumak | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mwm11235 the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 6609 points, and 41 pieces of gold, after 6953 moves. You were level 8 with a maximum of 55 hit points when you died.