Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-12 18:36:53, ended 2025-12-17 17:20:04. needler, neutral male human Tourist ----- ##....| --------------- ---------- ### |....##### |.............| |........| # #....| ##### #..............| |........| # ##|<..| ## #|......<......| |.........#####---.- ##### #|.............| -.--.-----######### # ((b@( #####--.--.-----|--- # ## ##### ## #### |.`.| # ###### # # ###### # ###.._%.############# # # # # ## # # |%..`####### # ## ## # ########### # # ##..(.| # # -.----.--|------ -.---### # ## # #####-.-.- #####...............| |...| # # -.------------######################## |>.............| |....########|........%....# |..............| |...|#### ##.............|# |..............| |....# ## |............|# ---------------- ---.- ####.............|# ^ ##--------------# ################ Needler the Traveler St:18/21 Dx:18 Co:18 In:15 Wi:17 Ch:18 Neutral Dlvl:10 $:0 HP:124(126) Pw:150(150) AC:-11 Xp:15/160463 Satiated Stressed T:79893 Latest messages: Unknown command ' '. What do you want to adjust? [a-rt-xB or ?*] ? Adjust letter to what [syzA-Z] (? see used letters)? F Moving: F - an empty uncursed unlocked chest. What do you want to drop? [a-rt-xF or ?*] F You drop an empty uncursed unlocked chest. Your movements are now unencumbered. What do you want to use or apply? [k-nprtu or ?*] n You have a little trouble removing T - a studded leather armor. You have a little trouble removing O - a studded leather armor. You have a little trouble removing G - a studded leather armor. You have a little trouble removing a very burnt studded leather armor. Continue? [ynq] (q) y You have much trouble removing R - a very burnt studded leather armor. You rebalance your load. Movement is difficult. There is an amber flash as a studded leather armor hits the altar. A studded leather armor lands on the altar. A very burnt studded leather armor lands on the altar. A studded leather armor lands on the altar. Your movements are now unencumbered. G - a blessed studded leather armor. You have a little trouble lifting T - an uncursed studded leather armor. You have a little trouble lifting O - an uncursed studded leather armor. You have a little trouble lifting an uncursed very burnt studded leather armor. Continue? [ynq] (q) y R - an uncursed very burnt studded leather armor. You rebalance your load. Movement is difficult. What do you want to take off? [dghij or ?*] f You are not wearing that. What do you want to take off? [dghij or ?*] e You are not wearing that. What do you want to wear? [efGORT or ?*] ? You finish your dressing maneuver. What do you want to take off? [ghijG or ?*] G You finish taking off your suit. What do you want to wear? [efGORT or ?*] O You finish your dressing maneuver. What do you want to take off? [ghijO or ?*] O You finish taking off your suit. The gelatinous cube eats an uncursed unlocked chest containing 117 items! The gelatinous cube touches you! You are frozen by the gelatinous cube! The gelatinous cube touches you! You can move again. You hit the gelatinous cube! You are frozen by the gelatinous cube! The gelatinous cube touches you! The gelatinous cube touches you! You can move again. eq: unknown extended command. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Weapons a - the blessed rustproof +0 Magicbane (weapon in hand) b - a blessed corroded +2 short sword (alternate weapon; not wielded) c - 22 blessed +2 darts (at the ready) Armor d - a blessed fireproof +5 Hawaiian shirt (being worn) e - a blessed +4 elven mithril-coat f - a blessed fireproof +5 cloak of protection g - an uncursed +2 pair of leather gloves (being worn) h - a blessed +4 pair of iron shoes (being worn) i - a blessed +3 orcish helm (being worn) j - a blessed +2 small shield (being worn) G - a blessed +1 studded leather armor O - an uncursed +0 studded leather armor R - an uncursed very burnt +0 studded leather armor T - an uncursed +0 studded leather armor Tools k - an uncursed lock pick l - an uncursed oil lamp m - an expensive camera (0:39) n - a blessed bag of holding containing 25 items p - a blessed +0 pick-axe t - an uncursed towel u - a blessed +0 unicorn horn Rings o - an uncursed ring of slow digestion (on left hand) Amulets q - an uncursed amulet of reflection (being worn) Wands r - a wand of teleportation (0:4) Comestibles v - an uncursed sprig of wolfsbane w - an uncursed lizard corpse Gems/Stones x - a blessed luckstone Contents of the bag of holding: a blessed +3 elven dagger a blessed +1 elven short sword an uncursed brass lantern an uncursed oil lamp an uncursed skeleton key an uncursed tin opener a blessed tinning kit (0:13) a cursed +0 unicorn horn an uncursed +1 ring of gain constitution an uncursed ring of levitation an uncursed ring of teleport control an uncursed amulet of magical breathing a wand of fire (0:5) a wand of speed monster (0:6) a blessed scroll of magic mapping an uncursed scroll of magic mapping 5 blessed potions of extra healing 2 uncursed chuckberries an uncursed apple 10 uncursed food rations 3 blessed tins of giant meat a blessed tin of rock troll meat 5 blessed tins of stone giant meat 2 blessed tins of troll meat 2 uncursed lizard corpses Needler the Tourist's attributes: Background: You were a Traveler, a level 15 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 79893 turns ago. You had 160463 experience points, 159537 more were needed to attain level 16. Basics: You had 124 out of 126 hit points. You had all 150 energy points (spell power). Your armor class was -11. Your wallet was empty. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 18/21 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 18 (limit:18). Final Status: You were satiated. You were stressed; movement was moderately slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had slower digestion. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Croesus a purple worm a gray dragon 2 silver dragons a black dragon 2 green dragons a yellow dragon 2 titanotheres a baby orange dragon a baby blue dragon a clay golem a golden naga 4 black puddings 2 vampires 6 lieutenants a ghost 2 winged gargoyles a mind flayer 2 long worms 2 zruties an ogre king 3 rock trolls 3 umber hulks 2 flesh golems an Elvenking 4 doppelgangers a large mimic 4 wumpuses a baby purple worm a couatl 6 stalkers an air elemental 2 earth elementals 2 water elementals 3 giant mummies 3 xorns 5 giant zombies 2 elf-lords 15 sergeants a water demon 15 wargs 3 winter wolves a small mimic 2 warhorses 9 xans 2 ettin mummies 5 ogre lords 7 quantum mechanics 6 trolls 2 sasquatches 2 wood golems 10 gelatinous cubes 2 pyrolisks 3 large dogs a freezing sphere 6 flaming spheres 4 shocking spheres 3 large cats a tiger 6 gargoyles 5 dwarf kings 14 tengu 6 ochre jellies 5 leocrottas 4 energy vortices 5 mountain centaurs 6 stone giants an elf mummy 3 human mummies 2 red nagas 4 pythons 3 pit vipers 2 cobras 4 wraiths 2 carnivorous apes 2 ettin zombies 3 leather golems 8 Grey-elves 72 soldiers a watchman 2 succubi 2 incubi 9 chameleons 2 crocodiles 6 giant beetles 8 quivering blobs 11 cockatrices 15 wolves 2 lynxes 5 panthers 11 gremlins 3 spotted jellies 33 leprechauns 3 orc-captains 6 iron piercers 6 mumakil 8 giant spiders 5 scorpions 7 horses an ice vortex a baby long worm 4 black lights 8 vampire bats 5 forest centaurs 6 gnome kings 4 orc mummies 5 dwarf mummies an ogre 5 brown puddings 7 rust monsters 9 owlbears 10 yetis 2 gold golems 4 werewolves 9 Green-elves 4 giant eels 16 lizards 14 chickatrices 6 dingoes 6 dogs 5 housecats 7 jaguars 17 dwarf lords 6 blue jellies 10 white unicorns 4 black unicorns 7 dust vortices 6 ravens 5 plains centaurs 3 gnome mummies 6 snakes 3 water moccasins 6 apes 18 human zombies 3 rope golems 11 Woodland-elves 15 soldier ants 4 fire ants 11 bugbears 2 imps 8 quasits 4 wood nymphs 7 water nymphs 2 mountain nymphs 22 Mordor orcs 30 Uruk-hai 3 orc shamans 14 rock piercers 4 rock moles 11 ponies 5 fog clouds 19 yellow lights a shrieker 6 violet fungi 19 gnome lords 8 gnomish wizards 6 kobold mummies a red naga hatchling 3 golden naga hatchlings a guardian naga hatchling 8 gray oozes 5 barrow wights 9 elf zombies 4 ghouls 4 straw golems 5 paper golems 2 baby crocodiles 25 giant ants 4 little dogs 30 floating eyes 9 kittens 26 dwarves 12 homunculi 11 kobold lords 5 kobold shamans 58 hill orcs 59 rothes 3 rabid rats 6 centipedes 10 giant bats 4 monkeys 4 orc zombies 2 dwarf zombies 5 wererats a werejackal 24 iguanas 22 killer bees 11 acid blobs 9 coyotes 7 gas spores 16 hobbits 14 manes 7 large kobolds 17 hobgoblins 31 giant rats 25 cave spiders 2 brown molds 4 yellow molds 4 green molds 6 red molds 74 gnomes 6 garter snakes 6 gnome zombies 20 geckos 44 jackals 6 foxes 6 kobolds 17 goblins 7 sewer rats 32 grid bugs 12 bats 22 lichens 8 kobold zombies 26 newts 1728 creatures vanquished. Genocided species: small mimics large mimics giant mimics 3 species genocided. Voluntary challenges: You genocided 3 types of monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: "me" An altar to The Lady, a fountain, a sink. Level 2: "me" A health food store, some fountains. Level 3: "me" A potion shop, a fountain. Level 4: "e" A scroll shop, some fountains. Stairs down to The Gnomish Mines. Level 5: "me" A weapon shop. Level 6: "me" Level 7: "oet" A fountain. Level 8: "oet" Level 9: "oet" Many fountains. Oracle of Delphi. Level 10: "met" <- You were here. An altar to The Lady. Stairs up to Sokoban, level 9. Level 11: "met" Portal to Fort Ludios. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple to The Lady, many fountains. Final resting place for kmoxley-Wiz-Hum-Mal-Neu, killed by a white unicorn. Level 8: "LOADSTONE" Level 9: Level 10: Level 11: Level 12: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Fort Ludios: Level 1: Fort Ludios. Aloha needler the Tourist... You quit in The Dungeons of Doom on dungeon level 10 with 303298 points, and 0 pieces of gold, after 79893 moves. You were level 15 with a maximum of 126 hit points when you quit.