Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-02 16:57:36, ended 2026-01-03 17:21:24. needler, neutral male human Tourist ---- ## ###...| ---------------- #####--------- # |..| #...............| ## #.........# ### ---- #|..............| -----.. |.......|# # ##|..............| |.....| |.......|### #% -.------.------- |......#####........| # # ### # |.....| #----..--- #### ################# # # ## -.---.- ##################### #----.--################ ########### #####################......|#### ####--.---# ####### ######-------.- #|..<..|### #.....|# ---.----.------ ## ##|......>| ###.......## |.....## |(*...........| # #|........#####-------# |....|#### |(.`@_%........##########.........############# ------####### |.............|# ........| # ## #--.--- -|-----------..## |........## #.....| # #### --------- |....| ### |....| # ------ Needler the Peregrinator St:25 Dx:15 Co:18 In:10 Wi:12 Ch:16 Neutral Dlvl:1 $:0 HP:88(89) Pw:37(37) AC:-3 Xp:10/6298 T:34864 Latest messages: You hit the rothe! You kill the rothe! You see here a rothe corpse. You have a little trouble lifting L - a rothe corpse. What do you want to wield? [- abcpu or ?*] ? a - an uncursed rustproof athame named Magicbane (weapon in hand). b - a blessed dwarvish short sword named +0 (weapon in hand). a - an uncursed rustproof athame named Magicbane (alternate weapon; not wielded). What do you want to sacrifice? [rKL or ?*] ? Nothing happens. What do you want to sacrifice? [rKL or ?*] L Your sacrifice is consumed in a burst of flame! You have a feeling of inadequacy. What do you want to drop? [a-vJK or ?*] K You drop a bat corpse. 14 rocks land on the altar. Your movements are now unencumbered. You have a little trouble lifting J - 14 uncursed rocks. Your movements are slowed slightly because of your load. What do you want to drop? [a-vJ or ?*] J You drop 14 uncursed rocks. Your movements are now unencumbered. You see here 801 uncursed rocks. a - an uncursed rustproof athame named Magicbane (weapon in hand). b - a blessed dwarvish short sword named +0 (alternate weapon; not wielded). You stop waiting. The dingo bites! The magic-absorbing blade stuns the dingo! You kill the dingo! There is an altar to The Lady (neutral) here. You see here a dingo corpse. There is a dingo corpse here; sacrifice it? [ynq] (n) y Your sacrifice is consumed in a burst of flame! You have a feeling of inadequacy. You are in full health. You hear someone searching. You hear a jackal howling at the moon. You stop waiting. Unknown command ' '. You hit the werejackal! The werejackal bites! You feel feverish. The magic-absorbing blade probes the werejackal! The probe is insightful. Status of the werejackal (chaotic): Level 3 HP 2(9) AC 7. The werejackal is not carrying anything. You kill the werejackal! Unknown command ' '. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Weapons a - the rustproof +0 Magicbane (weapon in hand) b - a blessed +0 dwarvish short sword named +0 (alternate weapon; not wielded) c - 7 +2 darts (at the ready) Armor d - an uncursed +0 Hawaiian shirt (being worn) e - an uncursed +0 leather jacket (being worn) f - a blessed +1 cloak of displacement (being worn) g - an uncursed +0 pair of gauntlets of power (being worn) h - an uncursed +2 pair of iron shoes (being worn) i - a blessed +2 orcish helm (being worn) j - an uncursed +0 dwarvish roundshield (being worn) Tools k - an uncursed lock pick l - an uncursed oil lamp m - an expensive camera (0:45) n - a blessed bag of holding containing 41 items p - a +0 pick-axe s - an uncursed stethoscope t - an uncursed towel u - a +0 unicorn horn Amulets o - an uncursed amulet of ESP (being worn) Scrolls q - a blessed scroll of teleportation Comestibles r - an uncursed lizard corpse Gems/Stones v - an uncursed luckstone Contents of the bag of holding: 28 gold pieces 3 poisoned +0 arrows a +0 elven bow a +0 bow a blessed +2 dart named +2 9 blessed +0 darts named +0 114 +0 darts named +0 a +0 dagger a +1 elven dagger named +1 3 +0 orcish daggers a +0 aklys a +0 dwarvish short sword a +0 scimitar a +0 scimitar a +0 scimitar an uncursed +0 dwarvish iron helm an uncursed +0 orcish helm an uncursed +0 orcish helm an uncursed +0 orcish helm an uncursed +0 orcish helm an uncursed +0 orcish helm an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes an uncursed +0 dwarvish roundshield an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 mummy wrapping an uncursed skeleton key a blessed brass lantern an uncursed brass lantern a blessed oil lamp a blessed oil lamp an uncursed oil lamp an uncursed oil lamp an uncursed oil lamp 5 uncursed scrolls of teleportation a blessed potion of extra healing 2 uncursed chuckberries 15 uncursed food rations an uncursed tripe ration an uncursed lizard corpse Needler the Tourist's attributes: Background: You were a Peregrinator, a level 10 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 34864 turns ago. There was a full moon in effect when your adventure ended. You had 6298 experience points, 3702 more were needed to attain level 11. Basics: You had 88 out of 89 hit points. You had all 37 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 25 (base:15, innate limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were displaced. You were warded. You were a werejackal. You were harmed by silver. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. The Lady was angry with you. You survived. Vanquished creatures: a ghost a long worm a stalker 3 small mimics a quantum mechanic a wood golem a pyrolisk a large dog a freezing sphere a flaming sphere a shocking sphere 2 tengu an elf mummy a python a cobra a carnivorous ape a Grey-elf 3 succubi 2 chameleons a giant beetle 2 quivering blobs a wolf a lynx 4 leprechauns an orc-captain 5 giant spiders an ice vortex a baby long worm a forest centaur a gnome king an orc mummy 2 brown puddings an owlbear a werewolf 2 lizards a chickatrice 3 dingoes 3 dogs a housecat 2 dwarf lords a blue jelly a white unicorn a dust vortex a raven a gnome mummy an ape a human zombie a rope golem a Woodland-elf a fire ant a bugbear 2 imps a quasit 2 wood nymphs 3 water nymphs 3 mountain nymphs 4 Mordor orcs 3 orc shamans 7 rock piercers 7 rock moles 3 ponies a fog cloud 2 yellow lights 5 shriekers 4 violet fungi 17 gnome lords 5 gnomish wizards a kobold mummy a red naga hatchling 4 gray oozes 3 ghouls a straw golem a paper golem 10 giant ants a little dog 11 floating eyes 4 kittens 23 dwarves a homunculus 2 kobold lords 6 kobold shamans 17 hill orcs 16 rothes a rabid rat 3 centipedes 7 giant bats a monkey 6 orc zombies 11 dwarf zombies 3 wererats 4 werejackals 17 iguanas 21 killer bees 7 acid blobs 10 coyotes 4 gas spores 7 hobbits 16 manes 5 large kobolds 8 hobgoblins 13 giant rats 12 cave spiders 2 brown molds 6 yellow molds 4 green molds 4 red molds 53 gnomes 2 garter snakes 3 gnome zombies 24 geckos 30 jackals 8 foxes 3 kobolds 9 goblins 3 sewer rats 29 grid bugs 4 bats 20 lichens 5 kobold zombies 24 newts 632 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: "me" <- You were here. An altar to The Lady. Level 2: "me" A delicatessen. Level 3: "me" A potion shop. Level 4: "me" A fountain. Stairs down to The Gnomish Mines. Level 5: "me" Level 6: "e?" Many fountains. Oracle of Delphi. The Gnomish Mines: levels 5 to 11 Level 5: "de" Level 6: "de" Final resting place for BilldaCat-Wiz-Hum-Mal-Neu, killed by a dwarf zombie. Level 7: "le" Level 8: "e" Many shops, a temple, some fountains. Level 9: "de" Level 10: "de" Level 11: "de" Aloha needler the Tourist... You quit in The Dungeons of Doom on dungeon level 1 with 32240 points, and 28 pieces of gold, after 34864 moves. You were level 10 with a maximum of 89 hit points when you quit.