Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-21 18:09:51, ended 2026-01-26 18:12:31. needler, neutral male human Tourist ... .@. ... Needler the Journeyer St:25 Dx:18 Co:18 In:18 Wi:18 Ch:18 Neutral Dlvl:18 $:234 HP:216(216) Pw:139(158) AC:-8 Xp:20/9098104 T:110109 Burdened Latest messages: You are carrying too much to get through. You hit the frost giant! You hit the frost giant! The frost giant zaps a wand of digging! The frost giant has made a hole in the ground. The frost giant falls through... There's a gaping hole under you! You find a hidden door. $ - 17 gold pieces. That door is closed. This door is locked. This door is locked. This door is locked. You see here a large box. W - a scroll of scare monster. You see here a large box. You have a little trouble lifting X - a large box. Your movements are slowed slightly because of your load. You hear a nearby zap. You hear something crash through the ground. You find a hidden passage. That door is closed. The door opens. The energy vortex misses! The energy vortex engulfs you! Your lamp called oil lamp goes out! You feel your magical energy drain away. You hit the energy vortex. You feel a mild tingle. You hit the energy vortex. You feel a mild tingle. You feel your magical energy drain away. You feel your magical energy drain away. You get expelled! The energy vortex misses! The energy vortex misses! The energy vortex engulfs you! You feel your magical energy drain away. The air around you crackles with electricity. You seem unhurt. You feel your magical energy drain away. You get expelled! You hit the energy vortex! You destroy the energy vortex! You enter a leprechaun hall! You find a hidden passage. There's a gaping hole under you! You enter what seems to be an older, more primitive world. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 234 gold pieces Weapons a - the blessed rustproof +1 Magicbane (weapon in hand) b - a blessed +0 dwarvish short sword (wielded in other hand) c - 7 blessed +2 darts Z - 2 blessed corroded +2 darts (at the ready) Armor d - an uncursed +0 Hawaiian shirt (being worn) e - an uncursed +2 elven mithril-coat (being worn) f - an uncursed burnt +0 cloak of protection (being worn) g - an uncursed rustproof +0 pair of gauntlets of power (being worn) h - a blessed +2 pair of iron shoes (being worn) i - a blessed +2 dwarvish iron helm (being worn) j - a blessed +3 Uruk-hai shield Tools k - an uncursed lock pick l - an uncursed oil lamp m - an expensive camera (0:40) n - a blessed bag of holding containing 16 items p - a +0 pick-axe t - an uncursed towel u - a blessed +0 unicorn horn X - an uncursed locked large box containing 1 item Rings o - an uncursed ring of slow digestion Amulets q - an uncursed amulet of ESP (being worn) Wands r - a wand of teleportation (0:2) Scrolls W - an uncursed scroll of scare monster Potions V - an uncursed potion of booze Comestibles v - an uncursed sprig of wolfsbane w - an uncursed eucalyptus leaf x - an uncursed lizard corpse Gems/Stones y - a blessed luckstone Contents of the bag of holding: 31021 gold pieces an uncursed skeleton key a can of grease (0:18) an uncursed tin opener a cursed +0 unicorn horn an uncursed ring of conflict an uncursed ring of levitation a wand of teleportation (0:7) 2 blessed potions of full healing 2 potions of holy water 3 uncursed chuckberries 5 uncursed food rations an uncursed sprig of wolfsbane 3 uncursed lizard corpses an uncursed amethyst stone a blessed touchstone Contents of the large box: an uncursed potion of enlightenment Needler the Tourist's attributes: Background: You were a Journeyer, a level 20 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 18, a primitive area. You entered the dungeon 110109 turns ago. You had 9098104 experience points, 901896 more were needed for level 21. Basics: You had all 216 hit points. You had 139 out of 158 energy points (spell power). Your armor class was -8. Your wallet contained 234 zorkmids. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 25 (base:18/14, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding two weapons at once. You were skilled in two weapon combat. Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had teleport control. You were protected. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: a baluchitherium a titanothere 2 trappers a baby white dragon a baby orange dragon a vampire lord 2 nurses 6 lurkers above a frost giant 2 golden nagas a black pudding a vampire a lieutenant a ghost a mind flayer 6 giant mimics 4 long worms 3 zruties 4 ogre kings an ice troll a rock troll 3 umber hulks 3 flesh golems 4 Elvenkings 4 doppelgangers 3 large mimics 7 wumpuses a baby purple worm 10 stalkers 3 air elementals a fire elemental an earth elemental 11 hill giants a giant mummy a xorn a giant zombie 5 elf-lords 2 sergeants 16 wargs a winter wolf 9 small mimics 2 glass piercers a warhorse 11 xans an ettin mummy 9 ogre lords 12 quantum mechanics 13 trolls 5 sasquatches 6 wood golems 11 gelatinous cubes 5 pyrolisks 4 large dogs 6 freezing spheres 7 flaming spheres 6 shocking spheres 4 large cats 9 tigers 4 gargoyles 2 dwarf kings 9 tengu 11 ochre jellies 10 leocrottas 6 energy vortices 3 mountain centaurs a stone giant 5 elf mummies 4 red nagas 3 pythons a pit viper 2 cobras 7 wraiths a carnivorous ape 5 ettin zombies 6 leather golems 12 Grey-elves 10 soldiers 2 succubi 7 incubi 14 chameleons 8 crocodiles 11 giant beetles 7 quivering blobs 17 cockatrices 15 wolves 7 winter wolf cubs 5 lynxes 8 panthers 4 gremlins 8 spotted jellies 58 leprechauns 6 orc-captains 11 iron piercers 6 mumakil 23 giant spiders 10 scorpions 6 horses 5 ice vortices 3 baby long worms 8 black lights 8 vampire bats 8 forest centaurs 6 gnome kings 4 orc mummies 7 dwarf mummies 4 ogres 7 brown puddings 7 rust monsters 13 owlbears 9 yetis 8 gold golems 4 werewolves 11 Green-elves 2 piranha a giant eel 29 lizards 4 chickatrices 6 dingoes 5 dogs 9 housecats 10 jaguars 11 dwarf lords 5 blue jellies 12 white unicorns 5 black unicorns 9 dust vortices 11 ravens 5 plains centaurs 4 gnome mummies 9 snakes 10 water moccasins 17 apes 15 human zombies 5 rope golems 13 Woodland-elves 12 soldier ants 2 fire ants 8 bugbears 7 imps 4 quasits 9 wood nymphs 14 water nymphs 10 mountain nymphs 41 Mordor orcs 35 Uruk-hai 9 orc shamans 20 rock piercers 11 rock moles 7 ponies 15 fog clouds 12 yellow lights 10 shriekers 10 violet fungi 29 gnome lords 14 gnomish wizards 6 kobold mummies a red naga hatchling 4 black naga hatchlings 11 gray oozes 4 barrow wights 12 elf zombies 6 ghouls 3 straw golems 5 paper golems 2 baby crocodiles 25 giant ants 9 little dogs 35 floating eyes 7 kittens 35 dwarves 10 homunculi 9 kobold lords 7 kobold shamans 33 hill orcs 58 rothes 8 rabid rats 7 centipedes 16 giant bats 6 monkeys 15 orc zombies 15 dwarf zombies 7 wererats 3 werejackals 26 iguanas 54 killer bees 13 acid blobs 20 coyotes 13 gas spores 11 hobbits 24 manes 8 large kobolds 12 hobgoblins 22 giant rats 36 cave spiders 6 brown molds 14 yellow molds 7 green molds 5 red molds 88 gnomes 16 garter snakes 10 gnome zombies 32 geckos 47 jackals 9 foxes 8 kobolds 19 goblins 21 sewer rats 50 grid bugs 17 bats 30 lichens 11 kobold zombies 41 newts 2193 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 18 Level 1: "me" An altar to The Lady, a fountain. Level 2: "me" Level 3: "me" Stairs down to The Gnomish Mines. Level 4: "me" A potion shop, a sink. Level 5: "oet" Final resting place for bonnien-Wiz-Elf-Mal-Cha, killed by an iguana. Level 6: "met" An altar to The Lady, a sink. Level 7: "oet" A fountain. Level 8: "oet" Final resting place for iab-Pri-Elf-Fem-Cha, killed by a barrow wight. Level 9: "oet" Many fountains. Oracle of Delphi. Level 10: "oet" Stairs up to Sokoban, level 9. Level 11: "oet" A temple to The Lady. Level 12: "oet" An altar to The Lady. Level 13: "oet" A fountain. Level 14: "oet" Level 15: "et" An altar to The Lady, a fountain. Summoned by Twoflower. Portal to The Quest. Level 16: A fountain. Level 17: Level 18: <- You were here. A primitive area. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: A lighting shop, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: "LOADSTONE" The Quest: Level 1: Home. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Aloha needler the Tourist... You quit in The Dungeons of Doom on dungeon level 18 with 349573 points, and 31255 pieces of gold, after 110109 moves. You were level 20 with a maximum of 216 hit points when you quit.