Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-31 15:25:44, ended 2026-03-31 17:18:03. needler, neutral male human Tourist ----- |<...-- ------- |.....---- |%....| --..|....|. |.._..| --.|-..... |.....| ------ --|....... ---|--- |..-.------ --.-.|%.. -...-- |.| |..|......---+-. ###%.--... .|.....---- |.| |..|.----........ ------#|..| ...........---.- ---|%-..|-....... % | .-......---........... |.|..||...{... |. |........|...|...... ----|.|..|--...... -- ----....-------...- |..-|.|------....--- |...-- --...| --...|.--..| ..|....|------ ----- --.... --....|.....| ...-|.((@| ---+-----..-|..........-| ..(-@(((| ............|...G.......| .-|.(((| -.---------.........--..| ------ |.| (((| --.......------ |.-.(((| ---...--- ---.(((| ----- ----- Needler the Excursionist St:18 Dx:15 Co:18 In:13 Wi:10 Ch:12 Neutral Dlvl:6 $:19 HP:49(71) Pw:40(40) AC:-9 Xp:9/3922 T:27209 Burdened Latest messages: There is a partly eaten dwarf corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating the dwarf corpse. You hit the plains centaur! The plains centaur turns to flee. There is a partly eaten dwarf corpse here; eat it? [ynq] (n) y You resume your meal. You finish eating the dwarf corpse. You see here a gnomish wizard corpse. There is a gnomish wizard corpse here; eat it? [ynq] (n) y This gnomish wizard corpse tastes okay. You hear bubbling water. You finish eating the gnomish wizard corpse. This door is locked. This door is locked. What do you want to use or apply? [kmpsGOTY or ?*] k In what direction? h Unlock it? [yn] (n) y You succeed in picking the lock. The gnome opens a door. The gnome misses! In what direction? h This door is already open. You kill the gnome! You hear the chime of a cash register. You hear a chugging sound. "Aloha, needler! Welcome to AlliWar Wickson's hardware store!" "Will you please leave your pick-axes outside?" What do you want to drop? [$a-su-zA-GOTW-Z or ?*] p You drop an uncursed pick-axe. Your movements are only slowed slightly by your load. "Aloha, needler! Welcome again to AlliWar Wickson's hardware store!" "Will you please leave your pick-axes outside?" You drop an uncursed pick-axe. You drop an uncursed pick-axe. "Aloha, needler! Welcome again to AlliWar Wickson's hardware store!" You see here a candle (for sale, 27 zorkmids). You see here a bell (for sale, 67 zorkmids). You see here a candle (for sale, 27 zorkmids). You see here a lock pick (for sale, 27 zorkmids). You hear someone praising The Lady. You see here a large box (for sale, 47 zorkmids). You see here a leash (for sale, 27 zorkmids). You see here a whistle called tin whistle (for sale, 13 zorkmids). You see here a blindfold (for sale, 27 zorkmids). You see here a whistle (for sale, 13 zorkmids). You see here a blindfold (for sale, 27 zorkmids). Really quit? [yn] (n) y AlliWar Wickson gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (y) q Inventory: Coins $ - 19 gold pieces Weapons a - a +3 orcish dagger named +3 (weapon in hand) b - a +0 dwarvish short sword named +0 (alternate weapon; not wielded) c - 9 +2 darts (at the ready) u - 12 cursed poisoned +0 elven arrows y - a +0 elven dagger z - a +0 elven short sword A - a +0 elven bow E - a +0 dagger Armor d - an uncursed +0 Hawaiian shirt (being worn) e - an uncursed +0 dwarvish mithril-coat (being worn) f - an uncursed +3 cloak of protection (being worn) g - an uncursed +0 pair of gauntlets of dexterity (being worn) h - an uncursed +0 pair of high boots (being worn) i - an uncursed rusty +1 dwarvish iron helm (being worn) j - an uncursed +0 dwarvish roundshield (being worn) l - an uncursed +0 pair of iron shoes w - an uncursed +1 elven mithril-coat x - an uncursed +0 elven leather helm C - an uncursed +0 dwarvish cloak D - an uncursed +0 pair of iron shoes F - a blessed +1 orcish cloak W - an uncursed +0 dwarvish cloak X - a cursed -1 pair of iron shoes Z - a blessed +1 dwarvish cloak Tools k - an uncursed credit card m - an expensive camera (0:69) O - an uncursed tin opener T - a tinning kit (0:72) Rings n - an uncursed ring of levitation Wands G - a wand of digging (0:4) Scrolls o - an uncursed scroll of magic mapping Potions q - 3 uncursed potions of extra healing Comestibles r - 2 uncursed chuckberries v - 5 uncursed food rations B - an uncursed lizard corpse Needler the Tourist's attributes: Background: You were an Excursionist, a level 9 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 27209 turns ago. You had 3922 experience points, 1198 more were needed to attain level 10. Basics: You had 49 out of 71 hit points. You had all 40 energy points (spell power). Your armor class was -9. Your wallet contained 19 zorkmids. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 12 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were telepathic. You were protected. You were lucky. You survived. Vanquished creatures: 2 large mimics 2 small mimics an ettin zombie a chameleon a crocodile 4 wolves 4 leprechauns 2 iron piercers an orc mummy 2 brown puddings a Green-elf a lizard 2 dogs a dwarf lord a gnome mummy an imp a water nymph 6 rock piercers 3 rock moles 3 ponies 5 fog clouds 2 yellow lights 6 shriekers 7 gnome lords a gnomish wizard 2 kobold mummies 4 gray oozes 2 elf zombies 3 straw golems 2 paper golems 20 giant ants 3 little dogs 18 floating eyes 3 kittens 18 dwarves 8 homunculi 4 kobold lords 2 kobold shamans 24 hill orcs 14 rothes 3 rabid rats 3 centipedes 9 giant bats a monkey 8 orc zombies 8 dwarf zombies 2 wererats a werejackal 23 iguanas 8 acid blobs 9 coyotes 3 gas spores 14 hobbits 16 manes 3 large kobolds 4 hobgoblins 10 giant rats 3 cave spiders 4 yellow molds 6 green molds 5 red molds 27 gnomes 9 garter snakes 5 gnome zombies 22 geckos 40 jackals 6 foxes 10 kobolds 13 goblins 12 sewer rats 54 grid bugs 8 bats 15 lichens 3 kobold zombies 26 newts 581 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: "met" An altar to The Lady, a fountain. Level 2: "mh" A jewelers, a grave. Level 3: "mevM" A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: "mhS?" An armor shop, some fountains. The Gnomish Mines: levels 4 to 6 Level 4: "l" Level 5: "d" Level 6: "d" <- You were here. A shop, a temple to The Lady, a fountain. Aloha needler the Tourist... You quit in The Gnomish Mines on dungeon level 6 with 15938 points, and 19 pieces of gold, after 27209 moves. You were level 9 with a maximum of 71 hit points when you quit.