Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-31 23:39:23, ended 2025-09-01 03:20:09. netnet, neutral female gnomish Wizard ------------------------ |..$.............*.....| |`.-------------------.| ----.| ----- |(| |..|.-- --...| |.| |....[|--|....| |.| |.....|..|....| |.| --....|....`.-- |.| |.......|?..| ------|.| |....|..|...| --|.....|.| |....---|...| |.+.....|.| |.......|.w-- |-|.....|%| ----....|%-- |.+....)=.| ---.--B| |-|..+(/|-- |.`...| |.+.)=[.| |>.|..| --|.[*[.| ------- ------- Netnet the Thaumaturge St:13 Dx:12 Co:15 In:19 Wi:12 Ch:10 Neutral Dlvl:5 $:21 HP:0(52) Pw:1(73) AC:4 Xp:8/1932 T:7135 Deaf Latest messages: Blecch! Rotten food! The world spins and goes dark. The warg turns to flee. The baby purple worm turns to flee. You are conscious again. What do you want to eat? [bcMY or ?*] ? You resume the last bite of your meal. The warg turns to flee. What do you want to eat? [cMY or ?*] ? Blecch! Rotten food! You finish eating the food ration. The warg turns to flee. The tengu turns to flee. A mysterious force prevents the tengu from teleporting! A mysterious force prevents the tengu from teleporting! The baby purple worm turns to flee. The warg turns to flee. The baby purple worm turns to flee. The vampire bat turns to flee. The baby purple worm turns to flee. Something is engraved here on the floor. You read: "elbereth". Something is engraved here on the floor. You read: "elbereth". You hear a sound reminiscent of a seal barking. The warg bites! In what direction? 8 The spell hits the warg! The spell hits the warg! The spell misses the warg. The spell misses the warg. The warg bites! The spell hits the warg! You kill the warg! The spell hits the warg! You kill the warg! You see here a warg corpse. What do you want to write with? [- ejlqQ or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? elbereth There is a warg corpse here; eat it? [ynq] (n) y Blecch! Rotten food! The world spins and goes dark. The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat's bite was poisoned! Wizard, your life force is running out. The vampire bat bites! Inventory: Coins $ - 21 gold pieces Amulets g - an uncursed amulet of magical breathing (being worn) t - an uncursed amulet of restful sleep Weapons Q - a +0 dagger (weapon in hand) Armor R - an uncursed +0 orcish helm (being worn) N - an uncursed +0 pair of leather gloves (being worn) A - an uncursed +0 pair of speed boots (being worn) C - an uncursed +0 elven cloak (being worn) D - an uncursed +0 leather armor (being worn) Comestibles M - an uncursed food ration Y - 2 uncursed tripe rations Scrolls U - a blessed scroll of earth Rings e - an uncursed +3 ring of increase accuracy (on right hand) Wands q - a wand of digging (0:3) j - a wand of make invisible (0:4) l - a wand of speed monster (0:6) Tools s - an uncursed stethoscope O - an uncursed tin whistle a - a +0 unicorn horn Netnet the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 5. You entered the dungeon 7135 turns ago. It was nighttime. You had 1932 experience points, 628 more were needed to attain level 9. Basics: You had 0 out of 52 hit points. You had 1 out of 73 energy points (spell power). Your armor class was 4. Your wallet contained 21 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were deaf. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You had infravision. You were invisible. You were stealthy. You had teleport control. You could survive without air. You had a small bonus to hit (+3). You were warded. You were very fast. You are dead. Vanquished creatures: a giant mimic a large mimic a baby purple worm 3 wargs a winter wolf a tengu an energy vortex a chameleon 2 wolves a leprechaun an iron piercer a black light a dwarf mummy a brown pudding a rust monster a white unicorn a dust vortex a raven a gnome mummy a rope golem a Woodland-elf a fire ant a quasit 2 Mordor orcs a rock piercer a yellow light a violet fungus a kobold mummy a golden naga hatchling a paper golem 2 baby crocodiles 4 giant ants a kitten 3 hill orcs a rothe 2 rabid rats a centipede an orc zombie a dwarf zombie 2 killer bees an acid blob a gas spore a hobbit a large kobold 3 hobgoblins 8 giant rats a brown mold a gnome zombie a gecko 5 jackals a fox 4 kobolds a goblin a bat 2 lichens a kobold zombie 4 newts 89 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: An armor shop, a sink. Level 3: A general store. Level 4: Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: A sink. Level 7: Final resting place for atorox-Tou-Hum-Mal-Neu, killed by a killer bee, kmoxley-Wiz-Hum-Mal-Neu, killed by invisible Mr. Brzeg; the shopkeeper, while praying. Level 8: Many fountains. Level 9: A throne. Stairs up to Sokoban, level 8. Level 10: A very big room. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Sokoban: levels 8 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a vampire bat, while unconscious from rotten food. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | netnet | | 21 Au | | killed by a | | vampire bat | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye netnet the Wizard... You died in Sokoban on dungeon level 5 with 8217 points, and 21 pieces of gold, after 7135 moves. You were level 8 with a maximum of 52 hit points when you died.